Player Matchup

Thanatos
Thanatos
ElGordoMata8808
Thanatos
Level 90
God Stats
8W - 12L
1,262 SR
Queue Stats
597W - 664L
1,266 Elo+
Solo
Sol
Sol
FaeSpirit
Sol
Level 113
God Stats
8W - 9L
1,364 SR
Queue Stats
218W - 273L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
Level 89
God Stats
7W - 2L
1,500 SR
Queue Stats
51W - 47L
1,376 Elo+
Solo
Terra
Terra
Twisted_Beanz
Terra
Level 69
God Stats
3W - 3L
1,191 SR
Queue Stats
154W - 163L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
tendder
Sun Wukong
Level 101
God Stats
2W - 2L
1,473 SR
Queue Stats
32W - 33L
1,241 Elo+
Solo
Team Averages
Level 92
1,358 SR
1,293 Elo+

VS

Team Averages
Level 72
1,458 SR
1,309 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Glacius4564
Janus
Level 41
God Stats
1W - 2L
1,440 SR
Queue Stats
80W - 114L
1,194 Elo+
Solo
Cupid
Cupid
SirMintBunny
Cupid
Level 60
God Stats
10W - 9L
1,519 SR
Queue Stats
37W - 47L
1,325 Elo+
Solo
Nemesis
Nemesis
UhohTJ
Nemesis
Level 43
God Stats
16W - 15L
1,447 SR
Queue Stats
802W - 836L
1,254 Elo+
Party 1
Yemoja
Yemoja
olliesalad
Yemoja
Level 60
God Stats
21W - 22L
1,387 SR
Queue Stats
76W - 93L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
5 / 1 / 3
7,836
490
5,864
11,956
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 2
8,599
537
9,480
12,343
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
12
2 / 0 / 4
7,634
477
12,893
8,363
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
7,381
461
2,672
13,956
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
tendder
Sun Wukong
13
0 / 0 / 2
7,911
494
3,796
12,471
7,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 4 / 0
7,006
438
6,096
14,434
5,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 1
6,437
402
5,905
6,463
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 0
6,045
378
6,305
8,733
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
UhohTJ
Nemesis
12
0 / 4 / 0
7,338
459
7,744
15,651
5,868
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
olliesalad
Yemoja
10
0 / 3 / 1
6,723
420
4,178
14,434
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
W
Thanatos
5
1
3
6.5
W
4
2
2
2.5
L
0
1
1
0.5
W
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
2
0
4
4
L
1
0
0
1
W
0
1
3
1.5
L
Nemesis
UhohTJ
Nemesis
0
4
0
0
L
Yemoja
olliesalad
Yemoja
0
3
1
0.17
W
Sun Wukong
tendder
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
30,228
59,089
Taken
59,715
29,766
Mitigated
26,217
33,068
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,096
1,234
0
3,050
14,434
5,792
0
3,923
10,511
0
49,135
W
Thanatos
5,864
1,155
0
11,176
11,956
5,426
0
1,577
9,939
0
40,655
W
9,480
3,183
0
6,944
12,343
4,582
3,450
3,045
9,032
69,761
0
L
5,905
388
0
402
6,463
2,274
0
3,281
3,182
35,255
0
W
Ah Muzen Cab
IXI CEIL IXI
Ah Muzen Cab
12,893
5,040
0
3,010
8,363
3,322
1,072
1,740
6,447
0
64,965
L
6,305
3,184
1,190
874
8,733
4,067
0
1,940
6,793
0
33,233
W
2,672
492
3,293
5,250
13,956
8,518
392
3,089
10,391
15,491
0
L
Nemesis
UhohTJ
Nemesis
7,744
2,871
0
4,736
15,651
5,868
1,218
0
15,651
0
46,684
L
Yemoja
olliesalad
Yemoja
4,178
1,225
4,135
3,100
14,434
8,216
0
3,008
11,426
20,385
0
W
Sun Wukong
tendder
Sun Wukong
3,796
1,100
0
3,395
12,471
7,918
1,205
0
12,471
0
49,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
33,549
385
Minions Killed
331
0
Camps Cleared
0
1,467,248
Distance Traveled
1,370,353
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,006
438
73
5
0
289,448
1
W
Thanatos
7,836
490
59
4
0
325,048
0
W
Sol
8,599
537
129
8
0
284,280
9
L
Janus
6,437
402
69
4
0
267,638
0
W
Ah Muzen Cab
7,634
477
84
5
0
262,363
1
L
Cupid
6,045
378
51
3
0
250,640
1
W
Terra
7,381
461
27
2
0
295,194
6
L
Nemesis
7,338
459
80
5
0
299,005
0
L
Yemoja
6,723
420
58
4
0
263,622
0
W
Sun Wukong
7,911
494
86
5
0
300,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role