Player Matchup

Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
AKA_TaterSalad
Hera
Level 93
God Stats
7W - 8L
1,364 SR
Queue Stats
306W - 293L
1,375 Elo+
Solo
Agni
Agni
BreakneckDurek
Agni
Level 145
God Stats
1W - 2L
1,682 SR
Queue Stats
209W - 220L
1,383 Elo+
Solo
Persephone
Persephone
swt_babygzus
Persephone
Level 69
God Stats
5W - 6L
1,451 SR
Queue Stats
497W - 520L
1,403 Elo+
Party 2
Team Averages
Level 103
1,499 SR
1,432 Elo+

VS

Team Averages
Level 80
1,461 SR
1,407 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
HoldMaJohnson
Vulcan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,459 Elo+
Solo
Guan Yu
Guan Yu
ObliTiroN__
Guan Yu
Level 40
God Stats
7W - 5L
1,111 SR
Queue Stats
382W - 477L
1,368 Elo+
Solo
Hades
Hades
StealthxNMas
Hades
Level 122
God Stats
11W - 6L
1,708 SR
Queue Stats
327W - 341L
1,373 Elo+
Party 1
Neith
Neith
x_Trichomes_x
Neith
Level 107
God Stats
2W - 3L
1,487 SR
Queue Stats
80W - 117L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 4 / 8
9,672
744
4,649
13,586
6,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
 
Ne Zha
14
1 / 5 / 10
8,584
660
6,915
12,139
5,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 3
9,250
712
11,645
10,904
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 4
8,973
690
9,695
12,783
4,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
swt_babygzus
Persephone
16
2 / 5 / 10
9,392
722
11,442
13,516
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 12
10,475
806
11,617
12,599
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
12 / 2 / 12
12,369
951
19,361
10,886
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ObliTiroN__
Guan Yu
17
1 / 3 / 21
9,657
743
10,103
14,997
18,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 3 / 19
10,358
797
9,892
13,934
13,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 12
9,682
745
6,770
5,534
2,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
14
Kills
26
26
Deaths
14
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
8
2
L
Ne Zha
 
Ne Zha
1
5
10
1.2
W
Danzaburou
 
Danzaburou
5
4
12
2.75
L
4
6
3
0.92
L
3
6
4
0.83
W
12
2
12
9
W
Guan Yu
ObliTiroN__
Guan Yu
1
3
21
3.83
W
5
3
19
4.83
L
Persephone
swt_babygzus
Persephone
2
5
10
1.4
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
57,743
62,928
Taken
57,950
26,336
Mitigated
43,958
18,240
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,649
2,800
3,018
4,043
13,586
6,952
76
5,149
8,437
0
8,570
L
Ne Zha
 
Ne Zha
6,915
1,334
1,565
1,617
12,139
5,678
573
6,468
5,671
0
13,602
W
Danzaburou
 
Danzaburou
11,617
3,544
1,134
3,026
12,599
5,234
1,786
8,727
3,872
0
23,201
L
11,645
2,441
728
1,027
10,904
4,276
429
6,225
4,679
28,300
0
L
9,695
842
379
2,074
12,783
4,991
252
5,832
6,951
29,754
0
W
19,361
7,058
1,136
2,235
10,886
5,300
1,859
5,782
5,104
44,399
0
W
Guan Yu
ObliTiroN__
Guan Yu
10,103
590
5,900
4,275
14,997
18,048
150
6,131
8,866
0
18,009
W
9,892
614
3,281
2,799
13,934
13,227
736
8,878
5,056
23,439
0
L
Persephone
swt_babygzus
Persephone
11,442
913
1,144
2,645
13,516
4,439
456
5,576
7,935
23,555
0
W
6,770
3,022
316
958
5,534
2,149
3,203
3,264
2,270
0
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
52,541
122
Minions Killed
143
0
Camps Cleared
0
999,837
Distance Traveled
1,110,298
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,672
744
13
1
0
228,781
0
L
Ne Zha
8,584
660
13
1
0
228,396
0
W
Danzaburou
10,475
806
31
2
0
207,472
2
L
Hera
9,250
712
38
3
0
140,654
0
L
Agni
8,973
690
31
2
0
173,085
0
W
Vulcan
12,369
951
58
4
0
256,571
0
W
Guan Yu
9,657
743
14
1
0
237,954
0
W
Hades
10,358
797
24
2
0
208,578
0
L
Persephone
9,392
722
27
2
0
228,921
0
W
Neith
9,682
745
16
1
0
199,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role