Player Matchup

Hachiman
Hachiman
Dulfactorrr
Hachiman
Level 156
God Stats
2W - 0L
1,145 SR
Queue Stats
85W - 80L
1,499 Elo+
Party 2
Discordia
Discordia
Klittur
Discordia
Level 155
God Stats
4W - 1L
1,924 SR
Queue Stats
446W - 436L
1,565 Elo+
Solo
Da Ji
Da Ji
Oskiipa
Da Ji
Level 149
God Stats
2W - 2L
1,436 SR
Queue Stats
74W - 90L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
eloyyylr
Guan Yu
Level 149
God Stats
1W - 1L
1,275 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 2
Fenrir
Fenrir
notmaxiii
Fenrir
Level 125
God Stats
4W - 1L
1,647 SR
Queue Stats
86W - 80L
1,546 Elo+
Party 2
Team Averages
Level 147
1,486 SR
1,506 Elo+

VS

Team Averages
Level 103
1,539 SR
1,525 Elo+
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
KingShaunus
Horus
Level 127
God Stats
13W - 13L
1,567 SR
Queue Stats
153W - 153L
1,456 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThePekoPeko
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,542 Elo+
Party 1
Artemis
Artemis
mrepicface
Artemis
Level 96
God Stats
0W - 1L
1,534 SR
Queue Stats
64W - 51L
1,536 Elo+
Party 1
Bastet
Bastet
scottmd1
Bastet
Level 97
God Stats
111W - 96L
1,595 SR
Queue Stats
292W - 275L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dulfactorrr
Hachiman
20
9 / 3 / 10
14,125
785
40,980
26,970
12,807
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Klittur
Discordia
20
5 / 3 / 8
15,017
834
19,078
17,805
8,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Oskiipa
Da Ji
20
8 / 8 / 6
13,878
771
19,979
23,045
12,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
eloyyylr
Guan Yu
20
4 / 8 / 17
13,754
764
20,346
34,754
50,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
notmaxiii
Fenrir
20
3 / 2 / 13
14,058
781
12,487
26,394
30,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
1 / 3 / 15
12,965
720
10,961
27,524
48,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 7 / 12
12,197
678
18,188
29,464
38,062
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ThePekoPeko
Morgan Le Fay
20
5 / 9 / 9
12,809
712
17,845
29,054
14,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
mrepicface
Artemis
20
8 / 6 / 8
12,914
717
23,231
20,835
9,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
scottmd1
Bastet
20
5 / 4 / 11
12,718
707
24,465
21,025
9,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
78
29
Kills
23
24
Deaths
29
54
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
15
2.83
W
Hachiman
Dulfactorrr
Hachiman
9
3
10
4.67
L
4
7
12
1.43
W
Discordia
Klittur
Discordia
5
3
8
3
W
Da Ji
Oskiipa
Da Ji
8
8
6
1.38
L
Morgan Le Fay
ThePekoPeko
Morgan Le Fay
5
9
9
1.06
W
Guan Yu
eloyyylr
Guan Yu
4
8
17
1.56
L
Artemis
mrepicface
Artemis
8
6
8
2
W
Fenrir
notmaxiii
Fenrir
3
2
13
4.75
L
Bastet
scottmd1
Bastet
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,870
Damage
94,690
128,968
Taken
127,902
114,372
Mitigated
121,169
36,541
Healing
24,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,961
3,003
3,337
3,881
27,524
48,464
33
6,075
20,947
31,145
0
W
Hachiman
Dulfactorrr
Hachiman
40,980
22,435
0
11,594
26,970
12,807
3,703
8,123
18,847
29
80,601
L
18,188
6,335
3,232
4,950
29,464
38,062
0
3,687
25,390
250
39,238
W
Discordia
Klittur
Discordia
19,078
962
0
4,314
17,805
8,660
4,503
1,229
16,576
111,261
0
W
Da Ji
Oskiipa
Da Ji
19,979
5,355
0
1,147
23,045
12,103
0
4,134
18,911
0
43,026
L
Morgan Le Fay
ThePekoPeko
Morgan Le Fay
17,845
2,259
223
2,994
29,054
14,965
0
3,604
24,649
49,143
0
W
Guan Yu
eloyyylr
Guan Yu
20,346
2,176
6,984
9,109
34,754
50,734
215
9,878
24,876
123
37,416
L
Artemis
mrepicface
Artemis
23,231
10,560
0
3,643
20,835
9,727
306
3,191
17,509
0
49,672
W
Fenrir
notmaxiii
Fenrir
12,487
2,923
0
3,393
26,394
30,068
40
5,692
20,702
392
26,806
L
Bastet
scottmd1
Bastet
24,465
4,850
0
2,149
21,025
9,951
0
2,636
18,356
0
52,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,832
Gold Earned
63,603
384
Minions Killed
243
0
Camps Cleared
0
1,853,648
Distance Traveled
1,703,036
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,965
720
28
2
0
345,704
4
W
Hachiman
14,125
785
80
4
0
331,553
1
L
Horus
12,197
678
36
2
0
320,308
3
W
Discordia
15,017
834
168
9
0
344,092
3
W
Da Ji
13,878
771
52
3
0
367,032
1
L
Morgan Le Fay
12,809
712
62
3
0
296,092
0
W
Guan Yu
13,754
764
42
2
0
411,160
0
L
Artemis
12,914
717
53
3
0
317,578
1
W
Fenrir
14,058
781
42
2
0
399,811
4
L
Bastet
12,718
707
64
4
0
423,354
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role