Player Matchup

Ne Zha
Ne Zha
DAVID_SRL
Ne Zha
Level 156
God Stats
26W - 25L
1,667 SR
Queue Stats
452W - 439L
1,560 Elo+
Party 2
Tyr
Tyr
HypezZ_XVIII
Tyr
Level 122
God Stats
3W - 9L
1,366 SR
Queue Stats
691W - 692L
1,499 Elo+
Party 1
Rama
Rama
MrPepperonio
Rama
Level 124
God Stats
3W - 0L
1,894 SR
Queue Stats
181W - 146L
1,468 Elo+
Solo
Ra
Ra
izam_cloud
Ra
Level 148
God Stats
54W - 42L
1,591 SR
Queue Stats
438W - 433L
1,570 Elo+
Party 2
Baba Yaga
Baba Yaga
quidamar
Baba Yaga
Level 103
God Stats
12W - 6L
1,647 SR
Queue Stats
423W - 414L
1,510 Elo+
Party 1
Team Averages
Level 131
1,633 SR
1,521 Elo+

VS

Team Averages
Level 80
1,642 SR
1,583 Elo+
King Arthur
King Arthur
Dark-Cookiizz
King Arthur
Level 69
God Stats
12W - 8L
1,606 SR
Queue Stats
85W - 92L
1,473 Elo+
Solo
Ymir
Ymir
Der_Juri_0312
Ymir
Level 65
God Stats
11W - 16L
1,564 SR
Queue Stats
278W - 280L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
KwSx DoubTz
Gilgamesh
Level 109
God Stats
1W - 1L
1,694 SR
Queue Stats
10W - 8L
1,853 Elo+
Solo
Agni
Agni
Nitroshade1029
Agni
Level 84
God Stats
2W - 1L
1,846 SR
Queue Stats
80W - 71L
1,533 Elo+
Party 3
Rama
Rama
awoogapoggers
Rama
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DAVID_SRL
Ne Zha
13
4 / 0 / 3
8,045
536
7,978
12,965
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 2
8,698
580
7,701
15,543
14,580
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 0
8,017
534
6,939
9,615
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 1
7,129
475
4,042
10,269
6,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
quidamar
Baba Yaga
14
3 / 1 / 4
8,531
569
13,266
6,319
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark-Cookiizz
King Arthur
12
0 / 2 / 0
7,541
503
9,752
15,828
16,075
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 2
6,682
445
3,987
13,413
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
KwSx DoubTz
Gilgamesh
13
2 / 2 / 2
7,728
515
4,318
13,801
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 1
6,978
465
5,851
10,024
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 0
6,854
457
5,201
7,594
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
4
4
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DAVID_SRL
Ne Zha
4
0
3
5.5
L
King Arthur
Dark-Cookiizz
King Arthur
0
2
0
0
L
0
0
2
1
W
1
0
2
2
L
Gilgamesh
KwSx DoubTz
Gilgamesh
2
2
2
1.5
W
1
1
0
1
L
1
4
1
0.38
L
1
1
0
1
W
0
2
1
0.25
W
Baba Yaga
quidamar
Baba Yaga
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
29,109
54,711
Taken
60,660
33,993
Mitigated
39,934
24,986
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DAVID_SRL
Ne Zha
7,978
2,864
0
4,686
12,965
5,686
166
1,573
11,392
0
65,169
L
King Arthur
Dark-Cookiizz
King Arthur
9,752
1,834
0
2,730
15,828
16,075
0
2,089
13,663
0
65,867
L
3,987
945
498
4,025
13,413
10,900
0
5,722
7,395
30,520
0
W
7,701
1,338
0
7,273
15,543
14,580
0
2,510
13,033
0
68,590
L
Gilgamesh
KwSx DoubTz
Gilgamesh
4,318
1,110
0
640
13,801
6,280
0
2,293
11,362
0
62,962
W
6,939
5,696
0
4,809
9,615
3,774
230
420
9,195
0
69,794
L
5,851
824
0
1,780
10,024
4,142
0
5,366
4,417
46,526
0
L
5,201
4,337
0
3,104
7,594
2,537
0
1,079
6,515
0
40,966
W
4,042
673
2,340
3,507
10,269
6,590
0
4,129
6,140
33,398
0
W
Baba Yaga
quidamar
Baba Yaga
13,266
1,022
0
2,371
6,319
3,363
162
2,101
4,218
65,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,420
Gold Earned
35,783
505
Minions Killed
409
0
Camps Cleared
0
1,528,088
Distance Traveled
1,396,354
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,045
536
88
6
0
337,862
5
L
King Arthur
7,541
503
114
8
0
306,689
1
L
Ymir
6,682
445
35
2
0
290,155
2
W
Tyr
8,698
580
127
8
0
316,084
7
L
Gilgamesh
7,728
515
99
7
0
319,195
8
W
Rama
8,017
534
126
8
0
263,026
9
L
Agni
6,978
465
84
6
0
258,671
6
L
Rama
6,854
457
77
5
0
221,644
3
W
Ra
7,129
475
37
2
0
288,088
4
W
Baba Yaga
8,531
569
127
8
0
323,028
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role