Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mr_Lke3
Anubis
Level 121
God Stats
8W - 7L
1,537 SR
Queue Stats
66W - 98L
1,389 Elo+
Solo
Shiva
Shiva
PeachPlot133721
Shiva
Level 85
God Stats
2W - 1L
1,766 SR
Queue Stats
427W - 413L
1,490 Elo+
Solo
Ares
Ares
ReVoLt-Glurak
Ares
Level 83
God Stats
4W - 2L
1,566 SR
Queue Stats
139W - 124L
1,479 Elo+
Party 2
Team Averages
Level 107
1,574 SR
1,471 Elo+

VS

Team Averages
Level 100
1,589 SR
1,478 Elo+
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
BOBINATER 9000
Cabrakan
Level 62
God Stats
1W - 1L
1,720 SR
Queue Stats
37W - 40L
1,452 Elo+
Solo
Scylla
Scylla
N1d3lson
Scylla
Level 122
God Stats
1W - 3L
1,366 SR
Queue Stats
44W - 42L
1,450 Elo+
Party 1
Hercules
Hercules
Theaguas32
Hercules
Level 101
God Stats
3W - 1L
1,858 SR
Queue Stats
118W - 106L
1,524 Elo+
Solo
Anhur
Anhur
jonsa08
Anhur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 170L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 3
6,622
602
4,860
6,713
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
 
Medusa
10
0 / 0 / 1
5,476
498
4,040
5,180
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Mr_Lke3
Anubis
10
4 / 2 / 3
6,394
581
10,313
7,810
4,959
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,867
624
2,552
4,925
3,637
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 5
5,985
544
3,741
9,531
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 0 / 0
5,398
491
460
4,426
1,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
8
0 / 5 / 1
4,830
439
2,875
11,728
5,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
N1d3lson
Scylla
10
1 / 1 / 1
5,603
509
5,523
4,762
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Theaguas32
Hercules
8
2 / 2 / 0
5,425
493
3,670
11,390
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
jonsa08
Anhur
10
0 / 0 / 1
5,855
532
3,051
6,290
1,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
3
4.5
W
Medusa
 
Medusa
0
0
1
0.5
L
Vamana
 
Vamana
0
0
0
0
L
Cabrakan
0
5
1
0.1
W
Anubis
Mr_Lke3
Anubis
4
2
3
2.75
L
Scylla
N1d3lson
Scylla
1
1
1
1.5
W
0
0
0
0
W
1
1
5
3.5
L
Hercules
Theaguas32
Hercules
2
2
0
1
L
Anhur
jonsa08
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
15,579
34,159
Taken
38,596
19,729
Mitigated
17,225
8,504
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,860
1,742
0
818
6,713
2,454
0
1,482
5,231
0
49,408
W
Medusa
 
Medusa
4,040
1,141
0
627
5,180
1,765
104
0
5,180
0
39,051
L
Vamana
 
Vamana
460
96
0
1,165
4,426
1,924
0
0
4,426
0
31,373
L
Cabrakan
2,875
570
0
2,553
11,728
5,428
0
6,006
5,722
23,840
0
W
Anubis
Mr_Lke3
Anubis
10,313
279
0
4,105
7,810
4,959
0
3,955
3,855
45,887
0
L
Scylla
N1d3lson
Scylla
5,523
858
0
395
4,762
1,509
0
2,909
1,853
36,352
0
W
2,552
377
0
167
4,925
3,637
0
694
4,231
0
51,708
W
3,741
221
229
2,558
9,531
6,914
81
2,267
7,264
18,852
0
L
Hercules
Theaguas32
Hercules
3,670
1,241
126
3,303
11,390
6,492
0
4,548
6,842
0
14,804
L
Anhur
jonsa08
Anhur
3,051
1,598
0
1,402
6,290
1,872
0
591
5,699
0
45,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
27,111
350
Minions Killed
298
0
Camps Cleared
0
1,112,103
Distance Traveled
1,036,372
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,622
602
81
7
0
269,689
1
W
Medusa
5,476
498
59
5
0
218,963
4
L
Vamana
5,398
491
66
6
0
210,187
4
L
Cabrakan
4,830
439
44
4
0
200,737
2
W
Anubis
6,394
581
65
6
0
189,034
3
L
Scylla
5,603
509
70
6
0
188,637
2
W
Shiva
6,867
624
112
10
0
204,057
7
W
Ares
5,985
544
33
3
0
230,360
0
L
Hercules
5,425
493
27
2
0
222,411
0
L
Anhur
5,855
532
91
8
0
214,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role