Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Castorbeans24
Ah Muzen Cab
Level 25
God Stats
13W - 21L
1,406 SR
Queue Stats
19W - 27L
1,429 Elo+
Party 1
Hercules
Hercules
DERSistheWORD
Hercules
Level 98
God Stats
16W - 15L
1,500 SR
Queue Stats
675W - 726L
1,445 Elo+
Solo
Achilles
Achilles
Fury_TK12
Achilles
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 207L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JUSTBLU_
Kukulkan
Level 65
God Stats
2W - 1L
1,180 SR
Queue Stats
22W - 30L
1,380 Elo+
Solo
Neith
Neith
NoNyMuS
Neith
Level 78
God Stats
173W - 201L
1,574 SR
Queue Stats
177W - 205L
1,495 Elo+
Solo
Team Averages
Level 75
1,432 SR
1,450 Elo+

VS

Team Averages
Level 94
1,393 SR
1,437 Elo+
Thor
Thor
 
Thor
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
FelixX28039
Serqet
Level 128
God Stats
3W - 8L
1,125 SR
Queue Stats
271W - 305L
1,409 Elo+
Solo
Artio
Artio
McSqueezies
Artio
Level 48
God Stats
0W - 1L
1,234 SR
Queue Stats
35W - 49L
1,295 Elo+
Solo
Yu Huang
Yu Huang
SixCarrion
Yu Huang
Level 145
God Stats
136W - 104L
1,592 SR
Queue Stats
395W - 397L
1,519 Elo+
Solo
Anhur
Anhur
julio04
Anhur
Level 109
God Stats
18W - 11L
1,516 SR
Queue Stats
435W - 506L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Castorbeans24
Ah Muzen Cab
17
3 / 2 / 5
10,685
712
13,666
9,454
3,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
DERSistheWORD
Hercules
17
2 / 2 / 5
10,232
682
6,855
16,031
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Fury_TK12
Achilles
18
3 / 0 / 6
10,647
710
15,723
18,011
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
JUSTBLU_
Kukulkan
17
2 / 2 / 3
10,329
689
11,463
9,020
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NoNyMuS
Neith
18
2 / 2 / 5
10,967
731
10,819
9,409
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 3 / 3
9,445
630
6,966
14,814
7,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
18
4 / 2 / 1
10,194
680
9,456
13,876
7,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 1
10,402
693
5,157
19,652
26,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
SixCarrion
Yu Huang
17
1 / 3 / 2
9,978
665
13,509
11,487
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
julio04
Anhur
16
0 / 3 / 1
9,712
647
7,323
14,475
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
8
8
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
Ah Muzen Cab
Castorbeans24
Ah Muzen Cab
3
2
5
2.75
W
Hercules
DERSistheWORD
Hercules
2
2
5
2.25
L
Serqet
4
2
1
2.25
W
Achilles
Fury_TK12
Achilles
3
0
6
6
W
Kukulkan
JUSTBLU_
Kukulkan
2
2
3
1.75
L
2
2
1
1.25
W
Neith
NoNyMuS
Neith
2
2
5
2.25
L
Yu Huang
SixCarrion
Yu Huang
1
3
2
0.67
L
Anhur
julio04
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,526
Damage
42,411
61,925
Taken
74,304
43,339
Mitigated
53,503
15,818
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,966
961
0
750
14,814
7,106
0
3,229
11,145
0
31,334
W
Ah Muzen Cab
Castorbeans24
Ah Muzen Cab
13,666
3,868
0
2,074
9,454
3,993
1,136
2,204
7,250
0
43,916
W
Hercules
DERSistheWORD
Hercules
6,855
701
0
2,815
16,031
13,505
1,192
6,352
9,355
0
19,241
L
Serqet
9,456
1,325
0
2,010
13,876
7,676
0
700
11,053
0
22,015
W
Achilles
Fury_TK12
Achilles
15,723
3,601
0
5,927
18,011
18,409
54
2,921
15,090
0
32,168
W
Kukulkan
JUSTBLU_
Kukulkan
11,463
1,192
0
2,225
9,020
3,561
631
4,226
4,696
37,875
0
L
5,157
248
1,838
4,955
19,652
26,784
0
3,540
14,951
15,119
0
W
Neith
NoNyMuS
Neith
10,819
5,845
12
2,765
9,409
3,871
3,016
2,963
6,192
0
46,089
L
Yu Huang
SixCarrion
Yu Huang
13,509
836
0
0
11,487
5,670
0
2,212
8,986
50,875
0
L
Anhur
julio04
Anhur
7,323
1,993
0
2,494
14,475
6,267
276
1,782
12,500
0
40,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
49,731
259
Minions Killed
271
0
Camps Cleared
0
1,501,114
Distance Traveled
1,441,042
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,445
630
39
3
0
286,420
5
W
Ah Muzen Cab
10,685
712
50
3
0
315,974
0
W
Hercules
10,232
682
33
2
0
296,571
0
L
Serqet
10,194
680
39
3
0
336,158
2
W
Achilles
10,647
710
39
3
0
337,038
1
W
Kukulkan
10,329
689
66
4
0
278,948
0
L
Artio
10,402
693
22
1
0
282,985
1
W
Neith
10,967
731
71
5
0
272,583
3
L
Yu Huang
9,978
665
96
6
0
280,802
1
L
Anhur
9,712
647
75
5
0
254,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role