Player Matchup

Discordia
Discordia
Silver I
F1K1PK0
Discordia
Silver I
Level 135
God Stats
2W - 0L
1,369 SR
Queue Stats
22W - 11L
1,643 MMR
Party 1
Kali
Kali
Gold IV
R_Palan
Kali
Gold IV
Level 128
God Stats
2W - 4L
1,512 SR
Queue Stats
134W - 142L
1,461 MMR
Solo
Loki
Loki
Gold II
Stephen3153
Loki
Gold II
Level 157
God Stats
21W - 19L
1,636 SR
Queue Stats
393W - 388L
1,484 MMR
Solo
Horus
Horus
Platinum V
Weedyc
Horus
Platinum V
Level 142
God Stats
45W - 32L
1,693 SR
Queue Stats
470W - 471L
1,509 MMR
Solo
Anhur
Anhur
Silver V
stevkysfejkis
Anhur
Silver V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,342 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,542 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,581 SR
1,490 MMR
Fenrir
Fenrir
Gold IV
Alex_____Villa
Fenrir
Gold IV
Level 132
God Stats
11W - 9L
1,609 SR
Queue Stats
277W - 270L
1,488 MMR
Party 2
Artemis
Artemis
Gold II
EX hal0mw3bcf1
Artemis
Gold II
Level 137
God Stats
3W - 2L
1,825 SR
Queue Stats
77W - 79L
1,536 MMR
Solo
Yu Huang
Yu Huang
Gold IV
SeKeRiaN
Yu Huang
Gold IV
Level 108
God Stats
1W - 5L
1,354 SR
Queue Stats
59W - 62L
1,565 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
aMaGoKu
Sylvanus
Bronze V
Level 160
God Stats
0W - 2L
1,599 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
yFxzii
Zhong Kui
Bronze III
Level 85
God Stats
1W - 1L
1,517 SR
Queue Stats
3W - 9L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
F1K1PK0
Discordia
20
8 / 4 / 6
14,125
589
20,099
16,149
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
R_Palan
Kali
20
6 / 2 / 7
13,405
559
13,706
26,732
13,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 6
13,966
582
18,413
19,506
8,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Weedyc
Horus
20
4 / 1 / 10
14,028
585
15,463
25,258
25,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
2 / 5 / 4
13,852
577
12,973
24,775
10,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneBastetYemojaAtlas

VS

Bans
GebCabrakanAwilixApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
9,969
415
7,444
22,072
9,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 7 / 2
12,445
519
16,530
21,600
7,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
SeKeRiaN
Yu Huang
19
3 / 7 / 3
11,860
494
10,325
19,079
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
aMaGoKu
Sylvanus
18
3 / 6 / 1
10,731
447
14,019
26,725
28,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
yFxzii
Zhong Kui
12
2 / 4 / 1
9,116
380
8,280
12,797
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
13
14
Deaths
30
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
4
7
2
0.71
W
Discordia
F1K1PK0
Discordia
8
4
6
2.75
W
Kali
R_Palan
Kali
6
2
7
4.75
L
Yu Huang
SeKeRiaN
Yu Huang
3
7
3
0.64
W
10
2
6
6.5
W
Horus
Weedyc
Horus
4
1
10
9
L
Sylvanus
aMaGoKu
Sylvanus
3
6
1
0.58
W
2
5
4
0.8
L
Zhong Kui
yFxzii
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,654
Damage
56,598
112,420
Taken
102,273
66,046
Mitigated
61,043
40,695
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,444
1,719
0
5,720
22,072
9,398
0
6,001
15,912
0
69,505
L
16,530
7,960
0
3,434
21,600
7,396
0
2,175
19,313
0
89,445
W
Discordia
F1K1PK0
Discordia
20,099
767
0
2,929
16,149
7,160
4,558
5,129
11,006
126,565
0
W
Kali
R_Palan
Kali
13,706
7,620
0
9,796
26,732
13,670
3,466
8,095
18,567
0
102,650
L
Yu Huang
SeKeRiaN
Yu Huang
10,325
727
0
2,224
19,079
8,571
0
6,171
12,637
89,454
0
W
18,413
4,985
0
1,531
19,506
8,706
1,777
5,805
13,652
0
101,211
W
Horus
Weedyc
Horus
15,463
5,214
1,117
14,135
25,258
25,693
2,597
8,467
15,506
328
105,324
L
Sylvanus
aMaGoKu
Sylvanus
14,019
2,954
974
6,853
26,725
28,023
0
3,039
23,568
59,622
19,899
W
12,973
9,236
0
11,187
24,775
10,817
7,545
5,644
19,131
0
110,128
L
Zhong Kui
yFxzii
Zhong Kui
8,280
479
0
3,322
12,797
7,655
0
3,041
8,981
35,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,376
Gold Earned
54,121
762
Minions Killed
607
0
Camps Cleared
0
2,223,094
Distance Traveled
1,768,717
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,969
415
110
5
0
385,852
2
L
Artemis
12,445
519
134
6
0
360,138
5
W
Discordia
14,125
589
160
7
0
416,763
5
W
Kali
13,405
559
127
5
0
510,434
4
L
Yu Huang
11,860
494
157
7
0
386,968
3
W
Loki
13,966
582
120
5
0
485,890
3
W
Horus
14,028
585
173
7
0
452,239
5
L
Sylvanus
10,731
447
128
5
0
373,198
8
W
Anhur
13,852
577
182
8
0
357,768
2
L
Zhong Kui
9,116
380
78
3
0
262,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role