Player Matchup

Fafnir
Fafnir
HAKUDAGGER24
Fafnir
Level 159
God Stats
2W - 1L
1,643 SR
Queue Stats
159W - 139L
1,587 Elo+
Solo
Thoth
Thoth
IsThatAFlute39
Thoth
Level 104
God Stats
1W - 3L
1,615 SR
Queue Stats
18W - 28L
1,370 Elo+
Solo
Kali
Kali
Kruphix777
Kali
Level 108
God Stats
12W - 4L
1,708 SR
Queue Stats
129W - 90L
1,527 Elo+
Party 1
Atlas
Atlas
XdragonX03
Atlas
Level 124
God Stats
3W - 1L
1,544 SR
Queue Stats
94W - 74L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
tommygunntjs
Jing Wei
Level 109
God Stats
54W - 38L
1,622 SR
Queue Stats
252W - 247L
1,496 Elo+
Solo
Team Averages
Level 121
1,626 SR
1,496 Elo+

VS

Team Averages
Level 115
1,596 SR
1,552 Elo+
Discordia
Discordia
FishDaddy904
Discordia
Level 106
God Stats
0W - 3L
1,912 SR
Queue Stats
37W - 41L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Flixun
Cabrakan
Level 149
God Stats
2W - 3L
1,503 SR
Queue Stats
94W - 72L
1,580 Elo+
Party 2
Anhur
Anhur
Kiyole
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,483 Elo+
Party 2
Mercury
Mercury
QuantumBlows
Mercury
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 25L
1,555 Elo+
Solo
Osiris
Osiris
WiNdy_GoD197
Osiris
Level 98
God Stats
28W - 28L
1,564 SR
Queue Stats
543W - 500L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
1 / 1 / 6
10,022
501
10,911
14,856
11,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 5
9,363
468
9,302
12,344
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 7
10,083
504
8,478
17,569
9,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
16
5 / 2 / 7
10,368
518
10,391
18,971
22,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
tommygunntjs
Jing Wei
16
8 / 4 / 3
10,130
507
13,500
14,701
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FishDaddy904
Discordia
15
5 / 4 / 6
10,336
517
18,281
13,541
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Flixun
Cabrakan
14
2 / 2 / 6
9,470
474
8,642
17,116
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Kiyole
Anhur
13
1 / 6 / 2
8,633
432
4,321
12,039
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
QuantumBlows
Mercury
16
5 / 6 / 4
9,853
493
11,561
17,577
7,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
15
2 / 2 / 1
9,824
491
9,891
17,180
16,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
15
15
Deaths
20
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
FishDaddy904
Discordia
5
4
6
2
L
Cabrakan
Flixun
Cabrakan
2
2
6
2.5
W
Fafnir
1
1
6
4
W
3
5
5
1.1
L
Anhur
Kiyole
Anhur
1
6
2
0.33
W
3
3
7
2.17
L
Mercury
QuantumBlows
Mercury
5
6
4
1.17
L
Osiris
2
2
1
1.25
W
Atlas
5
2
7
4.25
W
Jing Wei
tommygunntjs
Jing Wei
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,582
Damage
52,696
78,441
Taken
77,453
55,478
Mitigated
53,889
17,849
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FishDaddy904
Discordia
18,281
1,653
0
1,122
13,541
4,847
0
7,546
5,995
75,671
0
L
Cabrakan
Flixun
Cabrakan
8,642
1,779
0
3,397
17,116
20,770
0
7,089
10,027
30,328
0
W
Fafnir
10,911
1,865
0
4,891
14,856
11,859
558
2,018
12,838
67,503
0
W
9,302
239
0
530
12,344
5,247
3,446
5,541
6,803
65,532
0
L
Anhur
Kiyole
Anhur
4,321
2,758
0
1,912
12,039
4,799
0
2,646
9,393
0
48,837
W
8,478
4,489
0
3,791
17,569
9,563
2,095
4,768
12,801
0
77,698
L
Mercury
QuantumBlows
Mercury
11,561
6,894
0
738
17,577
7,077
0
4,077
13,500
0
88,143
L
Osiris
9,891
4,127
0
8,310
17,180
16,396
582
9,246
7,934
346
65,606
W
Atlas
10,391
4,472
290
5,629
18,971
22,593
1,141
8,942
10,029
37,969
0
W
Jing Wei
tommygunntjs
Jing Wei
13,500
10,930
0
2,718
14,701
6,216
1,178
6,000
8,701
0
66,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
48,116
474
Minions Killed
510
0
Camps Cleared
0
1,880,791
Distance Traveled
1,742,736
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,336
517
123
6
0
344,165
1
L
Cabrakan
9,470
474
35
2
0
350,500
2
W
Fafnir
10,022
501
116
6
0
358,765
1
W
Thoth
9,363
468
110
6
0
351,257
4
L
Anhur
8,633
432
99
5
0
277,014
1
W
Kali
10,083
504
109
5
0
427,874
2
L
Mercury
9,853
493
125
6
0
440,148
2
L
Osiris
9,824
491
128
6
0
330,909
2
W
Atlas
10,368
518
48
2
0
368,875
5
W
Jing Wei
10,130
507
91
5
0
374,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role