Player Matchup

Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BILLyTSR
Atlas
Level 126
God Stats
3W - 2L
1,565 SR
Queue Stats
110W - 137L
1,524 Elo+
Solo
Xbalanque
Xbalanque
ToneBolone
Xbalanque
Level 159
God Stats
1W - 0L
1,690 SR
Queue Stats
88W - 96L
1,622 Elo+
Solo
Team Averages
Level 145
1,551 SR
1,529 Elo+

VS

Team Averages
Level 153
1,352 SR
1,594 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brotherxman239
Hou Yi
Level 152
God Stats
0W - 4L
1,216 SR
Queue Stats
111W - 102L
1,598 Elo+
Solo
Merlin
Merlin
CamelTurd
Merlin
Level 148
God Stats
0W - 3L
1,180 SR
Queue Stats
85W - 82L
1,634 Elo+
Solo
Hercules
Hercules
DonAmeeliano
Hercules
Level 160
God Stats
0W - 4L
1,133 SR
Queue Stats
631W - 619L
1,621 Elo+
Solo
Ah Puch
Ah Puch
Forshack
Ah Puch
Level 160
God Stats
14W - 5L
1,731 SR
Queue Stats
574W - 576L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 3 / 12
8,767
877
10,764
11,153
10,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
 
Eset
16
3 / 0 / 10
8,345
835
6,580
5,586
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
 
Ishtar
13
1 / 1 / 11
7,741
774
9,572
7,588
3,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
BILLyTSR
Atlas
14
2 / 2 / 10
8,181
818
10,213
10,641
12,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ToneBolone
Xbalanque
17
8 / 2 / 9
9,638
964
21,034
9,172
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 4 / 6
7,212
721
4,997
14,294
10,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 4 / 3
7,978
798
7,310
13,057
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
CamelTurd
Merlin
13
4 / 5 / 4
8,011
801
10,306
9,970
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DonAmeeliano
Hercules
12
0 / 4 / 5
6,588
659
2,819
14,856
16,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Forshack
Ah Puch
14
0 / 2 / 5
6,992
699
6,979
9,151
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
19
Kills
8
8
Deaths
19
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
3
12
3.67
W
Eset
 
Eset
3
0
10
8
W
Ishtar
 
Ishtar
1
1
11
6.5
L
Gilgamesh
 
Gilgamesh
0
4
6
0.75
W
Atlas
BILLyTSR
Atlas
2
2
10
3.5
L
4
4
3
1.38
L
Merlin
CamelTurd
Merlin
4
5
4
1.2
L
Hercules
DonAmeeliano
Hercules
0
4
5
0.63
L
Ah Puch
Forshack
Ah Puch
0
2
5
1.25
W
Xbalanque
ToneBolone
Xbalanque
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
32,411
44,140
Taken
61,328
32,904
Mitigated
44,160
16,673
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,764
159
1,598
1,063
11,153
10,531
0
4,593
6,560
0
14,235
W
Eset
 
Eset
6,580
682
2,197
875
5,586
2,719
0
1,827
3,759
17,475
0
W
Ishtar
 
Ishtar
9,572
4,562
1,127
1,231
7,588
3,455
1,092
2,647
4,941
0
19,474
L
Gilgamesh
 
Gilgamesh
4,997
1,366
1,886
3,152
14,294
10,910
0
4,619
9,675
0
7,852
W
Atlas
BILLyTSR
Atlas
10,213
3,808
2,527
1,664
10,641
12,204
297
4,022
6,619
16,426
0
L
7,310
1,912
168
3,114
13,057
6,807
0
3,433
9,624
0
18,879
L
Merlin
CamelTurd
Merlin
10,306
340
1,923
1,032
9,970
5,010
0
2,054
7,916
20,119
0
L
Hercules
DonAmeeliano
Hercules
2,819
310
609
3,529
14,856
16,846
0
4,541
10,315
0
4,750
L
Ah Puch
Forshack
Ah Puch
6,979
547
1,205
2,617
9,151
4,587
0
2,146
7,005
19,708
0
W
Xbalanque
ToneBolone
Xbalanque
21,034
6,519
751
3,640
9,172
3,995
361
4,196
4,976
0
36,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
36,781
132
Minions Killed
90
0
Camps Cleared
0
1,043,233
Distance Traveled
869,728
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,767
877
14
1
0
207,655
0
W
Eset
8,345
835
27
3
0
226,093
4
W
Ishtar
7,741
774
38
4
0
185,976
1
L
Gilgamesh
7,212
721
3
0
0
204,092
1
W
Atlas
8,181
818
13
1
0
214,249
0
L
Hou Yi
7,978
798
26
3
0
156,237
2
L
Merlin
8,011
801
24
2
0
161,372
0
L
Hercules
6,588
659
1
0
0
166,370
0
L
Ah Puch
6,992
699
36
4
0
181,657
5
W
Xbalanque
9,638
964
40
4
0
209,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role