Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MasterFeef
Rama
Level 148
God Stats
3W - 0L
1,888 SR
Queue Stats
80W - 65L
1,655 Elo+
Party 1
Nox
Nox
MichaelDouglas11
Nox
Level 120
God Stats
6W - 0L
1,838 SR
Queue Stats
259W - 259L
1,568 Elo+
Solo
Persephone
Persephone
ROGERXXX
Persephone
Level 155
God Stats
7W - 1L
1,792 SR
Queue Stats
217W - 194L
1,625 Elo+
Solo
Ares
Ares
ooJeNoo
Ares
Level 160
God Stats
2W - 0L
1,814 SR
Queue Stats
520W - 536L
1,633 Elo+
Party 1
Team Averages
Level 149
1,766 SR
1,596 Elo+

VS

Team Averages
Level 153
1,498 SR
1,550 Elo+
Hades
Hades
 
Hades
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Drizzem
Tyr
Level 160
God Stats
1W - 3L
1,559 SR
Queue Stats
296W - 322L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Victuhry
Nu Wa
Level 153
God Stats
7W - 11L
1,485 SR
Queue Stats
711W - 613L
1,583 Elo+
Solo
The Morrigan
The Morrigan
iisaac2
The Morrigan
Level 156
God Stats
2W - 8L
1,409 SR
Queue Stats
367W - 380L
1,577 Elo+
Solo
Danzaburou
Danzaburou
nicoaj
Danzaburou
Level 159
God Stats
2W - 1L
1,539 SR
Queue Stats
161W - 149L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 14
7,608
761
3,403
9,064
7,615
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 2 / 8
9,201
920
7,654
6,636
3,087
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 12
8,697
870
7,129
6,464
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
ROGERXXX
Persephone
15
2 / 1 / 12
9,067
907
11,385
7,125
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
ooJeNoo
Ares
13
1 / 3 / 11
8,230
823
4,701
11,391
8,322
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 5 / 3
6,503
650
3,214
7,861
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
2 / 4 / 6
7,352
735
4,204
10,455
14,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Victuhry
Nu Wa
16
2 / 2 / 5
8,066
807
6,909
6,017
3,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
iisaac2
The Morrigan
12
0 / 3 / 4
6,362
636
3,398
5,183
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
nicoaj
Danzaburou
13
2 / 3 / 1
7,295
730
7,219
6,347
2,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
17
Kills
7
10
Deaths
17
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
14
4
L
Hades
 
Hades
1
5
3
0.5
L
Tyr
2
4
6
1.25
W
8
2
8
6
W
5
2
12
5.5
W
Persephone
ROGERXXX
Persephone
2
1
12
8
L
Nu Wa
Victuhry
Nu Wa
2
2
5
2.25
L
The Morrigan
iisaac2
The Morrigan
0
3
4
0.67
L
Danzaburou
nicoaj
Danzaburou
2
3
1
0.83
W
Ares
ooJeNoo
Ares
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
24,944
40,680
Taken
35,863
25,802
Mitigated
29,616
15,107
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,403
83
707
2,560
9,064
7,615
0
2,181
6,580
9,845
0
L
Hades
 
Hades
3,214
90
0
669
7,861
4,716
0
5,463
2,398
5,662
0
L
Tyr
4,204
418
0
1,089
10,455
14,252
0
6,518
3,937
0
5,108
W
7,654
5,206
755
1,328
6,636
3,087
3,554
2,296
4,296
0
22,713
W
7,129
662
2,168
1,307
6,464
3,467
1,714
2,688
3,735
24,508
0
W
Persephone
ROGERXXX
Persephone
11,385
439
795
2,311
7,125
3,311
397
2,502
4,577
47,119
0
L
Nu Wa
Victuhry
Nu Wa
6,909
1,291
38
524
6,017
3,116
120
4,665
1,352
27,749
0
L
The Morrigan
iisaac2
The Morrigan
3,398
323
0
124
5,183
4,670
0
4,116
938
7,293
0
L
Danzaburou
nicoaj
Danzaburou
7,219
3,835
428
975
6,347
2,862
0
5,749
598
0
17,546
W
Ares
ooJeNoo
Ares
4,701
0
1,044
2,132
11,391
8,322
0
3,853
7,362
7,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
35,578
156
Minions Killed
93
0
Camps Cleared
0
886,915
Distance Traveled
794,401
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,608
761
20
2
0
175,926
0
L
Hades
6,503
650
5
1
0
156,468
1
L
Tyr
7,352
735
4
0
0
183,929
1
W
Rama
9,201
920
28
3
0
164,636
0
W
Nox
8,697
870
38
4
0
185,568
5
W
Persephone
9,067
907
65
7
0
199,529
1
L
Nu Wa
8,066
807
50
5
0
180,359
1
L
The Morrigan
6,362
636
15
2
0
150,228
4
L
Danzaburou
7,295
730
19
2
0
123,417
1
W
Ares
8,230
823
5
1
0
161,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role