Player Matchup

Achilles
Achilles
Byjoao8527
Achilles
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,409 Elo+
Solo
Yu Huang
Yu Huang
DAT DWARF KING
Yu Huang
Level 120
God Stats
5W - 1L
1,741 SR
Queue Stats
179W - 170L
1,469 Elo+
Party 2
Bellona
Bellona
Settings On3729
Bellona
Level 25
God Stats
2W - 3L
1,416 SR
Queue Stats
52W - 46L
1,427 Elo+
Party 2
Team Averages
Level 71
1,552 SR
1,435 Elo+

VS

Team Averages
Level 100
1,586 SR
1,420 Elo+
Danzaburou
Danzaburou
BlueFalcon71
Danzaburou
Level 155
God Stats
4W - 4L
1,711 SR
Queue Stats
159W - 159L
1,410 Elo+
Party 1
Janus
Janus
ItsPapaLagba
Janus
Level 27
God Stats
4W - 8L
1,547 SR
Queue Stats
4W - 8L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
JJ THA SwagBear
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Byjoao8527
Achilles
20
2 / 5 / 12
15,700
654
15,100
33,433
31,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
20
12 / 3 / 4
17,828
743
36,487
17,656
9,069
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 8
17,305
721
16,845
36,971
39,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueFalcon71
Danzaburou
20
4 / 6 / 6
16,374
682
25,131
27,309
11,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 5 / 6
13,725
572
25,287
16,878
6,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JJ THA SwagBear
Sun Wukong
20
8 / 8 / 6
16,452
686
20,259
33,223
24,848
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
19
Kills
14
14
Deaths
19
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueFalcon71
Danzaburou
4
6
6
1.17
W
Achilles
Byjoao8527
Achilles
2
5
12
1.6
W
Yu Huang
12
3
4
4.67
L
2
5
6
1
L
Sun Wukong
JJ THA SwagBear
Sun Wukong
8
8
6
1.38
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,432
Damage
70,677
88,060
Taken
77,410
79,570
Mitigated
42,718
16,208
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueFalcon71
Danzaburou
25,131
12,406
0
4,800
27,309
11,751
1,334
14,195
13,114
0
99,185
W
Achilles
Byjoao8527
Achilles
15,100
4,061
435
5,799
33,433
31,287
1,165
8,041
25,296
0
64,507
W
Yu Huang
36,487
2,062
0
2,434
17,656
9,069
1,670
5,824
11,768
116,770
0
L
25,287
821
0
0
16,878
6,119
609
10,020
6,858
53,279
0
L
Sun Wukong
JJ THA SwagBear
Sun Wukong
20,259
4,655
0
4,785
33,223
24,848
457
17,023
16,200
0
59,176
W
16,845
2,165
2,242
5,298
36,971
39,214
609
11,958
24,879
18,210
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
46,551
287
Minions Killed
262
11
Camps Cleared
9
1,277,040
Distance Traveled
1,116,318
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,374
682
135
6
5
364,255
1
W
Achilles
15,700
654
69
3
2
452,140
3
W
Yu Huang
17,828
743
159
7
8
426,093
1
L
Janus
13,725
572
57
2
3
376,242
1
L
Sun Wukong
16,452
686
70
3
1
375,821
0
W
Bellona
17,305
721
59
2
1
398,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role