Player Matchup

Horus
Horus
Diamond III
Bïsnaga
Horus
Diamond III
Level 159
God Stats
4W - 0L
1,893 SR
Queue Stats
77W - 69L
2,284 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
Kerimp
Yu Huang
Diamond III
Level 109
God Stats
46W - 35L
1,594 SR
Queue Stats
200W - 197L
2,315 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
MordomöMenta
Cu Chulainn
Diamond V
Level 160
God Stats
3W - 3L
1,495 SR
Queue Stats
240W - 237L
2,053 MMR
Party 2
Loki
Loki
Platinum I
fanoier
Loki
Platinum I
Level 120
God Stats
28W - 24L
1,518 SR
Queue Stats
85W - 66L
2,010 MMR
Party 1
Rama
Rama
Diamond IV
killsitoo
Rama
Diamond IV
Level 159
God Stats
11W - 6L
1,447 SR
Queue Stats
213W - 181L
1,996 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,589 SR
2,132 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,584 SR
2,063 MMR
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
DonaDenizeSafada
Ravana
Platinum III
Level 98
God Stats
5W - 4L
1,631 SR
Queue Stats
211W - 212L
1,733 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Vinmo
Zhong Kui
Masters
Level 151
God Stats
7W - 11L
1,413 SR
Queue Stats
232W - 228L
2,677 MMR
Solo
Cernunnos
Cernunnos
Platinum I
mizaaelh
Cernunnos
Platinum I
Level 160
God Stats
0W - 1L
1,652 SR
Queue Stats
42W - 33L
2,071 MMR
Solo
King Arthur
King Arthur
Diamond III
rDeni
King Arthur
Diamond III
Level 160
God Stats
16W - 11L
1,725 SR
Queue Stats
228W - 211L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bïsnaga
Horus
18
1 / 1 / 17
13,864
555
10,154
29,392
43,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Kerimp
Yu Huang
20
4 / 1 / 8
14,576
583
27,252
15,585
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MordomöMenta
Cu Chulainn
20
4 / 2 / 7
14,270
571
23,172
30,247
44,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
fanoier
Loki
20
7 / 3 / 7
16,078
643
18,648
29,110
12,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rama
20
10 / 2 / 6
15,604
624
43,478
27,633
15,036
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Da JiAthenaSusano

VS

Bans
BastetKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
0 / 6 / 4
10,868
435
7,429
39,600
56,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 4 / 2
13,763
551
15,705
14,726
10,211
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vinmo
Zhong Kui
20
1 / 5 / 2
12,540
502
13,394
37,081
44,703
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
mizaaelh
Cernunnos
18
1 / 7 / 2
11,710
468
18,652
29,941
15,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
rDeni
King Arthur
12
1 / 4 / 1
9,372
375
6,820
22,602
24,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
26
Kills
9
9
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
4
0.33
W
Horus
Bïsnaga
Horus
1
1
17
9.5
L
6
4
2
1.75
W
Yu Huang
Kerimp
Yu Huang
4
1
8
8
W
Cu Chulainn
MordomöMenta
Cu Chulainn
4
2
7
3.75
L
Zhong Kui
Vinmo
Zhong Kui
1
5
2
0.4
W
Loki
fanoier
Loki
7
3
7
3.5
W
Rama
10
2
6
6.5
L
Cernunnos
mizaaelh
Cernunnos
1
7
2
0.29
L
King Arthur
rDeni
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,704
Damage
62,000
131,967
Taken
143,950
124,884
Mitigated
150,566
62,054
Healing
32,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,429
953
3,345
7,914
39,600
56,278
40
9,340
29,988
33,985
1,485
W
Horus
Bïsnaga
Horus
10,154
3,714
4,887
11,896
29,392
43,533
848
4,573
24,584
563
28,745
L
15,705
4,312
0
3,186
14,726
10,211
0
4,016
10,391
0
138,481
W
Yu Huang
Kerimp
Yu Huang
27,252
2,765
0
2,940
15,585
9,128
3,867
4,644
10,941
157,483
0
W
Cu Chulainn
MordomöMenta
Cu Chulainn
23,172
4,284
0
9,260
30,247
44,242
2,260
6,031
24,216
429
95,015
L
Zhong Kui
Vinmo
Zhong Kui
13,394
3,530
0
11,654
37,081
44,703
1,286
8,093
28,634
132,791
0
W
Loki
fanoier
Loki
18,648
8,516
0
15,665
29,110
12,945
2,915
2,400
25,430
31
168,528
W
Rama
43,478
24,986
0
17,406
27,633
15,036
8,956
5,272
22,361
28
185,515
L
Cernunnos
mizaaelh
Cernunnos
18,652
6,688
0
3,985
29,941
15,302
0
5,886
23,624
0
108,580
L
King Arthur
rDeni
King Arthur
6,820
1,167
0
2,620
22,602
24,072
0
968
20,560
0
52,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,392
Gold Earned
58,253
836
Minions Killed
744
0
Camps Cleared
0
2,539,799
Distance Traveled
2,059,547
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,868
435
21
1
0
470,635
7
W
Horus
13,864
555
34
1
0
533,290
2
L
Ravana
13,763
551
218
9
0
496,849
3
W
Yu Huang
14,576
583
230
9
0
481,071
5
W
Cu Chulainn
14,270
571
139
6
0
508,977
5
L
Zhong Kui
12,540
502
231
9
0
406,448
3
W
Loki
16,078
643
210
8
0
565,556
8
W
Rama
15,604
624
223
9
0
450,905
2
L
Cernunnos
11,710
468
183
7
0
422,448
0
L
King Arthur
9,372
375
91
4
0
263,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role