Player Matchup

Da Ji
Da Ji
ArmorEvoIution
Da Ji
Level 159
God Stats
0W - 6L
1,682 SR
Queue Stats
187W - 206L
1,510 Elo+
Solo
Awilix
Awilix
GatorRaider8
Awilix
Level 158
God Stats
14W - 31L
1,544 SR
Queue Stats
623W - 649L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Hexenkraft
Hou Yi
Level 160
God Stats
3W - 3L
1,373 SR
Queue Stats
297W - 227L
1,578 Elo+
Solo
The Morrigan
The Morrigan
furbalI
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,625 Elo+
Solo
Horus
Horus
lokidarknesss
Horus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,509 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,541 Elo+

VS

Team Averages
Level 134
1,523 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FizzierThunder
Loki
Level 160
God Stats
7W - 4L
1,612 SR
Queue Stats
404W - 457L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Gikll
Sylvanus
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 72L
1,562 Elo+
Solo
Hera
Hera
XionFinesse
Hera
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
656W - 708L
1,496 Elo+
Solo
Cthulhu
Cthulhu
aSnugglyBear
Cthulhu
Level 93
God Stats
3W - 1L
1,502 SR
Queue Stats
324W - 332L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
9,693
646
11,868
14,311
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
15
3 / 1 / 4
9,154
610
7,044
8,109
4,589
Hou Yi
Hexenkraft
Hou Yi
16
2 / 5 / 6
9,416
628
11,090
15,390
7,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
furbalI
The Morrigan
17
3 / 5 / 9
10,036
669
13,519
9,031
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 6
9,839
656
6,837
16,337
22,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 6 / 6
10,992
733
14,626
13,596
9,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 7
10,918
728
13,612
12,828
7,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Gikll
Sylvanus
16
2 / 2 / 10
10,087
672
7,769
17,536
22,293
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 3 / 10
11,549
770
9,640
6,642
3,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
aSnugglyBear
Cthulhu
19
3 / 1 / 15
11,494
766
12,988
15,943
19,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
14
Kills
19
19
Deaths
14
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
6
6
1.33
L
2
5
8
1.2
W
5
2
7
4.25
L
Awilix
3
1
4
5
W
Sylvanus
Gikll
Sylvanus
2
2
10
3.5
L
Hou Yi
Hexenkraft
Hou Yi
2
5
6
1
W
4
3
10
3
W
Cthulhu
aSnugglyBear
Cthulhu
3
1
15
10.5
L
The Morrigan
furbalI
The Morrigan
3
5
9
1.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,358
Damage
58,635
63,178
Taken
66,545
45,999
Mitigated
61,730
21,545
Healing
26,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,626
317
1,469
1,175
13,596
9,137
213
3,274
10,322
39,262
0
L
11,868
2,689
747
1,942
14,311
7,643
0
11,235
3,076
0
18,283
W
13,612
1,511
1,787
1,758
12,828
7,537
1,503
1,912
10,916
0
29,191
L
Awilix
7,044
2,014
1,121
799
8,109
4,589
0
6,265
1,844
0
25,170
W
Sylvanus
Gikll
Sylvanus
7,769
701
8,785
6,461
17,536
22,293
829
2,820
14,716
10,491
0
L
Hou Yi
Hexenkraft
Hou Yi
11,090
5,116
162
2,921
15,390
7,046
0
10,023
5,367
0
29,067
W
9,640
2,426
0
834
6,642
3,149
823
338
6,304
23,424
0
W
Cthulhu
aSnugglyBear
Cthulhu
12,988
881
2,378
1,653
15,943
19,614
324
3,100
12,843
32,151
0
L
The Morrigan
furbalI
The Morrigan
13,519
1,694
799
1,440
9,031
3,946
0
5,783
3,162
28,721
2,575
L
6,837
3,039
5,057
6,557
16,337
22,775
0
11,631
4,706
0
12,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
55,040
154
Minions Killed
163
0
Camps Cleared
0
1,253,189
Distance Traveled
1,377,906
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,992
733
41
3
0
215,023
0
L
Da Ji
9,693
646
15
1
0
251,230
0
W
Loki
10,918
728
39
3
0
325,178
0
L
Awilix
9,154
610
44
3
0
232,050
2
W
Sylvanus
10,087
672
11
1
0
277,493
1
L
Hou Yi
9,416
628
39
3
0
240,772
3
W
Hera
11,549
770
37
2
0
254,182
0
W
Cthulhu
11,494
766
35
2
0
306,030
0
L
The Morrigan
10,036
669
43
3
0
236,135
1
L
Horus
9,839
656
13
1
0
293,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role