Player Matchup

Morgan Le Fay
Morgan Le Fay
DaringBaboon
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 104L
1,499 Elo+
Solo
Chang'e
Chang'e
GhostSpider97
Chang'e
Level 19
God Stats
2W - 3L
1,711 SR
Queue Stats
189W - 91L
1,612 Elo+
Party 1
Medusa
Medusa
Yskboog
Medusa
Level 28
God Stats
4W - 2L
1,636 SR
Queue Stats
233W - 138L
1,640 Elo+
Party 1
Kuzenbo
Kuzenbo
bloodborneblows
Kuzenbo
Level 27
God Stats
2W - 1L
1,814 SR
Queue Stats
227W - 129L
1,608 Elo+
Party 1
Da Ji
Da Ji
suckITmakaveli
Da Ji
Level 114
God Stats
2W - 4L
1,366 SR
Queue Stats
191W - 202L
1,473 Elo+
Solo
Team Averages
Level 59
1,606 SR
1,566 Elo+

VS

Team Averages
Level 86
1,604 SR
1,501 Elo+
Kukulkan
Kukulkan
Hamlot
Kukulkan
Level 158
God Stats
9W - 4L
1,780 SR
Queue Stats
769W - 790L
1,456 Elo+
Solo
Rama
Rama
Ihaveblink
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 63L
1,461 Elo+
Solo
Nu Wa
Nu Wa
ItsSimplis
Nu Wa
Level 48
God Stats
1W - 0L
1,659 SR
Queue Stats
5W - 4L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Pipuverdaderio
Guan Yu
Level 68
God Stats
6W - 2L
1,623 SR
Queue Stats
277W - 257L
1,496 Elo+
Solo
Fenrir
Fenrir
caaatttttt__
Fenrir
Level 129
God Stats
1W - 3L
1,458 SR
Queue Stats
173W - 189L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaringBaboon
Morgan Le Fay
15
2 / 5 / 7
9,109
651
11,728
18,891
9,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
14
1 / 5 / 4
8,438
603
8,756
21,390
9,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Yskboog
Medusa
19
6 / 5 / 4
10,722
766
24,829
21,637
10,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 7
9,830
702
9,935
24,132
30,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 8
8,480
606
9,579
17,268
9,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hamlot
Kukulkan
18
6 / 1 / 14
11,173
798
22,877
7,615
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 15
12,054
861
31,879
17,498
11,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
19
7 / 2 / 17
11,632
831
26,098
10,924
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 20
10,166
726
6,969
22,772
29,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
16
4 / 4 / 18
10,989
785
9,988
22,321
33,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
12
Kills
25
25
Deaths
13
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaringBaboon
Morgan Le Fay
2
5
7
1.1
L
Chang'e
1
5
4
0.6
W
Kukulkan
Hamlot
Kukulkan
6
1
14
13
W
7
2
15
7.25
W
Nu Wa
7
2
17
7.75
W
1
4
20
2.75
L
Medusa
Yskboog
Medusa
6
5
4
1.6
L
2
3
7
1.83
W
Fenrir
4
4
18
3.25
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,827
Damage
97,811
103,318
Taken
81,130
69,540
Mitigated
86,005
42,743
Healing
36,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaringBaboon
Morgan Le Fay
11,728
923
1,811
3,064
18,891
9,291
0
9,914
8,977
31,508
0
L
Chang'e
8,756
1,090
8,967
7,741
21,390
9,724
0
12,103
9,287
22,329
0
W
Kukulkan
Hamlot
Kukulkan
22,877
479
889
1,152
7,615
5,027
1,397
2,586
5,029
51,871
0
W
31,879
17,866
1,656
3,872
17,498
11,247
5,649
5,959
11,539
0
67,063
W
Nu Wa
26,098
7,013
1,377
1,286
10,924
6,246
2,207
3,490
7,434
41,738
0
W
6,969
488
12,355
7,928
22,772
29,634
280
10,178
12,594
0
10,080
L
Medusa
Yskboog
Medusa
24,829
11,114
2,200
4,402
21,637
10,476
0
9,586
12,051
0
59,326
L
9,935
3,800
5,117
5,558
24,132
30,609
0
10,446
13,686
24,541
0
W
Fenrir
9,988
1,138
2,517
3,938
22,321
33,851
327
8,206
14,115
1,479
13,356
L
9,579
2,124
1,075
2,808
17,268
9,440
0
7,906
9,362
0
15,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,579
Gold Earned
56,014
177
Minions Killed
175
0
Camps Cleared
0
1,257,008
Distance Traveled
1,349,039
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,109
651
43
3
0
235,403
1
L
Chang'e
8,438
603
34
2
0
238,372
0
W
Kukulkan
11,173
798
60
4
0
274,155
0
W
Rama
12,054
861
71
5
0
218,147
1
W
Nu Wa
11,632
831
34
2
0
268,884
1
W
Guan Yu
10,166
726
3
0
0
294,402
0
L
Medusa
10,722
766
72
5
0
255,074
0
L
Kuzenbo
9,830
702
15
1
0
280,418
2
W
Fenrir
10,989
785
7
1
0
293,451
1
L
Da Ji
8,480
606
13
1
0
247,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role