Player Matchup

Odin
Odin
Cornetto99
Odin
Level 129
God Stats
0W - 1L
1,864 SR
Queue Stats
26W - 14L
1,485 Elo+
Party 2
Bacchus
Bacchus
DuhDumpling
Bacchus
Level 123
God Stats
1W - 1L
1,729 SR
Queue Stats
19W - 11L
1,450 Elo+
Party 2
Skadi
Skadi
PeachIcedTea68
Skadi
Level 25
God Stats
4W - 2L
1,141 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Janus
Janus
SpAgHeEtI
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,724 Elo+
Party 2
Nemesis
Nemesis
xCHRIZZx
Nemesis
Level 149
God Stats
0W - 1L
1,919 SR
Queue Stats
13W - 8L
1,579 Elo+
Party 2
Team Averages
Level 114
1,631 SR
1,548 Elo+

VS

Team Averages
Level 79
1,442 SR
1,516 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
HHlover
Agni
Level 29
God Stats
4W - 3L
1,291 SR
Queue Stats
54W - 21L
1,670 Elo+
Party 1
Atlas
Atlas
Luqaz2112
Atlas
Level 29
God Stats
2W - 1L
1,240 SR
Queue Stats
43W - 40L
1,448 Elo+
Party 3
Thanatos
Thanatos
MLGRen
Thanatos
Level 64
God Stats
84W - 79L
1,541 SR
Queue Stats
252W - 254L
1,483 Elo+
Solo
Anhur
Anhur
Waffenkammer
Anhur
Level 125
God Stats
11W - 2L
1,637 SR
Queue Stats
85W - 81L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,306
457
5,165
10,531
8,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
DuhDumpling
Bacchus
11
1 / 3 / 0
7,438
465
2,763
12,513
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 6 / 0
6,413
401
3,164
10,110
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
SpAgHeEtI
Janus
13
0 / 2 / 4
7,949
497
8,275
8,042
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
xCHRIZZx
Nemesis
13
3 / 4 / 0
7,796
487
7,754
15,682
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 3
8,716
545
9,408
15,050
9,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
HHlover
Agni
13
1 / 2 / 1
8,611
538
8,004
8,316
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Luqaz2112
Atlas
11
2 / 0 / 7
8,248
516
6,355
9,839
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
MLGRen
Thanatos
16
5 / 0 / 2
9,638
602
6,591
12,103
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 3
9,184
574
10,868
8,737
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
16
16
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
3
3.5
L
0
1
2
1
L
Bacchus
DuhDumpling
Bacchus
1
3
0
0.33
W
Agni
HHlover
Agni
1
2
1
0.75
W
Atlas
Luqaz2112
Atlas
2
0
7
5.5
W
Thanatos
MLGRen
Thanatos
5
0
2
6
L
0
6
0
0
L
Janus
SpAgHeEtI
Janus
0
2
4
1
W
6
1
3
7.5
L
Nemesis
xCHRIZZx
Nemesis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
41,226
56,878
Taken
54,045
28,175
Mitigated
31,610
11,652
Healing
28,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,408
1,761
1,013
5,978
15,050
9,316
54
4,254
10,558
0
73,583
L
5,165
837
0
3,434
10,531
8,033
921
3,894
6,637
0
48,445
L
Bacchus
DuhDumpling
Bacchus
2,763
359
207
3,096
12,513
9,094
0
3,584
8,929
14,263
0
W
Agni
HHlover
Agni
8,004
772
0
1,057
8,316
3,242
979
906
7,320
63,091
0
W
Atlas
Luqaz2112
Atlas
6,355
2,536
0
2,000
9,839
10,042
290
1,418
7,506
25,576
0
W
Thanatos
MLGRen
Thanatos
6,591
1,412
0
16,473
12,103
5,591
0
2,850
9,025
0
76,170
L
3,164
1,152
0
50
10,110
2,042
0
1,679
8,324
0
40,073
L
Janus
SpAgHeEtI
Janus
8,275
862
0
572
8,042
2,687
0
1,470
6,572
66,799
0
W
10,868
5,073
0
2,162
8,737
3,419
1,854
1,377
7,326
0
74,941
L
Nemesis
xCHRIZZx
Nemesis
7,754
3,832
0
4,293
15,682
6,319
0
3,732
11,950
0
57,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
44,397
392
Minions Killed
531
0
Camps Cleared
0
1,568,058
Distance Traveled
1,594,119
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,716
545
127
8
0
340,826
7
L
Odin
7,306
457
80
5
0
304,781
4
L
Bacchus
7,438
465
14
1
0
327,085
3
W
Agni
8,611
538
115
7
0
296,745
2
W
Atlas
8,248
516
22
1
0
323,551
6
W
Thanatos
9,638
602
134
8
0
359,864
1
L
Skadi
6,413
401
78
5
0
276,732
2
L
Janus
7,949
497
123
8
0
314,002
5
W
Anhur
9,184
574
133
8
0
273,133
3
L
Nemesis
7,796
487
97
6
0
345,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role