Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Deivid Grifo
Mercury
Level 128
God Stats
3W - 8L
1,330 SR
Queue Stats
423W - 443L
1,493 Elo+
Solo
Chernobog
Chernobog
PteribLe
Chernobog
Level 160
God Stats
0W - 2L
1,241 SR
Queue Stats
52W - 50L
1,544 Elo+
Solo
Pele
Pele
thisnewkid
Pele
Level 144
God Stats
6W - 7L
1,294 SR
Queue Stats
199W - 218L
1,514 Elo+
Solo
Jing Wei
Jing Wei
woodey44
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,532 Elo+
Solo
Team Averages
Level 141
1,373 SR
1,517 Elo+

VS

Team Averages
Level 127
1,669 SR
1,593 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
C3nt4ur
Zeus
Level 160
God Stats
3W - 0L
1,817 SR
Queue Stats
38W - 26L
1,732 Elo+
Solo
Vamana
Vamana
Irs-returns
Vamana
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 45L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Jobbensen
Danzaburou
Level 108
God Stats
12W - 9L
1,724 SR
Queue Stats
512W - 507L
1,596 Elo+
Solo
Scylla
Scylla
Suh Duder
Scylla
Level 141
God Stats
2W - 3L
1,806 SR
Queue Stats
94W - 77L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 5 / 6
10,395
693
9,075
10,620
5,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Deivid Grifo
Mercury
17
3 / 6 / 5
10,351
690
9,529
15,070
8,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
PteribLe
Chernobog
18
6 / 4 / 4
11,046
736
13,984
12,941
7,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 8 / 3
10,842
723
15,201
20,722
12,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
woodey44
Jing Wei
16
0 / 5 / 8
9,528
635
10,096
14,418
7,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
0 / 3 / 19
10,798
720
11,347
10,986
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
C3nt4ur
Zeus
17
6 / 4 / 11
10,742
716
12,670
14,620
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
18
3 / 3 / 18
11,591
773
8,683
24,062
23,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jobbensen
Danzaburou
20
9 / 3 / 13
12,615
841
21,740
17,474
9,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
Suh Duder
Scylla
20
10 / 2 / 12
12,460
831
13,699
8,978
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
13
Kills
28
28
Deaths
15
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
6
1
W
Kukulkan
 
Kukulkan
0
3
19
3.17
W
Zeus
C3nt4ur
Zeus
6
4
11
2.88
L
Mercury
Deivid Grifo
Mercury
3
6
5
0.92
W
Vamana
3
3
18
4
W
Danzaburou
Jobbensen
Danzaburou
9
3
13
5.17
L
Chernobog
PteribLe
Chernobog
6
4
4
2
W
Scylla
Suh Duder
Scylla
10
2
12
8
L
2
8
3
0.44
L
Jing Wei
woodey44
Jing Wei
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
68,139
73,771
Taken
76,120
40,635
Mitigated
50,708
19,232
Healing
34,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,075
47
738
1,309
10,620
5,087
385
6,187
4,433
20,699
0
W
Kukulkan
 
Kukulkan
11,347
1,231
2,740
2,329
10,986
5,522
1,272
913
10,073
31,521
0
W
Zeus
C3nt4ur
Zeus
12,670
2,245
1,042
4,470
14,620
7,571
1,305
2,402
12,218
26,604
0
L
Mercury
Deivid Grifo
Mercury
9,529
882
1,139
3,441
15,070
8,139
0
5,020
10,050
0
22,265
W
Vamana
8,683
2,173
4,790
10,188
24,062
23,889
1,422
1,216
22,462
308
20,638
W
Danzaburou
Jobbensen
Danzaburou
21,740
5,953
589
4,500
17,474
9,547
2,851
3,379
14,095
0
38,426
L
Chernobog
PteribLe
Chernobog
13,984
5,709
1,042
2,414
12,941
7,752
790
6,535
6,406
0
27,836
W
Scylla
Suh Duder
Scylla
13,699
484
2,237
1,750
8,978
4,179
1,778
1,165
7,813
35,697
0
L
15,201
2,837
956
4,726
20,722
12,497
372
11,567
9,155
0
36,931
L
Jing Wei
woodey44
Jing Wei
10,096
8,873
612
2,855
14,418
7,160
0
8,705
5,713
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
58,206
166
Minions Killed
178
0
Camps Cleared
0
1,325,531
Distance Traveled
1,427,514
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,395
693
42
3
0
249,593
0
W
Kukulkan
10,798
720
50
3
0
285,571
4
W
Zeus
10,742
716
23
2
0
268,816
1
L
Mercury
10,351
690
20
1
0
314,746
3
W
Vamana
11,591
773
13
1
0
292,044
1
W
Danzaburou
12,615
841
49
3
0
288,335
6
L
Chernobog
11,046
736
27
2
0
253,641
1
W
Scylla
12,460
831
43
3
0
292,748
0
L
Pele
10,842
723
42
3
0
245,335
2
L
Jing Wei
9,528
635
35
2
0
262,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role