Player Matchup

Cthulhu
Cthulhu
AbyssalNebula
Cthulhu
Level 69
God Stats
9W - 8L
1,485 SR
Queue Stats
28W - 31L
1,524 Elo+
Party 2
Izanami
Izanami
BlizzardDraco5YT
Izanami
Level 63
God Stats
0W - 5L
1,534 SR
Queue Stats
2W - 10L
1,191 Elo+
Party 1
Merlin
Merlin
Dr_Zilant617
Merlin
Level 68
God Stats
2W - 5L
1,586 SR
Queue Stats
21W - 33L
1,512 Elo+
Party 1
Athena
Athena
Rjcups
Athena
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 32L
1,285 Elo+
Party 2
Thanatos
Thanatos
elyejaye
Thanatos
Level 53
God Stats
4W - 8L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Party 2
Team Averages
Level 76
1,521 SR
1,402 Elo+

VS

Team Averages
Level 123
1,539 SR
1,409 Elo+
Freya
Freya
JorCABJ12
Freya
Level 127
God Stats
1W - 1L
1,293 SR
Queue Stats
16W - 19L
1,433 Elo+
Solo
Hachiman
Hachiman
Kevinbryan04
Hachiman
Level 137
God Stats
2W - 0L
1,521 SR
Queue Stats
94W - 89L
1,420 Elo+
Solo
Chang'e
Chang'e
MAGICuwuGHOST
Chang'e
Level 128
God Stats
22W - 12L
1,623 SR
Queue Stats
136W - 130L
1,426 Elo+
Solo
King Arthur
King Arthur
is123wa
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,433 Elo+
Solo
Chiron
Chiron
mikefromcasa
Chiron
Level 115
God Stats
9W - 0L
1,758 SR
Queue Stats
253W - 278L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
6 / 1 / 1
12,069
549
22,521
22,292
22,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 8 / 2
9,007
409
9,147
17,139
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
2 / 4 / 4
10,978
499
8,241
12,505
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rjcups
Athena
14
1 / 3 / 3
9,927
451
12,589
22,665
30,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
elyejaye
Thanatos
16
3 / 5 / 2
9,842
447
5,318
17,731
9,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JorCABJ12
Freya
17
1 / 0 / 9
10,472
476
8,435
19,655
9,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Kevinbryan04
Hachiman
18
8 / 2 / 7
11,535
524
19,939
16,592
7,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
19
7 / 2 / 4
12,315
560
16,472
17,490
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
is123wa
King Arthur
17
0 / 5 / 4
10,133
461
7,736
25,027
24,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
15
4 / 4 / 4
9,876
449
13,850
19,249
7,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
20
21
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
1
1
6.5
L
1
8
2
0.25
L
Merlin
2
4
4
1
W
Freya
JorCABJ12
Freya
1
0
9
5.5
W
Hachiman
Kevinbryan04
Hachiman
8
2
7
5.75
W
Chang'e
7
2
4
4.5
L
Athena
Rjcups
Athena
1
3
3
0.83
L
Thanatos
elyejaye
Thanatos
3
5
2
0.8
W
King Arthur
is123wa
King Arthur
0
5
4
0.4
W
Chiron
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,816
Damage
66,432
92,332
Taken
98,013
76,599
Mitigated
57,305
25,276
Healing
36,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
22,521
1,932
152
6,693
22,292
22,395
924
6,846
15,446
95,115
0
L
9,147
6,332
0
2,493
17,139
7,934
1,054
1,130
16,009
0
75,786
L
Merlin
8,241
361
0
475
12,505
6,056
1,031
6,319
6,186
100,718
0
W
Freya
JorCABJ12
Freya
8,435
3,176
0
9,412
19,655
9,512
257
7,610
12,045
83,093
0
W
Hachiman
Kevinbryan04
Hachiman
19,939
11,341
0
8,752
16,592
7,200
3,397
6,596
9,996
0
91,158
W
Chang'e
16,472
1,853
2,833
9,731
17,490
7,980
2,214
8,430
9,060
98,530
0
L
Athena
Rjcups
Athena
12,589
3,277
598
4,251
22,665
30,887
340
5,361
17,304
42,800
0
L
Thanatos
elyejaye
Thanatos
5,318
1,031
0
10,614
17,731
9,327
0
5,251
12,480
0
73,089
W
King Arthur
is123wa
King Arthur
7,736
1,108
0
190
25,027
24,756
337
14,144
10,883
0
68,132
W
Chiron
13,850
4,633
612
5,083
19,249
7,857
0
6,571
12,678
0
62,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
54,331
594
Minions Killed
617
0
Camps Cleared
0
2,119,342
Distance Traveled
2,008,124
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,069
549
149
7
0
456,287
3
L
Izanami
9,007
409
139
6
0
377,578
1
L
Merlin
10,978
499
180
8
0
383,389
2
W
Freya
10,472
476
120
5
0
441,176
3
W
Hachiman
11,535
524
134
6
0
391,514
0
W
Chang'e
12,315
560
155
7
0
409,302
2
L
Athena
9,927
451
36
2
0
458,722
2
L
Thanatos
9,842
447
90
4
0
443,366
0
W
King Arthur
10,133
461
112
5
0
410,057
0
W
Chiron
9,876
449
96
4
0
356,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role