Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B1GB0YJAKE
Cerberus
Level 89
God Stats
1W - 0L
1,491 SR
Queue Stats
167W - 176L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
Styxie
Guan Yu
Level 125
God Stats
3W - 0L
1,683 SR
Queue Stats
95W - 86L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
Tiakini24
Xbalanque
Level 109
God Stats
1W - 1L
1,412 SR
Queue Stats
72W - 86L
1,517 Elo+
Solo
Team Averages
Level 125
1,517 SR
1,531 Elo+

VS

Team Averages
Level 147
1,458 SR
1,541 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Bulletz44
Kuzenbo
Level 129
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 46L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
FreeInTheSky
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 3 / 9
8,174
743
7,087
20,615
20,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
 
Susano
14
2 / 1 / 12
8,011
728
15,152
15,504
9,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
B1GB0YJAKE
Cerberus
14
2 / 1 / 15
8,976
816
8,174
15,636
17,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Styxie
Guan Yu
16
6 / 0 / 10
9,799
891
7,077
15,533
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Tiakini24
Xbalanque
16
3 / 0 / 13
8,872
807
14,488
11,768
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 3
7,918
720
7,131
9,967
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
 
Sol
13
2 / 4 / 2
7,683
698
16,964
10,316
4,718
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
 
Thanatos
14
1 / 2 / 3
7,122
647
8,531
11,177
9,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Bulletz44
Kuzenbo
14
0 / 3 / 5
7,766
706
5,952
12,006
14,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
FreeInTheSky
Cernunnos
14
1 / 3 / 3
7,469
679
15,115
10,553
5,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
17
Kills
5
5
Deaths
17
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
9
2.83
W
Susano
 
Susano
2
1
12
8
L
Ra
 
Ra
1
5
3
0.5
L
Sol
 
Sol
2
4
2
0.75
L
Thanatos
 
Thanatos
1
2
3
1.25
W
Cerberus
B1GB0YJAKE
Cerberus
2
1
15
9.5
L
Kuzenbo
Bulletz44
Kuzenbo
0
3
5
0.83
L
Cernunnos
FreeInTheSky
Cernunnos
1
3
3
0.83
W
Guan Yu
Styxie
Guan Yu
6
0
10
11
W
Xbalanque
Tiakini24
Xbalanque
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,978
Damage
53,693
79,056
Taken
54,019
71,168
Mitigated
37,600
48,797
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,087
593
1,906
3,695
20,615
20,367
203
5,132
15,483
11,294
0
W
Susano
 
Susano
15,152
1,491
2,339
1,752
15,504
9,124
43
6,769
8,735
0
30,152
L
Ra
 
Ra
7,131
255
4,361
1,991
9,967
4,500
0
3,078
6,889
28,946
0
L
Sol
 
Sol
16,964
3,230
219
1,958
10,316
4,718
0
2,979
7,337
26,569
0
L
Thanatos
 
Thanatos
8,531
1,075
506
3,943
11,177
9,012
0
4,024
7,153
0
10,521
W
Cerberus
B1GB0YJAKE
Cerberus
8,174
285
1,559
3,925
15,636
17,726
244
7,578
8,058
12,766
0
L
Kuzenbo
Bulletz44
Kuzenbo
5,952
2,477
476
1,365
12,006
14,345
0
2,155
9,851
13,193
0
L
Cernunnos
FreeInTheSky
Cernunnos
15,115
6,416
457
1,581
10,553
5,025
0
3,025
7,528
0
26,143
W
Guan Yu
Styxie
Guan Yu
7,077
520
19,396
9,119
15,533
16,477
42
5,638
9,895
0
10,462
W
Xbalanque
Tiakini24
Xbalanque
14,488
5,585
2,290
2,816
11,768
7,474
1,522
4,930
6,838
0
49,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
37,958
145
Minions Killed
112
0
Camps Cleared
0
1,109,335
Distance Traveled
1,070,274
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,174
743
6
1
0
207,434
0
W
Susano
8,011
728
30
3
0
222,998
4
L
Ra
7,918
720
51
5
0
223,890
3
L
Sol
7,683
698
25
2
0
199,854
2
L
Thanatos
7,122
647
4
0
0
231,893
5
W
Cerberus
8,976
816
19
2
0
215,641
0
L
Kuzenbo
7,766
706
8
1
0
224,495
0
L
Cernunnos
7,469
679
24
2
0
190,142
0
W
Guan Yu
9,799
891
1
0
0
266,124
0
W
Xbalanque
8,872
807
89
8
0
197,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role