Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajesticMagic
Morgan Le Fay
Level 65
God Stats
7W - 10L
1,460 SR
Queue Stats
225W - 251L
1,451 Elo+
Solo
King Arthur
King Arthur
NullPointrExcep
King Arthur
Level 159
God Stats
6W - 2L
1,871 SR
Queue Stats
31W - 37L
1,517 Elo+
Solo
Artio
Artio
xPyromanic
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,468 Elo+
Solo
Team Averages
Level 137
1,566 SR
1,487 Elo+

VS

Team Averages
Level 123
1,620 SR
1,551 Elo+
Da Ji
Da Ji
A_Needful_Thing
Da Ji
Level 142
God Stats
0W - 1L
1,750 SR
Queue Stats
11W - 8L
1,559 Elo+
Party 1
Xbalanque
Xbalanque
Jojonator
Xbalanque
Level 86
God Stats
3W - 3L
1,603 SR
Queue Stats
139W - 151L
1,518 Elo+
Solo
Merlin
Merlin
Nasch
Merlin
Level 69
God Stats
51W - 43L
1,598 SR
Queue Stats
266W - 254L
1,581 Elo+
Solo
Ares
Ares
redraven999
Ares
Level 160
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Hades
Hades
ΔlphΔ
Hades
Level 160
God Stats
16W - 9L
1,634 SR
Queue Stats
547W - 553L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 3
8,063
806
9,531
5,395
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
 
Cupid
14
2 / 1 / 5
7,627
763
7,467
11,106
4,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
MajesticMagic
Morgan Le Fay
13
1 / 4 / 3
6,927
693
8,187
9,362
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NullPointrExcep
King Arthur
13
1 / 0 / 5
7,060
706
6,893
8,705
7,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
14
4 / 0 / 1
8,164
816
3,888
11,900
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,378
638
3,457
8,817
3,792
Xbalanque
Jojonator
Xbalanque
14
3 / 1 / 1
7,232
723
8,281
10,660
4,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Nasch
Merlin
14
0 / 2 / 1
7,265
727
7,877
6,079
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 3 / 4
7,440
744
7,201
11,059
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hades
ΔlphΔ
Hades
14
1 / 1 / 3
7,497
750
6,478
7,760
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
3
3.5
W
Cupid
 
Cupid
2
1
5
4.5
L
1
3
0
0.33
L
Xbalanque
Jojonator
Xbalanque
3
1
1
3.5
W
Morgan Le Fay
MajesticMagic
Morgan Le Fay
1
4
3
0.63
L
Merlin
Nasch
Merlin
0
2
1
0.25
W
King Arthur
NullPointrExcep
King Arthur
1
0
5
3.5
L
1
3
4
1
W
Artio
4
0
1
4.5
L
Hades
ΔlphΔ
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
33,294
46,468
Taken
44,375
30,863
Mitigated
25,598
12,244
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,531
292
0
0
5,395
2,159
130
1,891
3,450
39,015
0
W
Cupid
 
Cupid
7,467
4,745
975
4,201
11,106
4,795
1,211
5,538
5,396
0
22,910
L
3,457
420
0
0
8,817
3,792
0
4,534
4,283
0
7,145
L
Xbalanque
Jojonator
Xbalanque
8,281
3,522
0
2,044
10,660
4,887
0
5,525
5,135
0
25,635
W
Morgan Le Fay
MajesticMagic
Morgan Le Fay
8,187
1,736
0
1,495
9,362
4,058
483
4,392
4,850
21,218
0
L
Merlin
Nasch
Merlin
7,877
785
0
972
6,079
2,746
27
3,255
2,824
36,666
0
W
King Arthur
NullPointrExcep
King Arthur
6,893
1,111
0
500
8,705
7,894
0
3,365
5,242
0
19,735
L
7,201
269
0
1,710
11,059
10,191
0
5,159
5,900
15,470
0
W
Artio
3,888
482
933
4,140
11,900
11,957
303
5,864
5,974
12,085
0
L
Hades
ΔlphΔ
Hades
6,478
1,090
86
2,398
7,760
3,982
763
3,133
4,627
24,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
35,812
194
Minions Killed
192
0
Camps Cleared
0
1,045,218
Distance Traveled
927,704
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,063
806
80
8
0
225,197
4
W
Cupid
7,627
763
32
3
0
193,447
4
L
Da Ji
6,378
638
10
1
0
201,020
0
L
Xbalanque
7,232
723
51
5
0
216,894
0
W
Morgan Le Fay
6,927
693
36
4
0
210,591
2
L
Merlin
7,265
727
58
6
0
188,576
1
W
King Arthur
7,060
706
23
2
0
176,318
0
L
Ares
7,440
744
9
1
0
178,816
0
W
Artio
8,164
816
23
2
0
239,665
1
L
Hades
7,497
750
64
6
0
142,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role