Player Matchup

Ravana
Ravana
OriginalCADC
Ravana
Level 123
God Stats
2W - 1L
1,443 SR
Queue Stats
81W - 57L
1,542 Elo+
Party 1
Bacchus
Bacchus
OriginalTJH
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 23L
1,675 Elo+
Party 1
Nemesis
Nemesis
RoleFillOnly
Nemesis
Level 26
God Stats
3W - 1L
1,572 SR
Queue Stats
22W - 8L
1,653 Elo+
Party 1
Team Averages
Level 86
1,505 SR
1,623 Elo+

VS

Team Averages
Level 53
1,472 SR
1,412 Elo+
Loki
Loki
Chalang
Loki
Level 32
God Stats
0W - 5L
1,342 SR
Queue Stats
65W - 91L
1,406 Elo+
Party 2
Hachiman
Hachiman
R34LTH0R
Hachiman
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 164L
1,387 Elo+
Party 2
Ymir
Ymir
hama207
Ymir
Level 27
God Stats
26W - 22L
1,574 SR
Queue Stats
86W - 101L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
10 / 3 / 5
12,237
816
21,015
15,199
14,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
OriginalTJH
Bacchus
17
3 / 1 / 11
11,311
754
11,271
11,888
8,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RoleFillOnly
Nemesis
15
3 / 2 / 11
10,873
725
11,564
12,403
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Chalang
Loki
13
2 / 4 / 1
9,108
607
3,580
12,443
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
R34LTH0R
Hachiman
14
2 / 7 / 2
9,568
638
10,785
16,748
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
hama207
Ymir
13
0 / 5 / 4
9,451
630
5,851
20,595
23,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
Chalang
Loki
2
4
1
0.63
W
Ravana
10
3
5
4.17
W
Bacchus
OriginalTJH
Bacchus
3
1
11
8.5
L
Hachiman
R34LTH0R
Hachiman
2
7
2
0.43
W
Nemesis
RoleFillOnly
Nemesis
3
2
11
4.25
L
Ymir
hama207
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,850
Damage
20,216
39,490
Taken
49,786
30,361
Mitigated
35,424
15,564
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Chalang
Loki
3,580
1,076
0
17
12,443
4,685
0
2,131
10,150
0
18,044
W
Ravana
21,015
5,981
0
5,993
15,199
14,012
1,264
2,114
13,085
0
45,022
W
Bacchus
OriginalTJH
Bacchus
11,271
1,362
0
4,700
11,888
8,876
0
2,152
9,736
43,329
0
L
Hachiman
R34LTH0R
Hachiman
10,785
6,891
0
1,476
16,748
7,328
0
4,611
11,933
0
44,925
W
Nemesis
RoleFillOnly
Nemesis
11,564
4,698
0
4,871
12,403
7,473
148
2,518
9,885
0
57,664
L
Ymir
hama207
Ymir
5,851
1,039
0
2,668
20,595
23,411
0
4,655
15,306
16,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
28,127
182
Minions Killed
112
13
Camps Cleared
2
876,028
Distance Traveled
729,905
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,108
607
35
2
0
262,279
0
W
Ravana
12,237
816
57
4
3
290,353
0
W
Bacchus
11,311
754
64
4
3
273,089
4
L
Hachiman
9,568
638
60
4
0
226,767
1
W
Nemesis
10,873
725
61
4
7
312,586
5
L
Ymir
9,451
630
17
1
2
240,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role