Player Matchup

Sol
Sol
 
Sol
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Adarria
Ne Zha
Level 143
God Stats
1W - 0L
1,775 SR
Queue Stats
29W - 18L
1,477 Elo+
Party 1
Sobek
Sobek
TTV URSOMAD69
Sobek
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 18L
1,485 Elo+
Party 1
Team Averages
Level 70
1,592 SR
1,487 Elo+

VS

Team Averages
Level 48
1,535 SR
1,301 Elo+
Freya
Freya
EZ Razerr
Freya
Level 86
God Stats
83W - 89L
1,562 SR
Queue Stats
270W - 295L
1,426 Elo+
Party 2
Fafnir
Fafnir
Gilgamesh IIII
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,094 Elo+
Solo
Neith
Neith
N8doggydawg
Neith
Level 22
God Stats
61W - 49L
1,543 SR
Queue Stats
92W - 92L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 1 / 10
9,826
819
15,885
10,257
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Adarria
Ne Zha
15
9 / 2 / 9
10,212
851
17,691
12,446
6,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 14
9,077
756
2,813
11,105
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EZ Razerr
Freya
12
4 / 8 / 1
8,739
728
10,780
15,189
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 3
7,387
616
4,633
13,064
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 2
7,891
658
6,699
14,793
5,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
5
5
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
10
13
W
Ne Zha
Adarria
Ne Zha
9
2
9
6.75
L
Freya
EZ Razerr
Freya
4
8
1
0.56
L
0
6
3
0.25
L
1
4
2
0.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,389
Damage
22,112
33,808
Taken
43,046
22,820
Mitigated
20,246
11,750
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,885
5,409
0
4,581
10,257
4,747
2,004
5,316
4,941
36,867
3,885
W
Ne Zha
Adarria
Ne Zha
17,691
4,201
0
4,778
12,446
6,129
1,323
6,493
5,953
0
46,258
L
Freya
EZ Razerr
Freya
10,780
2,824
0
2,940
15,189
6,141
192
6,827
8,362
26,353
0
L
4,633
1,423
0
1,484
13,064
8,971
0
6,859
6,205
15,762
2,153
L
6,699
2,192
0
955
14,793
5,134
134
4,260
10,533
0
32,126
W
2,813
246
0
2,391
11,105
11,944
179
3,831
7,274
8,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
24,017
127
Minions Killed
113
7
Camps Cleared
4
628,578
Distance Traveled
507,140
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,826
819
61
5
5
186,160
0
W
Ne Zha
10,212
851
49
4
1
230,445
2
L
Freya
8,739
728
38
3
2
164,115
1
L
Fafnir
7,387
616
23
2
2
156,024
0
L
Neith
7,891
658
52
4
0
187,001
0
W
Sobek
9,077
756
17
1
1
211,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role