Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AmericanDocRob
Nu Wa
Level 87
God Stats
2W - 2L
1,763 SR
Queue Stats
10W - 14L
1,410 Elo+
Solo
Mulan
Mulan
PainfulDeaths1
Mulan
Level 36
God Stats
2W - 8L
958 SR
Queue Stats
16W - 26L
1,131 Elo+
Party 1
Anhur
Anhur
ThebigKC69
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
991 Elo+
Party 1
Anubis
Anubis
stayupbrobro
Anubis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,364 Elo+
Solo
Team Averages
Level 71
1,444 SR
1,279 Elo+

VS

Team Averages
Level 53
1,307 SR
1,326 Elo+
Neith
Neith
GGtheGUN666
Neith
Level 63
God Stats
5W - 4L
1,240 SR
Queue Stats
20W - 15L
1,343 Elo+
Solo
Geb
Geb
GuapoJacob
Geb
Level 43
God Stats
44W - 56L
1,283 SR
Queue Stats
274W - 335L
1,325 Elo+
Party 2
King Arthur
King Arthur
HVYxHiTR T0NY
King Arthur
Level 37
God Stats
10W - 8L
1,488 SR
Queue Stats
336W - 416L
1,346 Elo+
Party 2
Freya
Freya
Killerlinda7938
Freya
Level 26
God Stats
100W - 147L
1,227 SR
Queue Stats
145W - 186L
1,203 Elo+
Party 2
Anubis
Anubis
The_Jester30
Anubis
Level 98
God Stats
19W - 26L
1,300 SR
Queue Stats
135W - 158L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 4 / 2
12,764
1,160
23,281
14,709
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 6 / 6
10,332
939
18,581
12,384
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 3
10,349
941
9,272
25,173
14,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
16
0 / 2 / 5
10,182
926
5,809
18,942
14,249
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
1 / 7 / 6
10,944
995
9,160
15,896
9,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

105

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 15
11,573
1,052
19,522
12,342
5,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 2 / 9
12,819
1,165
14,524
19,500
10,168
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HVYxHiTR T0NY
King Arthur
18
5 / 3 / 13
12,014
1,092
17,752
16,764
22,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 0 / 10
11,571
1,052
10,802
11,265
4,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
18
4 / 2 / 15
11,763
1,069
19,045
12,494
6,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
8
Kills
23
23
Deaths
8
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
2
1.75
L
0
6
6
0.5
W
3
1
15
10.5
W
8
2
9
6.25
W
King Arthur
HVYxHiTR T0NY
King Arthur
5
3
13
3.83
W
3
0
10
8
L
1
4
3
0.63
W
Anubis
4
2
15
5.75
L
Anhur
0
2
5
1.25
L
Anubis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,103
Damage
81,645
87,104
Taken
72,365
50,541
Mitigated
49,486
16,805
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,281
2,352
391
1,451
14,709
7,492
0
6,459
8,250
64,710
0
L
18,581
5,306
897
362
12,384
5,294
0
5,580
6,804
34,455
0
W
19,522
11,157
0
1,942
12,342
5,240
0
9,339
3,003
0
39,057
W
14,524
1,349
792
3,845
19,500
10,168
0
13,361
6,139
37,169
0
W
King Arthur
HVYxHiTR T0NY
King Arthur
17,752
1,722
0
0
16,764
22,259
0
11,330
5,434
853
40,499
W
10,802
4,043
0
4,163
11,265
4,861
0
8,635
2,630
33,093
0
L
9,272
2,428
855
5,362
25,173
14,347
0
13,248
11,925
0
19,216
W
Anubis
19,045
449
518
4,342
12,494
6,958
0
8,357
4,137
45,044
0
L
Anhur
5,809
2,358
3,008
2,147
18,942
14,249
0
9,693
9,249
0
11,532
L
Anubis
9,160
41
0
2,332
15,896
9,159
0
9,649
6,247
24,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
59,740
205
Minions Killed
250
3
Camps Cleared
10
906,432
Distance Traveled
1,076,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,764
1,160
106
10
0
176,309
0
L
Nu Wa
10,332
939
36
3
1
164,437
0
W
Neith
11,573
1,052
50
5
0
200,836
0
W
Geb
12,819
1,165
48
4
3
239,952
1
W
King Arthur
12,014
1,092
41
4
1
213,619
2
W
Freya
11,571
1,052
48
4
3
233,843
0
L
Mulan
10,349
941
23
2
1
190,456
2
W
Anubis
11,763
1,069
63
6
3
188,364
0
L
Anhur
10,182
926
9
1
1
190,187
0
L
Anubis
10,944
995
31
3
0
185,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role