Player Matchup

Gilgamesh
Gilgamesh
Arian0815
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,428 Elo+
Solo
Hercules
Hercules
BananaYo
Hercules
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,440 Elo+
Party 2
Atlas
Atlas
Thowardd
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,336 Elo+
Solo
Ishtar
Ishtar
ibasher
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,425 Elo+
Party 2
Yemoja
Yemoja
russkiyRAB
Yemoja
Level 113
God Stats
2W - 2L
1,490 SR
Queue Stats
214W - 232L
1,396 Elo+
Solo
Team Averages
Level 50
1,498 SR
1,405 Elo+

VS

Team Averages
Level 69
1,645 SR
1,574 Elo+
Thanatos
Thanatos
Bod9ForresT
Thanatos
Level 28
God Stats
6W - 2L
1,614 SR
Queue Stats
330W - 150L
1,743 Elo+
Party 1
Sun Wukong
Sun Wukong
DaraNijagara147
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,408 Elo+
Party 3
Hel
Hel
Enua
Hel
Level 106
God Stats
5W - 0L
1,961 SR
Queue Stats
307W - 157L
1,649 Elo+
Party 1
Ah Puch
Ah Puch
FrenzyLord
Ah Puch
Level 118
God Stats
7W - 2L
1,518 SR
Queue Stats
557W - 276L
1,660 Elo+
Party 1
Cerberus
Cerberus
notwbeastfreak
Cerberus
Level 64
God Stats
2W - 1L
1,632 SR
Queue Stats
40W - 29L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arian0815
Gilgamesh
15
1 / 8 / 7
9,013
601
10,708
23,674
20,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
BananaYo
Hercules
17
1 / 6 / 5
9,343
623
11,526
21,863
18,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Thowardd
Atlas
17
1 / 6 / 6
10,365
691
16,603
22,881
25,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
ibasher
Ishtar
17
5 / 6 / 4
10,866
724
27,368
17,540
6,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
russkiyRAB
Yemoja
16
2 / 6 / 7
8,998
600
8,629
17,875
20,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bod9ForresT
Thanatos
18
8 / 3 / 13
11,338
756
12,169
19,176
13,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
DaraNijagara147
Sun Wukong
17
1 / 3 / 16
10,223
682
12,955
21,881
18,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hel
Enua
Hel
19
5 / 1 / 16
11,295
753
15,056
19,465
14,155
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
FrenzyLord
Ah Puch
20
15 / 3 / 11
13,018
868
41,228
15,693
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
3 / 2 / 24
12,029
802
15,754
26,403
34,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
10
Kills
32
32
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arian0815
Gilgamesh
1
8
7
0.56
L
Hercules
BananaYo
Hercules
1
6
5
0.58
W
Thanatos
Bod9ForresT
Thanatos
8
3
13
4.83
W
Sun Wukong
DaraNijagara147
Sun Wukong
1
3
16
3
W
Hel
Enua
Hel
5
1
16
13
W
Ah Puch
FrenzyLord
Ah Puch
15
3
11
6.83
L
Atlas
Thowardd
Atlas
1
6
6
0.67
L
Ishtar
ibasher
Ishtar
5
6
4
1.17
W
Cerberus
3
2
24
7.5
L
Yemoja
russkiyRAB
Yemoja
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,834
Damage
97,162
103,833
Taken
102,618
91,167
Mitigated
90,055
19,039
Healing
74,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arian0815
Gilgamesh
10,708
4,112
303
3,508
23,674
20,503
0
14,961
8,713
0
24,482
L
Hercules
BananaYo
Hercules
11,526
2,030
1,391
4,342
21,863
18,073
0
16,525
5,338
0
16,200
W
Thanatos
Bod9ForresT
Thanatos
12,169
863
1,995
13,789
19,176
13,722
1,780
2,378
16,798
0
21,295
W
Sun Wukong
DaraNijagara147
Sun Wukong
12,955
2,670
1,661
7,026
21,881
18,334
1,994
5,342
16,539
0
23,199
W
Hel
Enua
Hel
15,056
1,646
24,079
13,112
19,465
14,155
1,711
7,756
11,709
23,796
0
W
Ah Puch
FrenzyLord
Ah Puch
41,228
4,645
1,478
1,802
15,693
9,349
1,257
3,825
11,868
80,096
0
L
Atlas
Thowardd
Atlas
16,603
4,747
445
1,945
22,881
25,783
0
16,498
6,383
31,080
0
L
Ishtar
ibasher
Ishtar
27,368
12,135
550
2,560
17,540
6,808
0
13,808
3,732
0
47,818
W
Cerberus
15,754
1,368
2,279
7,564
26,403
34,495
1,427
5,931
20,472
27,063
0
L
Yemoja
russkiyRAB
Yemoja
8,629
2,260
2,948
1,047
17,875
20,000
0
10,246
7,629
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
57,903
135
Minions Killed
164
0
Camps Cleared
0
1,165,794
Distance Traveled
1,500,274
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,013
601
27
2
0
250,940
0
L
Hercules
9,343
623
16
1
0
268,348
0
W
Thanatos
11,338
756
11
1
0
304,271
0
W
Sun Wukong
10,223
682
26
2
0
303,709
0
W
Hel
11,295
753
28
2
0
313,797
3
W
Ah Puch
13,018
868
68
5
0
259,858
2
L
Atlas
10,365
691
31
2
0
271,041
1
L
Ishtar
10,866
724
49
3
0
216,126
0
W
Cerberus
12,029
802
31
2
0
318,639
0
L
Yemoja
8,998
600
12
1
0
159,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role