Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
FragitaX
Vulcan
Level 127
God Stats
5W - 2L
1,558 SR
Queue Stats
41W - 35L
1,369 Elo+
Party 2
Osiris
Osiris
Palm To Da Tree
Osiris
Level 89
God Stats
2W - 1L
1,701 SR
Queue Stats
229W - 270L
1,489 Elo+
Party 2
Team Averages
Level 81
1,586 SR
1,453 Elo+

VS

Team Averages
Level 31
1,393 SR
1,250 Elo+
Izanami
Izanami
CaliSurferBear
Izanami
Level 45
God Stats
1W - 9L
1,301 SR
Queue Stats
69W - 146L
1,163 Elo+
Solo
Sun Wukong
Sun Wukong
UhohTJ
Sun Wukong
Level 43
God Stats
0W - 6L
1,137 SR
Queue Stats
108W - 177L
1,213 Elo+
Party 1
Yemoja
Yemoja
saladollie
Yemoja
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 8
8,062
806
5,055
9,973
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
FragitaX
Vulcan
14
6 / 0 / 5
8,687
869
16,988
6,655
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 7
8,288
829
5,645
9,809
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,956
596
5,919
10,592
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
UhohTJ
Sun Wukong
11
1 / 3 / 1
6,969
697
6,433
10,986
5,507
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
saladollie
Yemoja
10
0 / 2 / 1
6,866
687
2,834
11,610
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
8
6
L
0
6
0
0
W
Vulcan
FragitaX
Vulcan
6
0
5
8.5
W
3
2
7
3.25
L
Sun Wukong
UhohTJ
Sun Wukong
1
3
1
0.5
L
Yemoja
saladollie
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
15,186
26,437
Taken
33,188
16,868
Mitigated
19,661
8,290
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,055
1,517
0
4,000
9,973
7,999
1,156
1,171
8,802
0
13,431
L
5,919
4,301
0
213
10,592
4,346
0
6,078
4,514
0
20,843
W
Vulcan
FragitaX
Vulcan
16,988
8,716
0
0
6,655
2,688
912
907
5,748
46,234
0
W
5,645
2,651
2,104
2,186
9,809
6,181
380
1,362
8,447
0
17,509
L
Sun Wukong
UhohTJ
Sun Wukong
6,433
927
0
2,542
10,986
5,507
0
4,317
6,669
0
24,560
L
Yemoja
saladollie
Yemoja
2,834
532
896
1,140
11,610
9,808
0
7,036
4,574
10,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
19,791
112
Minions Killed
93
6
Camps Cleared
3
605,487
Distance Traveled
492,778
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,062
806
22
2
0
205,722
0
L
Izanami
5,956
596
27
3
3
122,905
0
W
Vulcan
8,687
869
65
7
3
213,154
2
W
Osiris
8,288
829
25
3
3
186,611
1
L
Sun Wukong
6,969
697
53
5
0
191,257
0
L
Yemoja
6,866
687
13
1
0
178,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role