Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Drigix
Chronos
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 162L
1,499 Elo+
Party 1
Chiron
Chiron
PokolenieIPepsi
Chiron
Level 128
God Stats
0W - 1L
1,296 SR
Queue Stats
95W - 99L
1,434 Elo+
Party 2
He Bo
He Bo
PokoleniePepsi
He Bo
Level 63
God Stats
1W - 3L
1,185 SR
Queue Stats
106W - 106L
1,443 Elo+
Party 2
Terra
Terra
Thiibzer
Terra
Level 70
God Stats
1W - 2L
1,528 SR
Queue Stats
182W - 176L
1,516 Elo+
Party 1
Team Averages
Level 93
1,402 SR
1,478 Elo+

VS

Team Averages
Level 51
1,354 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
Apheraa
Morgan Le Fay
Level 73
God Stats
3W - 3L
1,243 SR
Queue Stats
85W - 93L
1,412 Elo+
Party 3
Ra
Ra
Jurentasek
Ra
Level 29
God Stats
1W - 1L
1,231 SR
Queue Stats
87W - 101L
1,419 Elo+
Party 3
Tyr
Tyr
Mafix1
Tyr
Level 97
God Stats
1W - 0L
1,088 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
SilverH4ZE_51
Baba Yaga
Level 27
God Stats
5W - 4L
1,707 SR
Queue Stats
141W - 174L
1,391 Elo+
Solo
Da Ji
Da Ji
Snapy1
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 64L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 5 / 7
9,934
764
15,350
17,646
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Drigix
Chronos
15
0 / 5 / 10
8,374
644
5,400
12,840
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 7
8,601
662
21,829
15,812
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 5 / 7
9,605
739
10,395
13,992
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Thiibzer
Terra
13
0 / 6 / 10
8,289
638
3,664
22,083
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Apheraa
Morgan Le Fay
16
4 / 5 / 7
9,354
720
10,707
13,504
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 12
9,966
767
12,937
12,174
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Mafix1
Tyr
16
4 / 2 / 13
9,391
722
6,966
15,905
16,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
SilverH4ZE_51
Baba Yaga
19
4 / 0 / 13
10,250
788
18,076
9,352
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Snapy1
Da Ji
17
8 / 4 / 8
10,391
799
15,412
13,815
6,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
15
Kills
25
25
Deaths
15
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
8
5
7
2.3
W
Morgan Le Fay
Apheraa
Morgan Le Fay
4
5
7
1.5
L
Chronos
Drigix
Chronos
0
5
10
1
W
5
4
12
2.75
W
Tyr
Mafix1
Tyr
4
2
13
5.25
L
3
4
7
1.63
L
4
5
7
1.5
W
Baba Yaga
SilverH4ZE_51
Baba Yaga
4
0
13
10.5
W
Da Ji
Snapy1
Da Ji
8
4
8
3
L
Terra
Thiibzer
Terra
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,638
Damage
64,098
82,373
Taken
64,750
68,879
Mitigated
40,656
28,543
Healing
30,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,350
2,841
927
3,009
17,646
21,764
72
8,513
8,938
0
23,558
W
Morgan Le Fay
Apheraa
Morgan Le Fay
10,707
1,509
270
3,495
13,504
6,505
744
3,679
9,496
23,750
0
L
Chronos
Drigix
Chronos
5,400
1,305
2,216
1,858
12,840
6,108
847
7,334
5,405
18,575
0
W
12,937
1,058
4,991
4,575
12,174
5,698
103
2,892
9,147
21,593
0
W
Tyr
Mafix1
Tyr
6,966
938
0
3,918
15,905
16,021
329
6,677
9,000
0
11,471
L
21,829
7,133
1,616
4,623
15,812
7,701
513
10,013
5,573
0
39,215
L
10,395
486
2,112
3,485
13,992
6,134
17
6,377
7,519
19,862
0
W
Baba Yaga
SilverH4ZE_51
Baba Yaga
18,076
797
1,713
4,569
9,352
5,481
246
2,612
6,641
44,046
0
W
Da Ji
Snapy1
Da Ji
15,412
4,361
2,836
4,375
13,815
6,951
0
3,599
9,916
0
20,399
L
Terra
Thiibzer
Terra
3,664
774
4,609
4,088
22,083
27,172
98
9,483
12,464
7,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
49,352
118
Minions Killed
131
0
Camps Cleared
0
1,198,466
Distance Traveled
1,121,183
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,934
764
13
1
0
235,778
0
W
Morgan Le Fay
9,354
720
30
2
0
188,307
0
L
Chronos
8,374
644
33
3
0
223,942
1
W
Ra
9,966
767
22
2
0
206,681
1
W
Tyr
9,391
722
12
1
0
229,500
1
L
Chiron
8,601
662
36
3
0
235,002
1
L
He Bo
9,605
739
28
2
0
258,076
1
W
Baba Yaga
10,250
788
51
4
0
256,506
0
W
Da Ji
10,391
799
16
1
0
240,189
1
L
Terra
8,289
638
8
1
0
245,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role