Player Matchup

Hera
Hera
Cailine
Hera
Level 140
God Stats
1W - 2L
1,757 SR
Queue Stats
140W - 174L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
Melonar
Amaterasu
Level 142
God Stats
1W - 2L
1,306 SR
Queue Stats
287W - 358L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Ta5h4
Jing Wei
Level 67
God Stats
2W - 5L
1,484 SR
Queue Stats
159W - 227L
1,386 Elo+
Party 1
Geb
Geb
bralian78
Geb
Level 125
God Stats
28W - 40L
1,438 SR
Queue Stats
49W - 80L
1,352 Elo+
Party 1
Thanatos
Thanatos
danx1215
Thanatos
Level 129
God Stats
6W - 10L
1,426 SR
Queue Stats
164W - 220L
1,349 Elo+
Party 1
Team Averages
Level 121
1,482 SR
1,391 Elo+

VS

Team Averages
Level 145
1,468 SR
1,433 Elo+
Charybdis
Charybdis
Alexuzz
Charybdis
Level 125
God Stats
7W - 7L
1,594 SR
Queue Stats
346W - 364L
1,502 Elo+
Solo
Arachne
Arachne
CosminMarius
Arachne
Level 142
God Stats
5W - 1L
1,699 SR
Queue Stats
718W - 753L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
FazzzoinvertoR
Sun Wukong
Level 160
God Stats
36W - 33L
1,553 SR
Queue Stats
190W - 216L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
PĿαzmα
Cthulhu
Level 148
God Stats
1W - 4L
1,084 SR
Queue Stats
11W - 25L
1,262 Elo+
Party 2
Janus
Janus
adrian-mh
Janus
Level 149
God Stats
6W - 9L
1,409 SR
Queue Stats
607W - 629L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cailine
Hera
13
1 / 3 / 0
8,253
485
7,099
10,414
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Melonar
Amaterasu
14
5 / 0 / 3
8,703
512
10,744
16,860
14,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Ta5h4
Jing Wei
14
1 / 2 / 0
8,169
481
4,652
13,067
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 3
7,676
452
3,908
9,167
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
danx1215
Thanatos
13
1 / 5 / 3
8,394
494
8,256
14,273
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexuzz
Charybdis
15
2 / 2 / 0
9,144
538
8,998
11,921
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
CosminMarius
Arachne
14
2 / 3 / 3
8,281
487
5,548
15,479
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
FazzzoinvertoR
Sun Wukong
15
5 / 3 / 0
9,521
560
13,665
17,708
14,940
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
PĿαzmα
Cthulhu
13
0 / 0 / 1
8,241
485
6,048
10,757
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
adrian-mh
Janus
15
1 / 0 / 3
9,222
542
9,280
7,027
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
10
10
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alexuzz
Charybdis
2
2
0
1
L
Hera
Cailine
Hera
1
3
0
0.33
W
Arachne
CosminMarius
Arachne
2
3
3
1.17
W
Sun Wukong
FazzzoinvertoR
Sun Wukong
5
3
0
1.67
L
Amaterasu
Melonar
Amaterasu
5
0
3
6.5
W
Cthulhu
PĿαzmα
Cthulhu
0
0
1
0.5
L
Jing Wei
Ta5h4
Jing Wei
1
2
0
0.5
W
Janus
adrian-mh
Janus
1
0
3
2.5
L
0
0
3
1.5
L
Thanatos
danx1215
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,659
Damage
43,539
63,781
Taken
62,892
38,693
Mitigated
41,149
18,012
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alexuzz
Charybdis
8,998
4,859
0
5,639
11,921
4,540
1,906
639
11,282
0
85,294
L
Hera
Cailine
Hera
7,099
2,261
0
1,495
10,414
4,509
0
6,807
3,607
74,866
0
W
Arachne
CosminMarius
Arachne
5,548
3,412
0
5,681
15,479
7,659
0
3,270
12,103
0
67,244
W
Sun Wukong
FazzzoinvertoR
Sun Wukong
13,665
3,371
0
2,809
17,708
14,940
744
393
17,281
0
70,081
L
Amaterasu
Melonar
Amaterasu
10,744
5,522
0
1,075
16,860
14,759
360
3,455
13,405
0
61,893
W
Cthulhu
PĿαzmα
Cthulhu
6,048
84
404
2,483
10,757
10,965
0
3,649
6,927
37,607
0
L
Jing Wei
Ta5h4
Jing Wei
4,652
2,971
0
4,282
13,067
4,631
0
1,038
12,029
0
68,117
W
Janus
adrian-mh
Janus
9,280
494
0
1,737
7,027
3,045
0
2,029
4,859
83,392
0
L
3,908
87
0
2,066
9,167
7,593
0
3,744
5,423
24,666
3,255
L
Thanatos
danx1215
Thanatos
8,256
2,153
0
9,094
14,273
7,201
459
284
13,989
0
60,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
44,409
508
Minions Killed
563
0
Camps Cleared
0
1,804,878
Distance Traveled
1,665,077
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,144
538
142
8
0
279,833
0
L
Hera
8,253
485
149
9
0
349,820
3
W
Arachne
8,281
487
91
5
0
374,181
0
W
Sun Wukong
9,521
560
116
7
0
311,095
3
L
Amaterasu
8,703
512
89
5
0
406,953
3
W
Cthulhu
8,241
485
50
3
0
325,842
5
L
Jing Wei
8,169
481
112
7
0
316,218
7
W
Janus
9,222
542
164
10
0
374,126
2
L
Geb
7,676
452
44
3
0
415,353
2
L
Thanatos
8,394
494
114
7
0
316,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role