Player Matchup

Hou Yi
Hou Yi
Aiden12484
Hou Yi
Level 59
God Stats
4W - 3L
1,560 SR
Queue Stats
51W - 50L
1,527 Elo+
Party 1
Sol
Sol
Awayrness
Sol
Level 84
God Stats
12W - 3L
1,678 SR
Queue Stats
389W - 313L
1,599 Elo+
Solo
Achilles
Achilles
tender12484
Achilles
Level 43
God Stats
17W - 4L
1,809 SR
Queue Stats
113W - 97L
1,669 Elo+
Party 1
Team Averages
Level 62
1,683 SR
1,598 Elo+

VS

Team Averages
Level 127
1,401 SR
1,521 Elo+
Nox
Nox
G3T_0WND_QC
Nox
Level 127
God Stats
3W - 4L
1,651 SR
Queue Stats
129W - 122L
1,510 Elo+
Solo
Achilles
Achilles
Santapoke
Achilles
Level 147
God Stats
10W - 7L
1,496 SR
Queue Stats
135W - 152L
1,520 Elo+
Solo
Ullr
Ullr
TrecherousTramp
Ullr
Level 108
God Stats
5W - 16L
1,055 SR
Queue Stats
48W - 57L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aiden12484
Hou Yi
14
1 / 4 / 4
9,932
621
8,256
13,200
5,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 5
10,978
686
14,377
14,305
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
tender12484
Achilles
18
7 / 1 / 3
12,795
800
18,558
19,481
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,317
645
13,292
10,125
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Santapoke
Achilles
13
4 / 3 / 2
10,567
660
16,498
25,480
33,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 4
9,122
570
8,526
12,539
6,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
6
6
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aiden12484
Hou Yi
1
4
4
0.75
W
2
1
5
4.5
L
2
4
3
0.88
L
Achilles
Santapoke
Achilles
4
3
2
1.67
L
0
3
4
0.67
W
Achilles
tender12484
Achilles
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
38,316
46,986
Taken
48,144
40,830
Mitigated
45,371
15,726
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aiden12484
Hou Yi
8,256
4,224
0
2,859
13,200
5,726
190
4,661
8,539
0
38,928
W
14,377
7,195
0
8,991
14,305
6,949
2,453
5,096
9,209
59,013
7,527
L
13,292
1,080
0
250
10,125
5,433
263
1,816
8,309
54,617
0
L
Achilles
Santapoke
Achilles
16,498
3,596
1,388
4,649
25,480
33,899
62
7,225
18,255
0
24,590
L
8,526
5,870
414
1,859
12,539
6,039
0
3,910
8,629
0
29,843
W
Achilles
tender12484
Achilles
18,558
4,012
84
3,792
19,481
28,155
225
4,717
14,764
0
35,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
30,006
195
Minions Killed
169
10
Camps Cleared
5
825,664
Distance Traveled
828,952
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,932
621
61
4
3
277,007
2
W
Sol
10,978
686
105
7
7
250,081
1
L
Nox
10,317
645
110
7
2
296,906
0
L
Achilles
10,567
660
18
1
2
299,620
3
L
Ullr
9,122
570
41
3
1
232,426
2
W
Achilles
12,795
800
29
2
0
298,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role