Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
tixg300
Tyr
Silver II
Level 65
God Stats
1W - 0L
1,791 SR
Queue Stats
10W - 4L
1,545 MMR
Party 1
Merlin
Merlin
Silver I
z-explicit-_-YT
Merlin
Silver I
Level 92
God Stats
1W - 0L
1,496 SR
Queue Stats
10W - 4L
1,545 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,596 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,467 SR
1,478 MMR
Lancelot
Lancelot
Gold V
HladnaSarmica
Lancelot
Gold V
Level 109
God Stats
0W - 1L
1,249 SR
Queue Stats
31W - 30L
1,633 MMR
Party 2
Atlas
Atlas
Gold V
MrShooterSir
Atlas
Gold V
Level 115
God Stats
16W - 20L
1,564 SR
Queue Stats
72W - 87L
1,383 MMR
Party 2
Yu Huang
Yu Huang
Gold V
Vaerhoor
Yu Huang
Gold V
Level 139
God Stats
12W - 10L
1,588 SR
Queue Stats
70W - 81L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
13 / 2 / 3
9,994
909
18,575
12,944
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
12
3 / 3 / 13
8,514
774
6,760
12,585
9,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 12
7,835
712
8,533
8,844
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetBaron SamediThothAthenaCabrakan

VS

Bans
AresCupidShivaAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HladnaSarmica
Lancelot
12
4 / 6 / 3
8,400
764
6,604
14,342
7,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 7 / 6
8,206
746
9,360
16,825
16,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Vaerhoor
Yu Huang
12
2 / 4 / 5
7,724
702
9,698
7,814
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
8
8
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
13
2
3
7.25
L
Lancelot
HladnaSarmica
Lancelot
4
6
3
0.92
L
2
7
6
0.71
L
Yu Huang
Vaerhoor
Yu Huang
2
4
5
1.13
W
Tyr
3
3
13
3.17
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,868
Damage
25,662
34,373
Taken
38,981
18,239
Mitigated
27,211
8,713
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,575
12,225
0
4,755
12,944
5,628
1,781
7,940
5,004
0
36,351
L
Lancelot
HladnaSarmica
Lancelot
6,604
424
0
1,138
14,342
7,703
0
3,574
10,768
0
20,604
L
9,360
3,911
0
2,270
16,825
16,387
0
3,338
13,487
18,517
0
L
Yu Huang
Vaerhoor
Yu Huang
9,698
577
0
657
7,814
3,121
0
1,961
5,853
25,301
0
W
Tyr
6,760
1,842
0
2,869
12,585
9,446
154
5,918
6,667
0
17,563
W
8,533
840
0
1,089
8,844
3,165
449
5,507
3,337
30,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
24,330
100
Minions Killed
90
5
Camps Cleared
3
600,203
Distance Traveled
600,040
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,994
909
27
2
2
200,443
2
L
Lancelot
8,400
764
29
3
1
218,598
1
L
Atlas
8,206
746
11
1
0
184,415
0
L
Yu Huang
7,724
702
50
5
2
197,027
3
W
Tyr
8,514
774
27
2
1
210,948
2
W
Merlin
7,835
712
46
4
2
188,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role