Player Matchup

Sol
Sol
II7064322
Sol
Level 89
God Stats
4W - 3L
1,523 SR
Queue Stats
116W - 121L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
Mrloverman
Cliodhna
Level 127
God Stats
31W - 26L
1,503 SR
Queue Stats
357W - 335L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
NG vonHinten
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 124L
1,493 Elo+
Party 1
Janus
Janus
Vírídían
Janus
Level 125
God Stats
12W - 8L
1,526 SR
Queue Stats
277W - 269L
1,568 Elo+
Solo
Rama
Rama
sam1996m
Rama
Level 116
God Stats
5W - 3L
1,645 SR
Queue Stats
74W - 64L
1,461 Elo+
Party 3
Team Averages
Level 117
1,539 SR
1,510 Elo+

VS

Team Averages
Level 139
1,620 SR
1,478 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Deathopus
Discordia
Level 119
God Stats
14W - 9L
1,520 SR
Queue Stats
113W - 123L
1,414 Elo+
Party 2
Thanatos
Thanatos
KratMaster
Thanatos
Level 142
God Stats
5W - 3L
1,693 SR
Queue Stats
28W - 23L
1,520 Elo+
Party 2
Shiva
Shiva
Neondevil
Shiva
Level 129
God Stats
14W - 6L
1,702 SR
Queue Stats
52W - 48L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
coooooooola
Xing Tian
Level 160
God Stats
1W - 1L
1,684 SR
Queue Stats
294W - 312L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,863
552
2,256
3,505
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Mrloverman
Cliodhna
6
1 / 2 / 1
4,112
587
2,237
6,180
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
NG vonHinten
Guan Yu
6
0 / 1 / 0
4,100
586
783
6,988
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 0
4,884
698
1,990
3,066
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
8
0 / 0 / 0
4,202
600
2,265
3,876
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 0 / 1
4,364
623
4,436
3,475
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Deathopus
Discordia
8
0 / 1 / 0
4,424
632
860
2,696
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
KratMaster
Thanatos
1
0 / 0 / 0
1,434
205
0
0
0
Shiva
Neondevil
Shiva
8
1 / 0 / 0
4,910
701
3,428
4,120
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
coooooooola
Xing Tian
8
1 / 1 / 0
4,378
625
3,072
7,094
4,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Discordia
Deathopus
Discordia
0
1
0
0
W
0
0
0
0
L
Thanatos
KratMaster
Thanatos
0
0
0
0
W
Cliodhna
Mrloverman
Cliodhna
1
2
1
0.75
W
Guan Yu
NG vonHinten
Guan Yu
0
1
0
0
L
Shiva
Neondevil
Shiva
1
0
0
1
W
1
0
0
1
L
Xing Tian
coooooooola
Xing Tian
1
1
0
1
W
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,531
Damage
11,796
23,615
Taken
17,385
7,891
Mitigated
8,315
10,307
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,436
1,568
0
2,204
3,475
1,070
0
909
2,566
0
37,998
L
Discordia
Deathopus
Discordia
860
74
0
860
2,696
807
0
751
1,827
26,609
0
W
2,256
1,262
0
1,689
3,505
667
0
0
3,505
24,923
0
L
Thanatos
KratMaster
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Mrloverman
Cliodhna
2,237
696
0
2,012
6,180
1,796
0
1,011
5,169
0
15,879
W
Guan Yu
NG vonHinten
Guan Yu
783
132
534
2,738
6,988
3,011
0
0
6,988
0
11,199
L
Shiva
Neondevil
Shiva
3,428
761
0
2,198
4,120
2,003
0
1,347
2,773
0
13,992
W
1,990
343
0
1,360
3,066
961
66
715
2,351
28,377
0
L
Xing Tian
coooooooola
Xing Tian
3,072
801
0
2,351
7,094
4,435
0
1,043
5,973
18,995
0
W
Rama
2,265
1,983
0
1,974
3,876
1,456
567
2,206
1,670
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
19,510
203
Minions Killed
173
0
Camps Cleared
0
715,931
Distance Traveled
574,732
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,364
623
67
10
0
131,786
1
L
Discordia
4,424
632
63
9
0
137,643
3
W
Sol
3,863
552
49
7
0
133,953
2
L
Thanatos
1,434
205
0
0
0
0
0
W
Cliodhna
4,112
587
31
4
0
165,223
1
W
Guan Yu
4,100
586
22
3
0
166,741
4
L
Shiva
4,910
701
12
2
0
177,837
2
W
Janus
4,884
698
71
10
0
127,075
2
L
Xing Tian
4,378
625
31
4
0
127,466
1
W
Rama
4,202
600
30
4
0
122,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role