Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DishonoredRamen
Hades
Level 107
God Stats
16W - 11L
1,675 SR
Queue Stats
632W - 605L
1,555 Elo+
Party 1
Heimdallr
Heimdallr
EvilMammal1
Heimdallr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 193L
1,571 Elo+
Solo
Ne Zha
Ne Zha
ICE x Sinbad
Ne Zha
Level 99
God Stats
8W - 7L
1,674 SR
Queue Stats
410W - 376L
1,473 Elo+
Solo
Artio
Artio
SomeWeebXhit
Artio
Level 83
God Stats
3W - 3L
1,402 SR
Queue Stats
133W - 117L
1,559 Elo+
Party 1
Team Averages
Level 119
1,550 SR
1,532 Elo+

VS

Team Averages
Level 120
1,489 SR
1,538 Elo+
Da Ji
Da Ji
AbsoIute Truth
Da Ji
Level 105
God Stats
2W - 7L
1,178 SR
Queue Stats
272W - 285L
1,481 Elo+
Solo
Yu Huang
Yu Huang
FreeXOmega
Yu Huang
Level 157
God Stats
3W - 6L
1,552 SR
Queue Stats
227W - 228L
1,581 Elo+
Solo
King Arthur
King Arthur
Hillbillyboy NC
King Arthur
Level 125
God Stats
6W - 12L
1,450 SR
Queue Stats
508W - 493L
1,552 Elo+
Solo
Khepri
Khepri
Poinkies
Khepri
Level 129
God Stats
12W - 11L
1,769 SR
Queue Stats
283W - 266L
1,507 Elo+
Solo
Charybdis
Charybdis
The Blinded Sun
Charybdis
Level 86
God Stats
6W - 9L
1,497 SR
Queue Stats
34W - 38L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 0
6,141
614
5,751
7,109
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
4 / 1 / 1
6,178
618
4,308
6,305
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
EvilMammal1
Heimdallr
10
0 / 1 / 1
5,226
523
3,610
5,835
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
10
2 / 1 / 4
5,844
584
2,130
8,272
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 0 / 2
4,431
443
2,100
7,946
4,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,861
486
1,853
8,161
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
FreeXOmega
Yu Huang
9
1 / 2 / 1
5,375
538
5,187
5,431
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Hillbillyboy NC
King Arthur
10
0 / 2 / 0
5,329
533
4,374
9,479
6,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Poinkies
Khepri
7
0 / 0 / 0
4,528
453
1,305
3,143
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
The Blinded Sun
Charybdis
10
1 / 1 / 0
5,258
526
4,095
6,051
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
1
3
0
0.33
W
4
1
1
4.5
W
Heimdallr
EvilMammal1
Heimdallr
0
1
1
0.5
L
Yu Huang
FreeXOmega
Yu Huang
1
2
1
0.75
L
King Arthur
Hillbillyboy NC
King Arthur
0
2
0
0
W
Ne Zha
2
1
4
4
L
Khepri
Poinkies
Khepri
0
0
0
0
W
0
0
2
1
L
Charybdis
The Blinded Sun
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
16,814
35,467
Taken
32,265
17,086
Mitigated
14,292
16,815
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,751
1,333
0
5,078
7,109
5,425
613
287
6,822
39,636
7,335
L
1,853
522
0
2,762
8,161
3,063
0
2,396
5,765
0
28,230
W
4,308
963
290
2,821
6,305
2,694
0
2,532
3,773
35,481
0
W
Heimdallr
EvilMammal1
Heimdallr
3,610
2,053
0
2,437
5,835
1,815
35
597
5,238
0
41,149
L
Yu Huang
FreeXOmega
Yu Huang
5,187
656
0
1,126
5,431
2,172
0
2,403
3,028
37,629
0
L
King Arthur
Hillbillyboy NC
King Arthur
4,374
818
0
2,690
9,479
6,142
0
4,995
4,484
0
35,698
W
Ne Zha
2,130
606
0
3,577
8,272
2,712
0
1,030
7,242
0
31,026
L
Khepri
Poinkies
Khepri
1,305
280
1,003
1,352
3,143
999
0
569
2,574
6,045
2,680
W
2,100
219
405
2,207
7,946
4,440
0
1,851
6,095
11,800
4,990
L
Charybdis
The Blinded Sun
Charybdis
4,095
2,106
0
2,368
6,051
1,916
0
891
5,160
0
39,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
25,351
338
Minions Killed
279
0
Camps Cleared
0
940,083
Distance Traveled
892,687
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,141
614
86
9
0
160,141
2
L
Da Ji
4,861
486
53
5
0
185,922
0
W
Hades
6,178
618
80
8
0
188,527
1
W
Heimdallr
5,226
523
70
7
0
170,047
1
L
Yu Huang
5,375
538
66
7
0
160,164
0
L
King Arthur
5,329
533
70
7
0
193,570
2
W
Ne Zha
5,844
584
74
7
0
243,593
1
L
Khepri
4,528
453
11
1
0
159,151
1
W
Artio
4,431
443
28
3
0
177,775
2
L
Charybdis
5,258
526
79
8
0
193,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role