Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Ferno2000
Cernunnos
Level 89
God Stats
28W - 15L
1,717 SR
Queue Stats
385W - 379L
1,563 Elo+
Solo
King Arthur
King Arthur
GHR_Quotenasiate
King Arthur
Level 120
God Stats
20W - 15L
1,617 SR
Queue Stats
306W - 276L
1,531 Elo+
Party 2
Anubis
Anubis
Infinity Ra1nZ
Anubis
Level 123
God Stats
6W - 3L
1,579 SR
Queue Stats
294W - 306L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
jvaiBoirTonSang
Ne Zha
Level 109
God Stats
4W - 5L
1,611 SR
Queue Stats
29W - 35L
1,545 Elo+
Solo
Team Averages
Level 118
1,605 SR
1,529 Elo+

VS

Team Averages
Level 127
1,531 SR
1,575 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TheBuffedKitty
Thoth
Level 160
God Stats
3W - 4L
1,504 SR
Queue Stats
1,091W - 683L
1,644 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheRoninOfZion
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,659 Elo+
Solo
Artemis
Artemis
gab_t123
Artemis
Level 126
God Stats
2W - 6L
1,503 SR
Queue Stats
305W - 280L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mister_db
Tsukuyomi
Level 160
God Stats
61W - 44L
1,649 SR
Queue Stats
420W - 374L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 1 / 2
10,792
514
8,978
19,205
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Ferno2000
Cernunnos
18
1 / 2 / 4
11,723
558
8,393
15,326
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GHR_Quotenasiate
King Arthur
20
0 / 0 / 0
13,013
620
13,549
14,757
17,075
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 7 / 3
11,829
563
11,699
15,088
7,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
1 / 3 / 12
11,085
528
16,531
20,980
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
0 / 0 / 0
10,070
480
8,218
21,441
25,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 5 / 2
10,494
500
15,357
15,072
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
TheRoninOfZion
Kumbhakarna
15
2 / 2 / 5
9,101
433
7,056
19,349
18,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
gab_t123
Artemis
18
2 / 2 / 2
10,279
489
7,941
12,550
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
mister_db
Tsukuyomi
17
2 / 4 / 9
10,309
491
10,617
16,061
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
13
13
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
L
Osiris
 
Osiris
0
0
0
0
W
Cernunnos
Ferno2000
Cernunnos
1
2
4
1.5
W
King Arthur
GHR_Quotenasiate
King Arthur
0
0
0
0
W
5
7
3
0.93
L
7
5
2
1.6
L
Kumbhakarna
TheRoninOfZion
Kumbhakarna
2
2
5
2.25
L
Artemis
gab_t123
Artemis
2
2
2
1.5
W
1
3
12
2.33
L
Tsukuyomi
mister_db
Tsukuyomi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,150
Damage
49,189
85,356
Taken
84,473
58,350
Mitigated
63,165
31,875
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,978
1,714
0
8,257
19,205
7,722
0
2,633
16,572
102,016
0
L
Osiris
 
Osiris
8,218
4,311
0
10,787
21,441
25,465
0
721
20,720
45
93,274
W
Cernunnos
Ferno2000
Cernunnos
8,393
3,280
0
6,913
15,326
6,418
1,825
3,816
11,510
0
119,414
W
King Arthur
GHR_Quotenasiate
King Arthur
13,549
2,652
0
4,923
14,757
17,075
654
1,099
13,658
0
126,326
W
11,699
1,052
0
3,907
15,088
7,248
0
7,993
7,095
88,433
0
L
15,357
509
0
625
15,072
6,062
0
6,542
8,530
93,099
0
L
Kumbhakarna
TheRoninOfZion
Kumbhakarna
7,056
1,335
0
3,631
19,349
18,834
0
5,010
14,339
27,598
0
L
Artemis
gab_t123
Artemis
7,941
2,431
0
2,351
12,550
5,792
0
2,647
9,903
0
90,998
W
16,531
2,786
0
7,875
20,980
19,887
0
7,726
13,254
549
64,857
L
Tsukuyomi
mister_db
Tsukuyomi
10,617
2,598
0
5,210
16,061
7,012
0
6,306
9,755
32
92,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
50,253
759
Minions Killed
638
0
Camps Cleared
0
1,891,232
Distance Traveled
1,957,487
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,792
514
127
6
0
412,151
4
L
Osiris
10,070
480
181
9
0
321,229
3
W
Cernunnos
11,723
558
179
9
0
392,151
4
W
King Arthur
13,013
620
241
11
0
387,523
6
W
Anubis
11,829
563
128
6
0
334,199
7
L
Thoth
10,494
500
157
7
0
379,723
5
L
Kumbhakarna
9,101
433
24
1
0
414,061
7
L
Artemis
10,279
489
133
6
0
387,939
4
W
Ne Zha
11,085
528
84
4
0
365,208
6
L
Tsukuyomi
10,309
491
143
7
0
454,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role