Player Matchup

Bellona
Bellona
FlyingRabbit367
Bellona
Level 78
God Stats
3W - 3L
1,445 SR
Queue Stats
113W - 108L
1,533 Elo+
Solo
Anubis
Anubis
HolyDemon131
Anubis
Level 115
God Stats
10W - 4L
1,677 SR
Queue Stats
323W - 327L
1,477 Elo+
Party 2
Bacchus
Bacchus
SheerGem1544
Bacchus
Level 129
God Stats
20W - 12L
1,615 SR
Queue Stats
590W - 592L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
SusaWusa
Heimdallr
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 71L
1,469 Elo+
Party 2
Da Ji
Da Ji
echoingscreams
Da Ji
Level 118
God Stats
5W - 6L
1,455 SR
Queue Stats
237W - 233L
1,466 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,482 Elo+

VS

Team Averages
Level 84
1,555 SR
1,432 Elo+
Bakasura
Bakasura
BaziBang
Bakasura
Level 99
God Stats
13W - 12L
1,505 SR
Queue Stats
123W - 125L
1,417 Elo+
Solo
Yemoja
Yemoja
Cavstic
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Charybdis
Charybdis
ELDestrutor
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,460 Elo+
Solo
Agni
Agni
SativaDream
Agni
Level 85
God Stats
5W - 6L
1,432 SR
Queue Stats
229W - 275L
1,385 Elo+
Solo
Thanatos
Thanatos
TheReaper3799
Thanatos
Level 106
God Stats
4W - 1L
1,836 SR
Queue Stats
67W - 58L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,610
574
7,102
7,845
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
6 / 0 / 0
8,580
572
6,845
7,667
3,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SheerGem1544
Bacchus
12
1 / 1 / 4
7,341
489
4,151
10,735
10,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SusaWusa
Heimdallr
13
1 / 2 / 3
7,701
513
4,834
7,311
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 3
7,199
480
5,956
13,323
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaziBang
Bakasura
13
2 / 3 / 1
7,920
528
5,102
11,971
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Cavstic
Yemoja
6
0 / 1 / 0
5,527
368
389
4,006
1,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
ELDestrutor
Charybdis
11
1 / 4 / 1
6,484
432
5,172
12,510
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
4,365
291
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TheReaper3799
Thanatos
12
3 / 4 / 0
7,450
497
10,128
13,434
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
6
7
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaziBang
Bakasura
2
3
1
0.83
L
Yemoja
Cavstic
Yemoja
0
1
0
0
L
Charybdis
ELDestrutor
Charybdis
1
4
1
0.38
W
3
0
2
4
W
Anubis
6
0
0
6
L
0
0
0
0
W
Bacchus
SheerGem1544
Bacchus
1
1
4
3
W
Heimdallr
SusaWusa
Heimdallr
1
2
3
1.25
L
Thanatos
TheReaper3799
Thanatos
3
4
0
0.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,888
Damage
20,791
46,881
Taken
41,921
28,375
Mitigated
17,752
16,267
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaziBang
Bakasura
5,102
3,118
0
3,891
11,971
5,449
96
3,132
8,839
118
47,684
L
Yemoja
Cavstic
Yemoja
389
374
1,602
434
4,006
1,981
0
1,180
2,826
3,451
0
L
Charybdis
ELDestrutor
Charybdis
5,172
2,605
0
3,052
12,510
4,604
0
2,904
9,606
0
46,325
W
7,102
3,215
0
2,630
7,845
6,261
0
118
7,042
0
60,876
W
Anubis
6,845
270
0
4,426
7,667
3,690
169
52
7,398
60,939
0
L
0
0
0
0
0
0
0
0
0
1,492
0
W
Bacchus
SheerGem1544
Bacchus
4,151
743
316
1,102
10,735
10,475
0
123
10,360
36,233
9,661
W
Heimdallr
SusaWusa
Heimdallr
4,834
2,759
0
2,683
7,311
3,167
2,201
135
7,169
0
53,426
L
Thanatos
TheReaper3799
Thanatos
10,128
2,909
0
8,812
13,434
5,718
0
3,053
10,381
0
46,846
W
5,956
1,845
0
5,110
13,323
4,782
762
79
13,093
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,431
Gold Earned
31,746
469
Minions Killed
283
0
Camps Cleared
0
1,445,117
Distance Traveled
1,063,374
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,920
528
122
8
0
294,729
0
L
Yemoja
5,527
368
7
0
0
195,298
0
L
Charybdis
6,484
432
70
5
0
228,932
3
W
Bellona
8,610
574
116
8
0
298,911
2
W
Anubis
8,580
572
111
7
0
276,107
0
L
Agni
4,365
291
3
0
0
15,984
0
W
Bacchus
7,341
489
79
5
0
307,411
6
W
Heimdallr
7,701
513
84
6
0
270,261
3
L
Thanatos
7,450
497
81
5
0
328,431
3
W
Da Ji
7,199
480
79
5
0
292,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role