Player Matchup

Izanami
Izanami
Disturbia489
Izanami
Level 122
God Stats
0W - 2L
1,361 SR
Queue Stats
73W - 70L
1,505 Elo+
Solo
Vamana
Vamana
JoelBetaP
Vamana
Level 120
God Stats
2W - 4L
1,675 SR
Queue Stats
175W - 184L
1,532 Elo+
Solo
Discordia
Discordia
Norzor
Discordia
Level 67
God Stats
3W - 9L
1,542 SR
Queue Stats
193W - 178L
1,500 Elo+
Solo
Ganesha
Ganesha
Panda3333
Ganesha
Level 109
God Stats
3W - 2L
1,615 SR
Queue Stats
242W - 245L
1,552 Elo+
Solo
Da Ji
Da Ji
mbeasly
Da Ji
Level 147
God Stats
0W - 3L
1,266 SR
Queue Stats
76W - 93L
1,454 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,509 Elo+

VS

Team Averages
Level 134
1,474 SR
1,519 Elo+
Chaac
Chaac
MasterTorres
Chaac
Level 152
God Stats
1W - 2L
1,199 SR
Queue Stats
27W - 22L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
NewbMaster
Zhong Kui
Level 85
God Stats
1W - 1L
1,534 SR
Queue Stats
72W - 74L
1,542 Elo+
Solo
Sylvanus
Sylvanus
QUINTEROL
Sylvanus
Level 160
God Stats
66W - 68L
1,585 SR
Queue Stats
1,222W - 1,228L
1,599 Elo+
Solo
Serqet
Serqet
VirusTeck
Serqet
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 123L
1,498 Elo+
Solo
Cernunnos
Cernunnos
polk72
Cernunnos
Level 124
God Stats
7W - 5L
1,551 SR
Queue Stats
42W - 68L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Disturbia489
Izanami
20
15 / 11 / 8
24,243
782
57,971
49,268
30,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
JoelBetaP
Vamana
20
5 / 6 / 20
22,105
713
47,121
68,483
132,786
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Norzor
Discordia
20
4 / 6 / 18
22,298
719
45,761
30,449
18,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Panda3333
Ganesha
20
1 / 5 / 27
21,442
692
17,189
59,945
115,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
mbeasly
Da Ji
20
10 / 13 / 17
22,180
715
33,198
45,706
43,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 11
24,603
794
48,678
57,894
114,880
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
NewbMaster
Zhong Kui
20
10 / 6 / 14
23,098
745
65,005
46,419
33,408
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
QUINTEROL
Sylvanus
20
2 / 7 / 19
21,563
696
28,930
59,410
103,926
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
VirusTeck
Serqet
20
2 / 7 / 4
21,515
694
12,433
41,184
25,520
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
polk72
Cernunnos
20
11 / 9 / 14
23,250
750
59,326
46,187
25,691
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
103
35
Kills
41
41
Deaths
35
90
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Izanami
Disturbia489
Izanami
15
11
8
1.73
L
Vamana
JoelBetaP
Vamana
5
6
20
2.5
W
16
6
11
3.58
W
Zhong Kui
NewbMaster
Zhong Kui
10
6
14
2.83
L
Discordia
Norzor
Discordia
4
6
18
2.17
L
Ganesha
Panda3333
Ganesha
1
5
27
2.9
W
Sylvanus
QUINTEROL
Sylvanus
2
7
19
1.64
W
Serqet
VirusTeck
Serqet
2
7
4
0.57
L
Da Ji
mbeasly
Da Ji
10
13
17
1.42
W
Cernunnos
polk72
Cernunnos
11
9
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,240
Damage
214,372
253,851
Taken
251,094
341,203
Mitigated
303,425
53,888
Healing
88,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Disturbia489
Izanami
57,971
47,071
0
7,544
49,268
30,651
2,781
18,244
30,012
0
190,871
L
Vamana
JoelBetaP
Vamana
47,121
15,890
1,394
24,550
68,483
132,786
4,585
25,507
40,657
0
115,710
W
48,678
10,356
0
17,404
57,894
114,880
761
13,163
42,353
7,748
106,851
W
Zhong Kui
NewbMaster
Zhong Kui
65,005
10,837
0
15,324
46,419
33,408
4,230
13,192
31,827
150,662
0
L
Discordia
Norzor
Discordia
45,761
4,942
1,670
8,632
30,449
18,710
0
11,001
18,940
142,483
0
L
Ganesha
Panda3333
Ganesha
17,189
2,118
1,925
6,451
59,945
115,432
0
23,959
33,837
47,086
0
W
Sylvanus
QUINTEROL
Sylvanus
28,930
3,682
17,190
26,685
59,410
103,926
459
16,281
40,541
59,959
0
W
Serqet
VirusTeck
Serqet
12,433
1,975
454
1,725
41,184
25,520
4,483
5,931
34,129
0
117,428
L
Da Ji
mbeasly
Da Ji
33,198
7,501
0
1,722
45,706
43,624
827
19,493
25,829
0
85,823
W
Cernunnos
polk72
Cernunnos
59,326
34,215
0
9,515
46,187
25,691
7,115
14,194
31,299
0
130,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,268
Gold Earned
114,029
643
Minions Killed
611
0
Camps Cleared
0
2,742,148
Distance Traveled
2,836,609
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
24,243
782
181
6
0
514,983
1
L
Vamana
22,105
713
145
5
0
644,144
4
W
Chaac
24,603
794
130
4
0
589,464
3
W
Zhong Kui
23,098
745
157
5
0
553,695
3
L
Discordia
22,298
719
181
6
0
534,444
0
L
Ganesha
21,442
692
19
1
0
541,443
4
W
Sylvanus
21,563
696
61
2
0
529,969
7
W
Serqet
21,515
694
143
5
0
668,177
1
L
Da Ji
22,180
715
117
4
0
507,134
4
W
Cernunnos
23,250
750
120
4
0
495,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role