Player Matchup

Ah Puch
Ah Puch
BossBolognese
Ah Puch
Level 148
God Stats
3W - 1L
1,622 SR
Queue Stats
227W - 239L
1,496 Elo+
Solo
Hel
Hel
KiwiiBlack
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,471 Elo+
Solo
Fenrir
Fenrir
LastTOne
Fenrir
Level 145
God Stats
2W - 2L
1,414 SR
Queue Stats
260W - 271L
1,534 Elo+
Solo
Cliodhna
Cliodhna
MadMaze
Cliodhna
Level 141
God Stats
3W - 2L
1,483 SR
Queue Stats
259W - 234L
1,539 Elo+
Party 2
Kumbhakarna
Kumbhakarna
totof8484
Kumbhakarna
Level 160
God Stats
4W - 5L
1,412 SR
Queue Stats
200W - 193L
1,532 Elo+
Party 2
Team Averages
Level 140
1,486 SR
1,514 Elo+

VS

Team Averages
Level 130
1,606 SR
1,569 Elo+
Izanami
Izanami
KoniArkana
Izanami
Level 160
God Stats
5W - 3L
1,739 SR
Queue Stats
648W - 578L
1,596 Elo+
Party 1
Da Ji
Da Ji
THE_CHERSGOOD
Da Ji
Level 142
God Stats
1W - 1L
1,701 SR
Queue Stats
126W - 108L
1,583 Elo+
Party 1
Hel
Hel
cadenas11
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Solo
Chiron
Chiron
densi1993
Chiron
Level 160
God Stats
25W - 12L
1,565 SR
Queue Stats
888W - 877L
1,555 Elo+
Party 1
Bastet
Bastet
kriszrudi11
Bastet
Level 125
God Stats
4W - 4L
1,526 SR
Queue Stats
235W - 239L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 4 / 12
13,349
667
26,786
16,753
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
3 / 6 / 17
13,427
671
18,404
25,951
19,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fenrir
LastTOne
Fenrir
20
10 / 5 / 12
14,260
713
17,151
22,486
15,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cliodhna
MadMaze
Cliodhna
20
10 / 4 / 19
14,843
742
34,658
33,886
33,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
totof8484
Kumbhakarna
20
6 / 3 / 23
13,906
695
14,159
35,064
38,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KoniArkana
Izanami
18
4 / 7 / 11
12,213
611
19,524
24,970
11,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
4 / 10 / 7
11,978
599
16,166
27,250
27,902
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 7 / 9
12,001
600
11,670
20,523
10,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
densi1993
Chiron
20
6 / 5 / 15
14,771
739
33,330
26,844
14,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
19
5 / 7 / 9
13,189
659
15,921
22,524
22,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
36
Kills
21
22
Deaths
36
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
4
12
3.25
W
3
6
17
1.92
L
Izanami
KoniArkana
Izanami
4
7
11
1.36
W
Fenrir
LastTOne
Fenrir
10
5
12
3.2
W
Cliodhna
MadMaze
Cliodhna
10
4
19
4.88
L
4
10
7
0.75
L
2
7
9
0.93
L
Chiron
densi1993
Chiron
6
5
15
2.7
L
Bastet
5
7
9
1.36
W
Kumbhakarna
totof8484
Kumbhakarna
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,158
Damage
96,611
134,140
Taken
122,111
115,749
Mitigated
87,334
62,650
Healing
45,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
26,786
999
489
2,983
16,753
8,880
2,118
891
15,862
54,042
0
W
18,404
322
15,575
13,312
25,951
19,663
206
957
24,342
41,144
0
L
Izanami
KoniArkana
Izanami
19,524
9,905
1,865
3,887
24,970
11,675
1,958
15,449
9,521
0
42,372
W
Fenrir
LastTOne
Fenrir
17,151
2,766
0
2,840
22,486
15,158
4,878
1,646
20,184
0
36,225
W
Cliodhna
MadMaze
Cliodhna
34,658
4,174
1,794
11,815
33,886
33,901
198
2,923
30,963
0
50,281
L
16,166
2,605
711
1,942
27,250
27,902
1,325
10,735
16,515
0
27,812
L
11,670
2,045
13,816
7,870
20,523
10,495
57
12,569
7,954
19,935
0
L
Chiron
densi1993
Chiron
33,330
11,221
2,538
6,029
26,844
14,878
0
11,242
15,602
0
66,895
L
Bastet
15,921
4,164
1,637
4,805
22,524
22,384
1,008
9,354
13,170
128
21,232
W
Kumbhakarna
totof8484
Kumbhakarna
14,159
860
1,461
12,381
35,064
38,147
49
5,381
29,683
27,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,785
Gold Earned
64,152
211
Minions Killed
209
0
Camps Cleared
0
1,786,405
Distance Traveled
1,535,627
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,349
667
51
3
0
330,144
1
W
Hel
13,427
671
46
2
0
377,822
0
L
Izanami
12,213
611
75
4
0
290,121
1
W
Fenrir
14,260
713
43
2
0
333,811
1
W
Cliodhna
14,843
742
48
2
0
390,241
0
L
Da Ji
11,978
599
16
1
0
273,616
2
L
Hel
12,001
600
24
1
0
304,738
0
L
Chiron
14,771
739
82
4
0
324,276
0
L
Bastet
13,189
659
12
1
0
342,876
6
W
Kumbhakarna
13,906
695
23
1
0
354,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role