Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ArdWed28
Cernunnos
Level 80
God Stats
3W - 4L
1,480 SR
Queue Stats
417W - 408L
1,486 Elo+
Solo
Achilles
Achilles
MARTS-M
Achilles
Level 123
God Stats
128W - 117L
1,647 SR
Queue Stats
270W - 297L
1,533 Elo+
Solo
Neith
Neith
alexiyo_2009
Neith
Level 41
God Stats
2W - 6L
1,269 SR
Queue Stats
4W - 10L
1,336 Elo+
Solo
Team Averages
Level 90
1,479 SR
1,471 Elo+

VS

Team Averages
Level 123
1,579 SR
1,466 Elo+
Discordia
Discordia
CrixusLD7
Discordia
Level 78
God Stats
2W - 0L
1,730 SR
Queue Stats
115W - 133L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Kobotics
Ne Zha
Level 160
God Stats
27W - 24L
1,693 SR
Queue Stats
280W - 263L
1,540 Elo+
Solo
Scylla
Scylla
M7Peps
Scylla
Level 126
God Stats
1W - 0L
1,189 SR
Queue Stats
32W - 30L
1,409 Elo+
Party 1
Achilles
Achilles
WarYM
Achilles
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 75L
1,482 Elo+
Party 1
Hachiman
Hachiman
llewy98
Hachiman
Level 117
God Stats
1W - 1L
1,783 SR
Queue Stats
101W - 94L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 1
10,214
1,021
10,154
13,139
4,867
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
 
Ravana
15
0 / 1 / 1
9,573
957
853
7,488
5,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
ArdWed28
Cernunnos
16
0 / 2 / 2
10,140
1,014
8,128
10,912
4,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MARTS-M
Achilles
16
1 / 2 / 1
9,918
992
10,937
18,639
20,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 1
9,756
976
6,535
11,849
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

202

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrixusLD7
Discordia
16
2 / 0 / 6
10,525
1,053
7,929
4,594
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Kobotics
Ne Zha
16
3 / 2 / 5
10,730
1,073
11,958
10,123
4,976
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
M7Peps
Scylla
16
4 / 0 / 4
11,016
1,102
13,537
7,683
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WarYM
Achilles
16
3 / 1 / 6
10,692
1,069
15,566
11,668
13,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
llewy98
Hachiman
16
0 / 0 / 7
10,129
1,013
8,702
5,189
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
12
12
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
L
Ravana
 
Ravana
0
1
1
0.5
L
Cernunnos
ArdWed28
Cernunnos
0
2
2
0.5
W
Discordia
CrixusLD7
Discordia
2
0
6
5
W
Ne Zha
Kobotics
Ne Zha
3
2
5
2.75
W
Scylla
M7Peps
Scylla
4
0
4
6
L
Achilles
MARTS-M
Achilles
1
2
1
0.75
W
Achilles
WarYM
Achilles
3
1
6
6
L
0
4
1
0.13
W
Hachiman
llewy98
Hachiman
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
57,692
62,027
Taken
39,257
40,969
Mitigated
26,003
13,064
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,154
484
3,321
2,845
13,139
4,867
0
3,839
8,980
34,935
0
L
Ravana
 
Ravana
853
0
0
1,844
7,488
5,834
0
2,697
4,708
0
2,707
L
Cernunnos
ArdWed28
Cernunnos
8,128
2,211
0
1,300
10,912
4,441
0
4,103
6,577
0
34,778
W
Discordia
CrixusLD7
Discordia
7,929
75
0
0
4,594
1,772
0
1,257
3,167
26,062
0
W
Ne Zha
Kobotics
Ne Zha
11,958
1,433
0
1,117
10,123
4,976
0
2,288
7,518
0
29,993
W
Scylla
M7Peps
Scylla
13,537
501
0
490
7,683
3,071
0
1,844
5,562
39,805
0
L
Achilles
MARTS-M
Achilles
10,937
1,446
0
1,974
18,639
20,591
0
5,291
12,636
0
17,143
W
Achilles
WarYM
Achilles
15,566
1,625
0
3,847
11,668
13,926
0
4,074
7,037
0
20,232
L
6,535
1,946
0
1,780
11,849
5,236
0
5,536
6,221
0
43,116
W
Hachiman
llewy98
Hachiman
8,702
4,247
0
2,365
5,189
2,258
0
691
4,462
0
35,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
53,092
225
Minions Killed
225
7
Camps Cleared
9
979,276
Distance Traveled
1,049,661
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,214
1,021
65
7
3
207,346
1
L
Ravana
9,573
957
9
1
1
177,001
2
L
Cernunnos
10,140
1,014
52
5
2
203,862
1
W
Discordia
10,525
1,053
44
4
2
205,878
0
W
Ne Zha
10,730
1,073
44
4
2
203,050
2
W
Scylla
11,016
1,102
60
6
0
217,705
0
L
Achilles
9,918
992
17
2
1
223,271
1
W
Achilles
10,692
1,069
11
1
2
231,574
0
L
Neith
9,756
976
82
8
0
167,796
0
W
Hachiman
10,129
1,013
66
7
3
191,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role