Player Matchup

Ne Zha
Ne Zha
BbELii
Ne Zha
Level 87
God Stats
3W - 1L
1,504 SR
Queue Stats
65W - 50L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Blocherinho
Cthulhu
Level 68
God Stats
4W - 3L
1,528 SR
Queue Stats
127W - 112L
1,413 Elo+
Party 2
Chernobog
Chernobog
MrAmarfii
Chernobog
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 257L
1,420 Elo+
Party 3
Baba Yaga
Baba Yaga
SaintCooks10
Baba Yaga
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 84L
1,399 Elo+
Party 2
Athena
Athena
VungleMungle
Athena
Level 26
God Stats
3W - 0L
1,694 SR
Queue Stats
122W - 134L
1,421 Elo+
Party 3
Team Averages
Level 78
1,545 SR
1,428 Elo+

VS

Team Averages
Level 109
1,396 SR
1,420 Elo+
Apollo
Apollo
BMW76
Apollo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 73L
1,468 Elo+
Solo
Charybdis
Charybdis
DuckaDizel
Charybdis
Level 95
God Stats
1W - 3L
1,301 SR
Queue Stats
106W - 107L
1,381 Elo+
Solo
Ymir
Ymir
HourLiar
Ymir
Level 112
God Stats
1W - 2L
1,476 SR
Queue Stats
68W - 84L
1,362 Elo+
Party 1
Baba Yaga
Baba Yaga
IScarJayI
Baba Yaga
Level 116
God Stats
2W - 4L
1,202 SR
Queue Stats
129W - 129L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SabLeZyavka
Ah Muzen Cab
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BbELii
Ne Zha
19
8 / 2 / 12
10,799
771
16,096
16,717
9,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Blocherinho
Cthulhu
18
9 / 1 / 13
11,546
825
12,489
26,133
23,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
MrAmarfii
Chernobog
19
8 / 1 / 13
10,918
780
21,616
9,525
5,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
SaintCooks10
Baba Yaga
17
1 / 1 / 17
10,073
720
15,478
13,332
7,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
1 / 2 / 16
9,851
704
3,442
15,093
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMW76
Apollo
14
0 / 6 / 3
8,083
577
10,740
13,572
6,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
DuckaDizel
Charybdis
17
1 / 4 / 3
9,140
653
18,439
14,787
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
1 / 8 / 2
8,134
581
6,215
23,879
22,913
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
IScarJayI
Baba Yaga
17
1 / 3 / 3
9,332
667
17,109
11,705
6,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
SabLeZyavka
Ah Muzen Cab
15
2 / 6 / 2
8,574
612
11,879
13,858
6,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
27
Kills
5
7
Deaths
27
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
BMW76
Apollo
0
6
3
0.25
W
Ne Zha
BbELii
Ne Zha
8
2
12
7
W
Cthulhu
Blocherinho
Cthulhu
9
1
13
15.5
L
Charybdis
DuckaDizel
Charybdis
1
4
3
0.63
L
Ymir
1
8
2
0.25
L
Baba Yaga
IScarJayI
Baba Yaga
1
3
3
0.83
W
Chernobog
MrAmarfii
Chernobog
8
1
13
14.5
L
Ah Muzen Cab
SabLeZyavka
Ah Muzen Cab
2
6
2
0.5
W
Baba Yaga
SaintCooks10
Baba Yaga
1
1
17
9.5
W
Athena
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
64,382
80,800
Taken
77,801
60,187
Mitigated
50,461
45,619
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BMW76
Apollo
10,740
5,613
799
1,699
13,572
6,938
0
6,132
7,440
0
18,702
W
Ne Zha
BbELii
Ne Zha
16,096
2,556
3,250
6,845
16,717
9,220
1,293
4,022
12,457
0
19,830
W
Cthulhu
Blocherinho
Cthulhu
12,489
197
4,320
13,668
26,133
23,119
336
6,003
19,598
33,698
0
L
Charybdis
DuckaDizel
Charybdis
18,439
8,322
454
4,521
14,787
7,649
0
6,943
7,844
0
39,269
L
Ymir
6,215
755
528
3,424
23,879
22,913
0
6,501
17,378
8,088
0
L
Baba Yaga
IScarJayI
Baba Yaga
17,109
1,236
2,494
4,869
11,705
6,304
0
5,695
6,010
33,036
0
W
Chernobog
MrAmarfii
Chernobog
21,616
8,817
3,390
2,246
9,525
5,364
1,345
2,298
7,073
0
32,442
L
Ah Muzen Cab
SabLeZyavka
Ah Muzen Cab
11,879
5,633
685
1,842
13,858
6,657
0
6,138
7,720
0
21,574
W
Baba Yaga
SaintCooks10
Baba Yaga
15,478
643
3,149
5,046
13,332
7,112
1,270
5,409
7,666
39,212
0
W
Athena
3,442
1,239
1,413
2,292
15,093
15,372
19
4,169
10,682
6,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,187
Gold Earned
43,263
173
Minions Killed
140
0
Camps Cleared
0
1,428,453
Distance Traveled
1,128,879
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,083
577
22
2
0
240,646
1
W
Ne Zha
10,799
771
16
1
0
288,995
3
W
Cthulhu
11,546
825
45
3
0
276,378
0
L
Charybdis
9,140
653
49
4
0
230,961
6
L
Ymir
8,134
581
2
0
0
190,476
1
L
Baba Yaga
9,332
667
46
3
0
270,517
1
W
Chernobog
10,918
780
42
3
0
290,029
0
L
Ah Muzen Cab
8,574
612
21
2
0
196,279
0
W
Baba Yaga
10,073
720
64
5
0
283,588
1
W
Athena
9,851
704
6
0
0
289,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role