Player Matchup

Izanami
Izanami
Resonanka
Izanami
Level 27
God Stats
12W - 7L
1,509 SR
Queue Stats
37W - 58L
1,314 Elo+
Party 2
Odin
Odin
ResonansTime
Odin
Level 64
God Stats
3W - 5L
1,079 SR
Queue Stats
85W - 130L
1,352 Elo+
Party 2
Ra
Ra
marijan260
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 44
1,363 SR
1,389 Elo+

VS

Team Averages
Level 47
1,322 SR
1,306 Elo+
Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mieiki
Thanatos
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
20W - 24L
1,294 Elo+
Solo
Anubis
Anubis
SIMOSK24
Anubis
Level 27
God Stats
0W - 3L
1,200 SR
Queue Stats
8W - 26L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Resonanka
Izanami
16
6 / 4 / 7
10,696
764
13,729
15,559
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 6
10,108
722
14,455
15,025
9,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 9
9,995
714
14,865
7,753
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 3 / 1
10,639
760
9,032
22,908
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Mieiki
Thanatos
13
1 / 4 / 3
8,570
612
8,982
15,071
6,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SIMOSK24
Anubis
11
0 / 8 / 3
8,208
586
6,463
14,322
6,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
1
1.83
L
Thanatos
Mieiki
Thanatos
1
4
3
0.63
W
Izanami
Resonanka
Izanami
6
4
7
2.38
W
6
1
6
9
L
Anubis
SIMOSK24
Anubis
0
8
3
0.19
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,049
Damage
24,477
38,337
Taken
52,301
18,075
Mitigated
35,303
15,265
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,032
5,256
760
3,308
22,908
22,453
22
8,673
14,235
0
27,069
L
Thanatos
Mieiki
Thanatos
8,982
2,047
0
5,017
15,071
6,175
0
4,472
10,599
0
28,162
W
Izanami
Resonanka
Izanami
13,729
10,619
0
5,904
15,559
5,637
848
2,816
12,743
0
52,513
W
14,455
5,489
0
3,296
15,025
9,306
813
3,130
11,895
0
25,713
L
Anubis
SIMOSK24
Anubis
6,463
260
0
3,031
14,322
6,675
58
2,123
12,199
16,825
0
W
14,865
2,987
2,600
3,465
7,753
3,132
737
1,719
6,034
41,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
27,417
147
Minions Killed
106
6
Camps Cleared
4
714,637
Distance Traveled
660,306
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,639
760
32
2
0
240,281
2
L
Thanatos
8,570
612
45
3
4
248,092
2
W
Izanami
10,696
764
73
5
4
222,288
4
W
Odin
10,108
722
22
2
2
267,138
4
L
Anubis
8,208
586
29
2
0
171,933
1
W
Ra
9,995
714
52
4
0
225,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role