Player Matchup

Horus
Horus
BateauMousse876
Horus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Artemis
Artemis
Hayla93
Artemis
Level 44
God Stats
10W - 17L
1,401 SR
Queue Stats
19W - 46L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
Nem9566
Jormungandr
Level 46
God Stats
2W - 1L
1,346 SR
Queue Stats
16W - 41L
1,304 Elo+
Party 1
Awilix
Awilix
The_HaZzee
Awilix
Level 32
God Stats
2W - 2L
1,342 SR
Queue Stats
12W - 31L
1,301 Elo+
Party 1
Hel
Hel
Venelyy
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 37L
1,311 Elo+
Party 1
Team Averages
Level 34
1,418 SR
1,342 Elo+

VS

Team Averages
Level 47
1,390 SR
1,266 Elo+
Artio
Artio
Dead_Sans
Artio
Level 84
God Stats
5W - 11L
1,370 SR
Queue Stats
70W - 103L
1,336 Elo+
Party 2
Sol
Sol
Dead_Zaikya_
Sol
Level 89
God Stats
7W - 14L
1,405 SR
Queue Stats
55W - 64L
1,380 Elo+
Party 2
Thanatos
Thanatos
NeverNotBaller4
Thanatos
Level 8
God Stats
4W - 2L
1,580 SR
Queue Stats
41W - 62L
1,175 Elo+
Party 3
Aphrodite
Aphrodite
NiclasDJ
Aphrodite
Level 39
God Stats
24W - 41L
1,188 SR
Queue Stats
59W - 81L
1,201 Elo+
Party 3
Neith
Neith
the_stronge_Lulu
Neith
Level 16
God Stats
6W - 8L
1,408 SR
Queue Stats
10W - 21L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,294
529
369
5,241
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Hayla93
Artemis
8
3 / 0 / 1
5,242
524
5,176
5,102
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Nem9566
Jormungandr
10
1 / 0 / 1
5,928
593
2,723
1,924
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
The_HaZzee
Awilix
9
2 / 0 / 3
5,628
563
2,548
5,092
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
10
2 / 1 / 0
5,769
577
5,910
6,530
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dead_Sans
Artio
8
0 / 2 / 1
5,154
515
2,771
8,818
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,948
595
3,949
5,190
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
6
0 / 5 / 0
4,497
450
1,490
7,582
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NiclasDJ
Aphrodite
9
0 / 2 / 0
5,366
537
862
6,383
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 0
4,937
494
3,787
4,327
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Artio
Dead_Sans
Artio
0
2
1
0.25
L
1
0
0
1
W
Artemis
Hayla93
Artemis
3
0
1
3.5
W
Jormungandr
Nem9566
Jormungandr
1
0
1
1.5
L
Thanatos
0
5
0
0
L
Aphrodite
NiclasDJ
Aphrodite
0
2
0
0
W
Awilix
The_HaZzee
Awilix
2
0
3
3.5
W
Hel
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,726
Damage
12,859
23,889
Taken
32,300
9,291
Mitigated
11,300
9,574
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
369
239
70
1,264
5,241
2,359
40
648
4,593
0
9,768
L
Artio
Dead_Sans
Artio
2,771
90
198
3,479
8,818
3,719
0
1,938
6,880
28,415
0
L
3,949
752
151
1,962
5,190
2,275
1,080
4,465
725
33,712
3,679
W
Artemis
Hayla93
Artemis
5,176
2,351
0
1,761
5,102
1,642
384
939
4,163
0
31,824
W
Jormungandr
Nem9566
Jormungandr
2,723
1,244
0
400
1,924
895
789
862
1,062
32,357
0
L
Thanatos
1,490
492
0
3,208
7,582
1,968
785
152
7,430
0
12,855
L
Aphrodite
NiclasDJ
Aphrodite
862
200
37
3,085
6,383
1,996
0
1,824
4,559
27,776
0
W
Awilix
The_HaZzee
Awilix
2,548
856
0
2,434
5,092
1,699
147
331
4,761
0
27,229
W
Hel
5,910
705
442
3,203
6,530
2,696
181
4,515
2,015
35,046
0
L
3,787
874
0
939
4,327
1,342
498
254
4,073
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
25,902
240
Minions Killed
241
0
Camps Cleared
0
979,490
Distance Traveled
969,634
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,294
529
17
2
0
175,505
1
L
Artio
5,154
515
55
6
0
223,694
0
L
Sol
5,948
595
60
6
0
198,720
3
W
Artemis
5,242
524
49
5
0
157,932
0
W
Jormungandr
5,928
593
62
6
0
203,413
5
L
Thanatos
4,497
450
23
2
0
201,114
0
L
Aphrodite
5,366
537
59
6
0
164,469
3
W
Awilix
5,628
563
55
6
0
237,388
0
W
Hel
5,769
577
57
6
0
205,252
1
L
Neith
4,937
494
44
4
0
181,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role