Player Matchup

Izanami
Izanami
FrozenRonin
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
Hartlxss
The Morrigan
Level 152
God Stats
1W - 1L
1,269 SR
Queue Stats
115W - 106L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
ImShego
Jing Wei
Level 122
God Stats
1W - 1L
1,572 SR
Queue Stats
22W - 19L
1,554 Elo+
Party 1
Sol
Sol
VicWylde
Sol
Level 82
God Stats
3W - 9L
1,303 SR
Queue Stats
197W - 213L
1,489 Elo+
Solo
Medusa
Medusa
chosenforit
Medusa
Level 157
God Stats
0W - 2L
1,414 SR
Queue Stats
127W - 119L
1,514 Elo+
Party 2
Team Averages
Level 128
1,412 SR
1,527 Elo+

VS

Team Averages
Level 124
1,561 SR
1,450 Elo+
Yu Huang
Yu Huang
Eneticckk
Yu Huang
Level 159
God Stats
1W - 0L
1,952 SR
Queue Stats
3W - 6L
1,217 Elo+
Solo
Pele
Pele
VladScandinsky
Pele
Level 121
God Stats
5W - 8L
1,321 SR
Queue Stats
340W - 326L
1,453 Elo+
Solo
Da Ji
Da Ji
austinpowers023
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 89L
1,605 Elo+
Solo
Nox
Nox
elpulgoso0
Nox
Level 127
God Stats
16W - 18L
1,530 SR
Queue Stats
1,062W - 1,098L
1,486 Elo+
Solo
Jing Wei
Jing Wei
xFeym
Jing Wei
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 286L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrozenRonin
Izanami
20
7 / 7 / 11
13,142
730
16,182
19,622
8,142
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Hartlxss
The Morrigan
19
7 / 7 / 8
11,628
646
14,965
17,740
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
ImShego
Jing Wei
18
1 / 8 / 10
10,828
602
11,497
22,521
9,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 5 / 12
12,134
674
22,211
17,832
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
5 / 5 / 11
11,366
631
17,583
18,090
8,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eneticckk
Yu Huang
20
4 / 4 / 19
12,098
672
23,205
14,986
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 5 / 12
13,653
759
23,899
21,845
11,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 8 / 13
13,312
740
18,240
24,173
13,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 4 / 20
12,275
682
8,058
14,279
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
xFeym
Jing Wei
20
5 / 6 / 18
12,648
703
15,203
18,933
10,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
114
25
Kills
32
32
Deaths
27
52
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Eneticckk
Yu Huang
4
4
19
3.38
L
Izanami
FrozenRonin
Izanami
7
7
11
1.79
L
The Morrigan
Hartlxss
The Morrigan
7
7
8
1.57
L
Jing Wei
ImShego
Jing Wei
1
8
10
0.75
L
5
5
12
2.2
W
13
5
12
3.8
W
7
8
13
1.69
L
Medusa
5
5
11
2.1
W
3
4
20
3.25
W
Jing Wei
xFeym
Jing Wei
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,438
Damage
88,605
95,805
Taken
94,216
42,166
Mitigated
51,662
33,303
Healing
37,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Eneticckk
Yu Huang
23,205
915
2,547
3,561
14,986
8,151
952
5,699
9,157
41,903
0
L
Izanami
FrozenRonin
Izanami
16,182
10,545
1,303
4,052
19,622
8,142
646
8,016
11,606
0
34,285
L
The Morrigan
Hartlxss
The Morrigan
14,965
2,416
2,466
3,750
17,740
7,874
0
5,959
11,734
23,327
5,381
L
Jing Wei
ImShego
Jing Wei
11,497
8,577
1,302
4,634
22,521
9,667
329
6,847
15,674
0
25,463
L
22,211
3,802
1,945
5,844
17,832
7,510
172
4,814
13,018
43,203
0
W
23,899
3,425
987
7,100
21,845
11,719
0
6,295
15,550
0
49,440
W
18,240
3,735
2,112
6,895
24,173
13,581
938
7,916
16,257
0
31,514
L
Medusa
17,583
9,522
2,410
5,597
18,090
8,973
612
5,627
12,463
0
37,220
W
8,058
594
2,040
4,087
14,279
7,890
1,090
6,231
8,048
37,706
0
W
Jing Wei
xFeym
Jing Wei
15,203
10,199
2,892
5,264
18,933
10,321
4,505
7,556
11,377
0
44,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,098
Gold Earned
63,986
193
Minions Killed
202
0
Camps Cleared
0
1,442,326
Distance Traveled
1,594,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,098
672
29
2
0
335,445
0
L
Izanami
13,142
730
54
3
0
277,011
0
L
The Morrigan
11,628
646
29
2
0
266,691
0
L
Jing Wei
10,828
602
33
2
0
309,669
0
L
Sol
12,134
674
41
2
0
314,189
0
W
Pele
13,653
759
42
2
0
311,853
0
W
Da Ji
13,312
740
19
1
0
300,683
0
L
Medusa
11,366
631
36
2
0
274,766
0
W
Nox
12,275
682
62
3
0
324,949
0
W
Jing Wei
12,648
703
50
3
0
321,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role