Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
El__Emi
The Morrigan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 147L
1,130 Elo+
Party 4
Sun Wukong
Sun Wukong
Rebelion04Sergi
Sun Wukong
Level 29
God Stats
5W - 4L
1,614 SR
Queue Stats
49W - 44L
1,610 Elo+
Party 4
Hel
Hel
The_john_04
Hel
Level 64
God Stats
17W - 9L
1,616 SR
Queue Stats
219W - 244L
1,402 Elo+
Party 1
He Bo
He Bo
XxdacarexX
He Bo
Level 36
God Stats
0W - 1L
1,846 SR
Queue Stats
127W - 144L
1,049 Elo+
Party 4
Team Averages
Level 42
1,615 SR
1,338 Elo+

VS

Team Averages
Level 62
1,514 SR
1,385 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
NoMercy_Mercury
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 3
Neith
Neith
VGMaraten
Neith
Level 44
God Stats
18W - 8L
1,683 SR
Queue Stats
117W - 150L
1,251 Elo+
Party 3
Ymir
Ymir
envy_avocado
Ymir
Level 29
God Stats
57W - 65L
1,465 SR
Queue Stats
105W - 140L
1,248 Elo+
Party 3
Bastet
Bastet
iM_Bggie
Bastet
Level 122
God Stats
13W - 14L
1,421 SR
Queue Stats
123W - 156L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 4 / 1
6,468
539
8,359
10,651
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
El__Emi
The Morrigan
9
0 / 7 / 1
5,486
457
443
9,625
3,737
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rebelion04Sergi
Sun Wukong
11
1 / 2 / 1
6,742
562
4,610
9,860
5,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 1
6,354
530
3,947
12,459
7,414
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
9
0 / 3 / 0
5,577
465
445
9,942
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 1 / 8
7,298
608
7,067
3,915
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,849
487
5,034
8,856
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
VGMaraten
Neith
9
5 / 2 / 4
6,197
516
7,215
6,928
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
6,477
540
5,748
9,457
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
iM_Bggie
Bastet
12
8 / 0 / 9
7,547
629
7,912
7,676
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
1
0.63
W
Janus
 
Janus
5
1
8
9
L
The Morrigan
El__Emi
The Morrigan
0
7
1
0.07
W
0
2
1
0.25
L
Sun Wukong
Rebelion04Sergi
Sun Wukong
1
2
1
0.75
L
1
4
1
0.38
W
Neith
VGMaraten
Neith
5
2
4
3.5
L
He Bo
0
3
0
0
W
2
0
3
3.5
W
Bastet
iM_Bggie
Bastet
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
32,976
52,537
Taken
36,832
23,445
Mitigated
21,001
17,529
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,359
3,606
0
2,890
10,651
4,107
120
2,864
7,707
0
40,107
W
Janus
 
Janus
7,067
485
0
802
3,915
1,681
642
648
3,267
39,498
0
L
The Morrigan
El__Emi
The Morrigan
443
277
0
500
9,625
3,737
252
3,110
6,133
17,972
0
W
5,034
1,897
0
2,122
8,856
7,785
647
0
8,856
0
26,680
L
Sun Wukong
Rebelion04Sergi
Sun Wukong
4,610
2,643
0
2,559
9,860
5,265
822
720
9,072
0
43,147
L
3,947
310
1,324
5,042
12,459
7,414
44
4,137
8,283
26,934
410
W
Neith
VGMaraten
Neith
7,215
3,727
241
1,529
6,928
2,709
0
2,187
4,741
0
19,755
L
He Bo
445
140
0
5,214
9,942
2,922
0
1,303
8,330
37,683
0
W
5,748
2,135
0
2,520
9,457
5,814
216
1,331
8,126
29,481
0
W
Bastet
iM_Bggie
Bastet
7,912
2,617
0
4,396
7,676
3,012
313
537
7,139
0
43,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
33,368
279
Minions Killed
243
0
Camps Cleared
0
1,067,149
Distance Traveled
1,216,948
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,468
539
58
5
0
196,067
0
W
Janus
7,298
608
75
6
0
239,557
2
L
The Morrigan
5,486
457
26
2
0
198,318
1
W
Bellona
5,849
487
37
3
0
237,688
0
L
Sun Wukong
6,742
562
83
7
0
216,826
0
L
Hel
6,354
530
44
4
0
224,482
2
W
Neith
6,197
516
23
2
0
212,476
2
L
He Bo
5,577
465
68
6
0
231,456
0
W
Ymir
6,477
540
36
3
0
239,042
3
W
Bastet
7,547
629
72
6
0
288,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role