Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Chinocapuchinok
Kukulkan
Level 158
God Stats
10W - 7L
1,462 SR
Queue Stats
873W - 922L
1,447 Elo+
Solo
Janus
Janus
JuanRegis_
Janus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 98L
1,443 Elo+
Solo
Ganesha
Ganesha
JuniorSkull-_-
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 441L
1,412 Elo+
Solo
Da Ji
Da Ji
TheNightwish
Da Ji
Level 127
God Stats
38W - 30L
1,565 SR
Queue Stats
193W - 225L
1,404 Elo+
Solo
Team Averages
Level 104
1,505 SR
1,441 Elo+

VS

Team Averages
Level 73
1,558 SR
1,406 Elo+
Xbalanque
Xbalanque
DZinetti
Xbalanque
Level 49
God Stats
3W - 6L
1,524 SR
Queue Stats
85W - 114L
1,441 Elo+
Solo
Loki
Loki
ManoCorreria
Loki
Level 59
God Stats
2W - 3L
1,744 SR
Queue Stats
70W - 65L
1,501 Elo+
Solo
King Arthur
King Arthur
TSUTokito
King Arthur
Level 88
God Stats
4W - 7L
1,342 SR
Queue Stats
214W - 192L
1,387 Elo+
Solo
Ymir
Ymir
yHot_Dog
Ymir
Level 122
God Stats
21W - 15L
1,480 SR
Queue Stats
164W - 177L
1,429 Elo+
Solo
Chronos
Chronos
zXIMENESz
Chronos
Level 47
God Stats
2W - 4L
1,701 SR
Queue Stats
52W - 61L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 0
5,855
532
2,828
5,711
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
12
2 / 0 / 1
7,082
644
4,396
3,128
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
10
0 / 1 / 2
5,857
532
2,752
2,873
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 3
4,973
452
797
9,160
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 3 / 2
6,041
549
6,643
6,833
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DZinetti
Xbalanque
11
5 / 2 / 2
6,680
607
9,527
6,498
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 4
5,511
501
3,466
7,073
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
TSUTokito
King Arthur
10
0 / 3 / 0
6,118
556
1,138
9,127
5,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
5
2 / 1 / 1
4,894
445
1,419
3,877
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
zXIMENESz
Chronos
9
0 / 1 / 1
5,245
477
2,229
5,183
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
0
2
W
Kukulkan
2
0
1
2.5
L
Xbalanque
DZinetti
Xbalanque
5
2
2
3
W
Janus
0
1
2
1
W
0
3
3
0.5
L
1
1
4
3
L
King Arthur
TSUTokito
King Arthur
0
3
0
0
W
4
3
2
1.67
L
Ymir
2
1
1
2.5
L
Chronos
zXIMENESz
Chronos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
17,779
27,705
Taken
31,758
11,414
Mitigated
13,409
7,340
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,828
1,967
0
2,539
5,711
1,674
704
616
5,095
0
21,845
W
Kukulkan
4,396
544
0
1,471
3,128
1,140
1,214
0
3,128
57,963
0
L
Xbalanque
DZinetti
Xbalanque
9,527
5,859
0
1,941
6,498
2,291
120
338
6,160
0
42,097
W
Janus
2,752
0
0
567
2,873
1,034
0
632
2,241
39,552
0
W
797
143
0
1,405
9,160
5,049
69
2,119
7,041
7,357
0
L
3,466
875
0
3,116
7,073
2,015
0
727
6,321
0
31,962
L
King Arthur
TSUTokito
King Arthur
1,138
128
0
1,477
9,127
5,521
0
4,688
4,399
0
41,440
W
6,643
1,618
0
1,358
6,833
2,517
0
281
6,552
0
24,765
L
Ymir
1,419
219
119
1,384
3,877
1,972
0
27
3,850
11,420
0
L
Chronos
zXIMENESz
Chronos
2,229
665
0
1,793
5,183
1,610
405
1,950
3,083
36,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
28,448
304
Minions Killed
304
0
Camps Cleared
0
1,015,368
Distance Traveled
910,966
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,855
532
49
4
0
183,690
2
W
Kukulkan
7,082
644
119
11
0
199,634
6
L
Xbalanque
6,680
607
68
6
0
181,258
0
W
Janus
5,857
532
87
8
0
206,186
2
W
Ganesha
4,973
452
0
0
0
207,535
1
L
Loki
5,511
501
60
5
0
239,459
2
L
King Arthur
6,118
556
98
9
0
185,406
1
W
Da Ji
6,041
549
49
4
0
218,323
1
L
Ymir
4,894
445
21
2
0
97,769
2
L
Chronos
5,245
477
57
5
0
207,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role