Player Matchup

Jing Wei
Jing Wei
Dat_White10
Jing Wei
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
169W - 167L
1,383 Elo+
Solo
Anhur
Anhur
JGardner
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo
He Bo
He Bo
ReyZahid
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 162L
1,347 Elo+
Solo
Achilles
Achilles
fr-fanti
Achilles
Level 65
God Stats
0W - 1L
1,728 SR
Queue Stats
26W - 34L
1,378 Elo+
Solo
Charybdis
Charybdis
oak3yz33tz
Charybdis
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,402 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,321 Elo+

VS

Team Averages
Level 102
1,423 SR
1,455 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DARKHUNTRESS1125
King Arthur
Level 160
God Stats
2W - 4L
1,114 SR
Queue Stats
381W - 398L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FitTrain87519
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
JuregKinder
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,433 Elo+
Party 2
Skadi
Skadi
aviationman102
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dat_White10
Jing Wei
18
4 / 4 / 14
10,781
719
15,451
12,348
5,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
JGardner
Anhur
20
7 / 6 / 12
12,533
836
19,114
18,210
7,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
ReyZahid
He Bo
14
1 / 9 / 11
9,701
647
10,371
13,561
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
fr-fanti
Achilles
16
5 / 7 / 10
10,304
687
8,521
22,311
18,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
oak3yz33tz
Charybdis
17
3 / 6 / 14
10,761
717
10,000
14,974
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
2 / 3 / 24
11,106
740
8,942
14,874
7,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DARKHUNTRESS1125
King Arthur
17
3 / 4 / 16
10,668
711
8,245
14,199
15,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FitTrain87519
Morgan Le Fay
20
16 / 4 / 13
13,400
893
30,998
19,231
9,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
JuregKinder
Nemesis
18
7 / 4 / 15
11,381
759
8,685
15,576
9,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 20
11,538
769
18,594
15,378
6,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
20
Kills
32
32
Deaths
20
61
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
3
24
4.67
W
King Arthur
DARKHUNTRESS1125
King Arthur
3
4
16
2.75
L
Jing Wei
Dat_White10
Jing Wei
4
4
14
2.75
W
Morgan Le Fay
FitTrain87519
Morgan Le Fay
16
4
13
5.63
L
Anhur
JGardner
Anhur
7
6
12
2.17
W
Nemesis
JuregKinder
Nemesis
7
4
15
3.63
L
He Bo
ReyZahid
He Bo
1
9
11
0.72
W
4
5
20
2.8
L
Achilles
fr-fanti
Achilles
5
7
10
1.43
L
Charybdis
oak3yz33tz
Charybdis
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,457
Damage
75,464
81,404
Taken
79,258
43,625
Mitigated
48,098
19,338
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,942
1,456
1,966
4,359
14,874
7,350
818
2,353
12,521
0
24,270
W
King Arthur
DARKHUNTRESS1125
King Arthur
8,245
696
845
1,215
14,199
15,301
401
1,064
13,135
0
18,535
L
Jing Wei
Dat_White10
Jing Wei
15,451
11,482
1,484
2,441
12,348
5,855
678
3,537
8,811
0
30,352
W
Morgan Le Fay
FitTrain87519
Morgan Le Fay
30,998
2,982
2,256
8,668
19,231
9,733
2,970
3,350
15,881
57,649
0
L
Anhur
JGardner
Anhur
19,114
9,798
1,228
4,179
18,210
7,762
2,343
7,996
10,214
0
40,479
W
Nemesis
JuregKinder
Nemesis
8,685
2,411
2,659
6,346
15,576
9,082
1,127
2,037
13,539
448
14,436
L
He Bo
ReyZahid
He Bo
10,371
238
886
1,024
13,561
4,925
0
5,241
8,320
14,859
0
W
18,594
6,844
1,036
3,021
15,378
6,632
3,322
1,567
13,811
0
37,422
L
Achilles
fr-fanti
Achilles
8,521
1,642
289
3,104
22,311
18,665
150
8,322
13,989
0
18,490
L
Charybdis
oak3yz33tz
Charybdis
10,000
4,252
1,989
2,714
14,974
6,418
1,531
5,902
9,072
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
58,093
132
Minions Killed
151
0
Camps Cleared
0
1,190,972
Distance Traveled
1,537,198
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,106
740
30
2
0
324,221
0
W
King Arthur
10,668
711
29
2
0
310,961
1
L
Jing Wei
10,781
719
35
2
0
229,491
0
W
Morgan Le Fay
13,400
893
39
3
0
271,995
1
L
Anhur
12,533
836
38
3
0
244,579
0
W
Nemesis
11,381
759
19
1
0
351,777
1
L
He Bo
9,701
647
10
1
0
241,935
1
W
Skadi
11,538
769
34
2
0
278,244
0
L
Achilles
10,304
687
15
1
0
253,476
3
L
Charybdis
10,761
717
34
2
0
221,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role