Player Matchup

Thoth
Thoth
Finns1462
Thoth
Level 121
God Stats
4W - 0L
1,699 SR
Queue Stats
173W - 150L
1,511 Elo+
Solo
Tiamat
Tiamat
Megamason4
Tiamat
Level 121
God Stats
6W - 6L
1,482 SR
Queue Stats
242W - 244L
1,494 Elo+
Party 2
Eset
Eset
Stalliran
Eset
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,474 Elo+
Solo
Vamana
Vamana
XDG SANE PSYCHO
Vamana
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 112L
1,460 Elo+
Party 2
Chaac
Chaac
hamsterville200
Chaac
Level 116
God Stats
7W - 2L
1,750 SR
Queue Stats
96W - 107L
1,520 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,492 Elo+

VS

Team Averages
Level 113
1,447 SR
1,559 Elo+
Bastet
Bastet
Baby Prior
Bastet
Level 158
God Stats
0W - 1L
1,803 SR
Queue Stats
8W - 8L
1,754 Elo+
Party 1
Persephone
Persephone
Badudi
Persephone
Level 137
God Stats
0W - 1L
1,189 SR
Queue Stats
14W - 13L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
DocWhackette
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,430 Elo+
Solo
Osiris
Osiris
Vaflininis
Osiris
Level 109
God Stats
7W - 5L
1,588 SR
Queue Stats
130W - 120L
1,518 Elo+
Solo
Raijin
Raijin
keric0815
Raijin
Level 114
God Stats
0W - 4L
1,157 SR
Queue Stats
140W - 145L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Finns1462
Thoth
20
10 / 6 / 15
15,101
755
33,259
20,253
9,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Megamason4
Tiamat
20
4 / 4 / 23
14,239
712
28,240
22,767
18,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
20
7 / 9 / 12
13,978
699
16,220
23,995
11,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 6 / 17
13,802
690
12,883
36,229
35,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 6 / 10
14,884
744
18,883
29,309
33,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baby Prior
Bastet
20
6 / 6 / 14
12,501
625
20,942
25,344
10,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
Badudi
Persephone
20
5 / 6 / 9
13,078
654
31,714
17,807
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
DocWhackette
Erlang Shen
20
4 / 5 / 11
12,633
632
10,556
24,064
24,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Vaflininis
Osiris
20
6 / 12 / 12
13,201
660
15,425
29,175
46,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Raijin
keric0815
Raijin
20
8 / 9 / 6
12,244
612
21,118
26,313
11,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
81
38
Kills
29
31
Deaths
38
77
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bastet
Baby Prior
Bastet
6
6
14
2.17
L
Persephone
Badudi
Persephone
5
6
9
1.58
L
Erlang Shen
DocWhackette
Erlang Shen
4
5
11
1.9
W
Thoth
Finns1462
Thoth
10
6
15
2.92
W
Tiamat
Megamason4
Tiamat
4
4
23
3.88
W
Eset
7
9
12
1.44
L
Osiris
Vaflininis
Osiris
6
12
12
1
W
5
6
17
2.25
W
12
6
10
2.83
L
Raijin
keric0815
Raijin
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,485
Damage
99,755
132,553
Taken
122,703
108,200
Mitigated
99,983
55,663
Healing
34,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Baby Prior
Bastet
20,942
5,587
2,296
6,435
25,344
10,499
198
15,923
9,421
0
27,947
L
Persephone
Badudi
Persephone
31,714
1,398
3,100
3,947
17,807
7,239
657
11,500
6,301
60,716
0
L
Erlang Shen
DocWhackette
Erlang Shen
10,556
2,569
1,544
5,354
24,064
24,473
0
15,041
9,023
0
27,615
W
Thoth
Finns1462
Thoth
33,259
704
1,799
4,578
20,253
9,595
4,241
8,082
12,002
54,930
0
W
Tiamat
Megamason4
Tiamat
28,240
1,631
2,763
8,542
22,767
18,193
917
7,268
15,295
53,797
0
W
Eset
16,220
1,174
3,960
6,073
23,995
11,428
2,230
10,211
13,575
42,388
0
L
Osiris
Vaflininis
Osiris
15,425
1,975
1,916
1,966
29,175
46,530
0
19,205
9,970
0
23,751
W
12,883
6,424
4,198
10,916
36,229
35,870
186
14,095
21,674
1,972
21,400
W
18,883
2,042
3,270
9,564
29,309
33,114
2,665
11,753
17,175
0
41,857
L
Raijin
keric0815
Raijin
21,118
1,555
2,316
5,477
26,313
11,242
99
17,236
9,077
41,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,004
Gold Earned
63,657
221
Minions Killed
171
0
Camps Cleared
0
1,818,067
Distance Traveled
1,737,202
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,501
625
21
1
0
382,050
0
L
Persephone
13,078
654
68
3
0
322,054
0
L
Erlang Shen
12,633
632
29
1
0
407,866
0
W
Thoth
15,101
755
42
2
0
341,233
0
W
Tiamat
14,239
712
56
3
0
398,991
0
W
Eset
13,978
699
54
3
0
334,602
3
L
Osiris
13,201
660
8
0
0
335,447
0
W
Vamana
13,802
690
23
1
0
381,036
0
W
Chaac
14,884
744
46
2
0
362,205
0
L
Raijin
12,244
612
45
2
0
289,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role