Player Matchup

Ne Zha
Ne Zha
Maxi oKs
Ne Zha
Level 105
God Stats
18W - 14L
1,581 SR
Queue Stats
251W - 318L
1,408 Elo+
Party 1
Hachiman
Hachiman
OFEN_alpha66
Hachiman
Level 95
God Stats
12W - 13L
1,404 SR
Queue Stats
112W - 147L
1,328 Elo+
Party 2
Janus
Janus
Pokizard734
Janus
Level 62
God Stats
57W - 86L
1,408 SR
Queue Stats
213W - 298L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
Qapzl
Amaterasu
Level 88
God Stats
20W - 17L
1,567 SR
Queue Stats
294W - 389L
1,374 Elo+
Party 1
Bacchus
Bacchus
Riemuz
Bacchus
Level 67
God Stats
12W - 3L
1,369 SR
Queue Stats
127W - 153L
1,455 Elo+
Party 1
Team Averages
Level 83
1,466 SR
1,377 Elo+

VS

Team Averages
Level 79
1,467 SR
1,427 Elo+
Set
Set
DELBOYJACK
Set
Level 69
God Stats
5W - 9L
1,421 SR
Queue Stats
247W - 258L
1,387 Elo+
Solo
Yemoja
Yemoja
LimppuBoss
Yemoja
Level 87
God Stats
18W - 27L
1,474 SR
Queue Stats
512W - 556L
1,418 Elo+
Solo
Cernunnos
Cernunnos
THE MRdark83
Cernunnos
Level 83
God Stats
9W - 9L
1,435 SR
Queue Stats
286W - 292L
1,396 Elo+
Solo
Janus
Janus
alvaro_ruiz_05
Janus
Level 63
God Stats
6W - 9L
1,524 SR
Queue Stats
18W - 24L
1,482 Elo+
Solo
Awilix
Awilix
rpedret
Awilix
Level 94
God Stats
6W - 9L
1,481 SR
Queue Stats
45W - 56L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Maxi oKs
Ne Zha
19
11 / 0 / 3
11,933
568
16,373
19,845
15,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
OFEN_alpha66
Hachiman
9
0 / 3 / 1
7,386
352
4,635
8,626
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 8
11,398
543
13,303
13,045
6,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Qapzl
Amaterasu
20
5 / 0 / 3
13,067
622
16,979
22,519
17,745
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Riemuz
Bacchus
17
2 / 1 / 7
10,654
507
8,426
17,457
22,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
10,579
504
10,085
20,153
15,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
LimppuBoss
Yemoja
13
0 / 3 / 2
9,034
430
10,501
16,605
18,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
THE MRdark83
Cernunnos
17
4 / 4 / 1
11,259
536
18,649
17,643
8,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 0
7,874
375
4,019
8,911
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
rpedret
Awilix
13
0 / 6 / 3
8,423
401
9,695
16,940
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
6
6
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Yemoja
LimppuBoss
Yemoja
0
3
2
0.33
W
Ne Zha
Maxi oKs
Ne Zha
11
0
3
12.5
W
Hachiman
OFEN_alpha66
Hachiman
0
3
1
0.17
W
4
2
8
4
W
Amaterasu
Qapzl
Amaterasu
5
0
3
6.5
W
Bacchus
Riemuz
Bacchus
2
1
7
5.5
L
Cernunnos
THE MRdark83
Cernunnos
4
4
1
1.13
L
1
4
0
0.25
L
Awilix
rpedret
Awilix
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,716
Damage
52,949
81,492
Taken
80,252
64,641
Mitigated
52,744
26,997
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,085
5,162
0
8,987
20,153
15,570
0
2,436
17,675
0
89,512
L
Yemoja
LimppuBoss
Yemoja
10,501
2,110
3,899
3,642
16,605
18,205
400
6,578
9,713
43,727
3,848
W
Ne Zha
Maxi oKs
Ne Zha
16,373
3,353
0
5,297
19,845
15,915
0
3,601
16,094
814
104,053
W
Hachiman
OFEN_alpha66
Hachiman
4,635
2,138
0
2,106
8,626
2,517
440
1,401
7,197
0
31,987
W
13,303
2,268
78
3,532
13,045
6,055
645
4,660
8,189
98,655
0
W
Amaterasu
Qapzl
Amaterasu
16,979
7,371
0
11,927
22,519
17,745
980
1,111
21,408
41
128,371
W
Bacchus
Riemuz
Bacchus
8,426
1,522
667
3,390
17,457
22,409
248
2,237
15,204
59,429
0
L
Cernunnos
THE MRdark83
Cernunnos
18,649
7,567
0
3,383
17,643
8,349
468
4,971
12,592
0
119,543
L
4,019
98
0
950
8,911
3,298
639
2,763
5,926
38,078
0
L
Awilix
rpedret
Awilix
9,695
3,577
0
883
16,940
7,322
329
5,028
11,762
0
56,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
47,169
721
Minions Killed
578
0
Camps Cleared
0
1,874,938
Distance Traveled
1,826,357
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,579
504
172
8
0
358,674
7
L
Yemoja
9,034
430
55
3
0
401,477
4
W
Ne Zha
11,933
568
152
7
0
483,251
9
W
Hachiman
7,386
352
53
3
0
178,864
0
W
Janus
11,398
543
174
8
0
399,695
5
W
Amaterasu
13,067
622
216
10
0
426,295
4
W
Bacchus
10,654
507
126
6
0
386,833
0
L
Cernunnos
11,259
536
179
9
0
385,895
5
L
Janus
7,874
375
87
4
0
266,954
2
L
Awilix
8,423
401
85
4
0
413,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role