Player Matchup

The Morrigan
The Morrigan
Awsomehammer
The Morrigan
Level 139
God Stats
7W - 15L
1,323 SR
Queue Stats
236W - 284L
1,528 Elo+
Solo
Kali
Kali
DwN94
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,457 Elo+
Party 1
Khepri
Khepri
KaBoomTCD
Khepri
Level 85
God Stats
0W - 2L
1,306 SR
Queue Stats
18W - 23L
1,396 Elo+
Solo
King Arthur
King Arthur
Salmiakki01
King Arthur
Level 109
God Stats
0W - 5L
1,203 SR
Queue Stats
290W - 322L
1,510 Elo+
Solo
Janus
Janus
tadukssas
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,440 Elo+
Party 1
Team Averages
Level 122
1,367 SR
1,466 Elo+

VS

Team Averages
Level 120
1,499 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kinkyboy69
Kukulkan
Level 88
God Stats
15W - 19L
1,479 SR
Queue Stats
202W - 239L
1,476 Elo+
Party 2
King Arthur
King Arthur
Wall-Hook
King Arthur
Level 107
God Stats
66W - 97L
1,470 SR
Queue Stats
414W - 465L
1,494 Elo+
Party 2
Kali
Kali
hardtulipaprimo
Kali
Level 157
God Stats
31W - 31L
1,406 SR
Queue Stats
334W - 355L
1,477 Elo+
Solo
Xbalanque
Xbalanque
vKadger
Xbalanque
Level 105
God Stats
8W - 3L
1,639 SR
Queue Stats
101W - 102L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Awsomehammer
The Morrigan
13
2 / 6 / 1
8,700
395
10,541
17,793
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
DwN94
Kali
16
4 / 6 / 2
10,927
497
13,391
26,055
12,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KaBoomTCD
Khepri
11
0 / 2 / 2
7,301
332
4,417
20,025
17,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Salmiakki01
King Arthur
16
1 / 7 / 2
10,240
465
12,125
23,981
26,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
tadukssas
Janus
16
2 / 6 / 2
9,799
445
15,339
21,309
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 0 / 7
12,129
551
14,459
16,878
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Kinkyboy69
Kukulkan
17
6 / 4 / 5
11,579
526
21,837
14,466
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wall-Hook
King Arthur
17
6 / 1 / 3
11,667
530
16,034
20,577
29,492
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 2 / 9
12,636
574
15,874
18,772
11,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
vKadger
Xbalanque
17
1 / 2 / 10
10,692
486
16,502
15,714
6,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
27
27
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
7
9.5
L
The Morrigan
Awsomehammer
The Morrigan
2
6
1
0.42
L
Kali
DwN94
Kali
4
6
2
0.83
L
Khepri
KaBoomTCD
Khepri
0
2
2
0.5
W
Kukulkan
Kinkyboy69
Kukulkan
6
4
5
2.13
L
King Arthur
Salmiakki01
King Arthur
1
7
2
0.29
W
King Arthur
Wall-Hook
King Arthur
6
1
3
7.5
W
8
2
9
6.25
L
Janus
tadukssas
Janus
2
6
2
0.5
W
Xbalanque
vKadger
Xbalanque
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
84,706
109,163
Taken
86,407
74,479
Mitigated
75,684
18,408
Healing
24,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,459
1,880
1,683
6,747
16,878
21,004
389
8,052
8,220
66,207
6,017
L
The Morrigan
Awsomehammer
The Morrigan
10,541
1,928
0
4,159
17,793
7,685
0
5,841
11,437
66,002
628
L
Kali
DwN94
Kali
13,391
7,595
0
5,144
26,055
12,327
0
4,860
21,195
0
77,458
L
Khepri
KaBoomTCD
Khepri
4,417
501
143
3,625
20,025
17,778
0
9,027
10,886
21,342
0
W
Kukulkan
Kinkyboy69
Kukulkan
21,837
1,573
0
1,814
14,466
7,082
1,622
6,756
7,543
95,233
0
L
King Arthur
Salmiakki01
King Arthur
12,125
1,023
0
2,102
23,981
26,674
0
5,868
18,113
0
76,174
W
King Arthur
Wall-Hook
King Arthur
16,034
1,497
209
2,595
20,577
29,492
12
3,763
16,678
247
78,105
W
15,874
7,094
0
8,761
18,772
11,202
0
3,755
14,928
0
110,875
L
Janus
tadukssas
Janus
15,339
916
96
3,139
21,309
10,015
0
10,087
11,222
92,311
0
W
Xbalanque
vKadger
Xbalanque
16,502
9,522
0
2,880
15,714
6,904
2,860
7,218
8,304
51
103,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
58,703
491
Minions Killed
605
0
Camps Cleared
0
2,059,846
Distance Traveled
2,175,340
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,129
551
87
4
0
396,604
7
L
The Morrigan
8,700
395
94
4
0
361,765
6
L
Kali
10,927
497
110
5
0
450,358
3
L
Khepri
7,301
332
31
1
0
456,592
2
W
Kukulkan
11,579
526
153
7
0
434,031
4
L
King Arthur
10,240
465
126
6
0
392,206
4
W
King Arthur
11,667
530
108
5
0
436,526
3
W
Kali
12,636
574
128
6
0
480,944
5
L
Janus
9,799
445
130
6
0
398,925
2
W
Xbalanque
10,692
486
129
6
0
427,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role