Player Matchup

Guan Yu
Guan Yu
Fenrir Wolf 93
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,290 Elo+
Party 1
Chronos
Chronos
LanaCaprina
Chronos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,486 Elo+
Solo
He Bo
He Bo
NERVI
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 36L
1,339 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Radical Reagg
Kumbhakarna
Level 77
God Stats
1W - 1L
1,768 SR
Queue Stats
19W - 36L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
scurfy-wont0
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 239L
1,380 Elo+
Solo
Team Averages
Level 59
1,554 SR
1,367 Elo+

VS

Team Averages
Level 85
1,526 SR
1,422 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Kulaeya
Terra
Level 63
God Stats
2W - 0L
1,697 SR
Queue Stats
79W - 69L
1,466 Elo+
Solo
Merlin
Merlin
Waroyen
Merlin
Level 62
God Stats
7W - 4L
1,354 SR
Queue Stats
247W - 285L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
jhaison
Kuzenbo
Level 157
God Stats
3W - 2L
1,643 SR
Queue Stats
410W - 457L
1,371 Elo+
Solo
Chaac
Chaac
xP4xIN
Chaac
Level 34
God Stats
5W - 2L
1,435 SR
Queue Stats
64W - 74L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,307
631
3,189
9,936
7,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
LanaCaprina
Chronos
13
0 / 2 / 3
6,956
696
6,507
5,880
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
NERVI
He Bo
11
1 / 4 / 2
6,693
669
5,960
8,531
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Radical Reagg
Kumbhakarna
12
0 / 4 / 3
6,556
656
3,993
13,119
10,038
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
scurfy-wont0
Danzaburou
14
2 / 1 / 1
7,204
720
6,804
7,307
3,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 1 / 5
8,863
886
9,246
7,208
3,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kulaeya
Terra
5
0 / 0 / 0
5,728
573
0
0
0
Merlin
Waroyen
Merlin
15
4 / 2 / 7
8,564
856
12,742
5,510
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
jhaison
Kuzenbo
15
2 / 0 / 10
7,810
781
8,063
13,941
10,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
xP4xIN
Chaac
15
3 / 1 / 6
8,350
835
7,544
6,790
4,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
3
Kills
13
13
Deaths
4
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
5
6.5
L
0
2
1
0.25
W
Terra
Kulaeya
Terra
0
0
0
0
L
Chronos
LanaCaprina
Chronos
0
2
3
0.75
L
He Bo
NERVI
He Bo
1
4
2
0.5
L
Kumbhakarna
Radical Reagg
Kumbhakarna
0
4
3
0.38
W
Merlin
Waroyen
Merlin
4
2
7
3.75
W
Kuzenbo
jhaison
Kuzenbo
2
0
10
7
L
Danzaburou
scurfy-wont0
Danzaburou
2
1
1
2.5
W
Chaac
xP4xIN
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
37,595
44,773
Taken
33,449
26,869
Mitigated
21,293
18,215
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,246
4,298
1,663
1,979
7,208
3,443
644
4,475
2,733
0
25,580
L
3,189
816
4,893
2,652
9,936
7,870
0
5,344
4,592
0
7,463
W
Terra
Kulaeya
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
LanaCaprina
Chronos
6,507
2,020
443
442
5,880
2,517
0
1,880
4,000
23,413
0
L
He Bo
NERVI
He Bo
5,960
572
1,759
611
8,531
3,164
0
3,255
5,276
10,612
0
L
Kumbhakarna
Radical Reagg
Kumbhakarna
3,993
330
2,774
1,738
13,119
10,038
0
7,479
5,640
11,078
0
W
Merlin
Waroyen
Merlin
12,742
655
1,063
759
5,510
2,605
0
3,337
2,173
29,662
0
W
Kuzenbo
jhaison
Kuzenbo
8,063
2,447
1,247
7,233
13,941
10,860
30
5,091
8,850
11,307
0
L
Danzaburou
scurfy-wont0
Danzaburou
6,804
4,039
1,069
1,834
7,307
3,280
260
2,847
4,460
0
15,037
W
Chaac
xP4xIN
Chaac
7,544
231
18
2,576
6,790
4,385
474
3,557
3,233
0
14,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
39,315
93
Minions Killed
107
0
Camps Cleared
0
923,960
Distance Traveled
775,068
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,863
886
45
5
0
168,646
0
L
Guan Yu
6,307
631
11
1
0
207,852
0
W
Terra
5,728
573
0
0
0
0
0
L
Chronos
6,956
696
49
5
0
152,396
0
L
He Bo
6,693
669
13
1
0
171,942
1
L
Kumbhakarna
6,556
656
10
1
0
197,504
0
W
Merlin
8,564
856
42
4
0
173,349
0
W
Kuzenbo
7,810
781
4
0
0
197,957
2
L
Danzaburou
7,204
720
10
1
0
194,266
1
W
Chaac
8,350
835
16
2
0
235,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role