Player Matchup

Sol
Sol
Ebesi
Sol
Level 102
God Stats
6W - 3L
1,754 SR
Queue Stats
47W - 41L
1,541 Elo+
Party 2
Sobek
Sobek
Ferakaizer
Sobek
Level 52
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 5L
1,137 Elo+
Party 2
Anubis
Anubis
Shadowedone
Anubis
Level 23
God Stats
2W - 0L
1,673 SR
Queue Stats
5W - 6L
1,293 Elo+
Party 2
Team Averages
Level 59
1,700 SR
1,324 Elo+

VS

Team Averages
Level 96
1,581 SR
1,466 Elo+
Aphrodite
Aphrodite
CLCO
Aphrodite
Level 126
God Stats
0W - 2L
1,735 SR
Queue Stats
17W - 15L
1,452 Elo+
Party 1
Charybdis
Charybdis
DoctorKrieg
Charybdis
Level 137
God Stats
9W - 21L
1,337 SR
Queue Stats
619W - 691L
1,509 Elo+
Solo
Ymir
Ymir
MrX28
Ymir
Level 24
God Stats
4W - 4L
1,673 SR
Queue Stats
25W - 29L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ebesi
Sol
15
7 / 1 / 3
10,088
776
20,253
9,700
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
12
0 / 5 / 9
9,004
693
4,528
15,436
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
16
6 / 3 / 6
10,340
795
12,114
10,474
5,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CLCO
Aphrodite
13
3 / 4 / 5
8,739
672
9,767
14,283
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
DoctorKrieg
Charybdis
14
6 / 4 / 2
9,626
740
13,858
13,212
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
MrX28
Ymir
13
0 / 5 / 8
8,383
645
7,100
19,680
10,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
9
9
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CLCO
Aphrodite
3
4
5
1.38
L
Charybdis
DoctorKrieg
Charybdis
6
4
2
1.75
W
Sol
Ebesi
Sol
7
1
3
8.5
W
Sobek
0
5
9
0.9
L
Ymir
MrX28
Ymir
0
5
8
0.8
W
Anubis
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,895
Damage
30,725
35,610
Taken
47,175
27,605
Mitigated
23,443
10,609
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CLCO
Aphrodite
9,767
1,511
5,155
6,523
14,283
7,307
336
9,468
4,815
29,186
0
L
Charybdis
DoctorKrieg
Charybdis
13,858
6,869
0
3,295
13,212
5,291
512
8,510
4,702
0
39,382
W
Sol
Ebesi
Sol
20,253
9,427
0
4,425
9,700
3,630
2,264
3,171
6,315
44,815
4,570
W
Sobek
4,528
707
0
1,556
15,436
18,243
160
7,656
7,483
7,461
0
L
Ymir
MrX28
Ymir
7,100
730
0
2,131
19,680
10,845
80
16,862
2,818
21,068
0
W
Anubis
12,114
230
0
4,628
10,474
5,732
371
5,590
4,635
40,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
26,748
135
Minions Killed
135
6
Camps Cleared
6
667,230
Distance Traveled
618,570
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,739
672
50
4
2
193,985
3
L
Charybdis
9,626
740
45
3
3
203,945
6
W
Sol
10,088
776
68
5
2
229,264
6
W
Sobek
9,004
693
9
1
0
215,199
2
L
Ymir
8,383
645
40
3
1
220,640
2
W
Anubis
10,340
795
58
4
4
222,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role