Player Matchup

Nu Wa
Nu Wa
Drewtecks
Nu Wa
Level 145
God Stats
3W - 3L
1,424 SR
Queue Stats
126W - 123L
1,461 Elo+
Solo
Apollo
Apollo
TopNotchBeatDown
Apollo
Level 141
God Stats
28W - 43L
1,575 SR
Queue Stats
286W - 244L
1,663 Elo+
Solo
Horus
Horus
xDOC HOLLID4Y x
Horus
Level 156
God Stats
27W - 21L
1,480 SR
Queue Stats
450W - 579L
1,306 Elo+
Solo
Team Averages
Level 147
1,493 SR
1,477 Elo+

VS

Team Averages
Level 65
1,500 SR
1,421 Elo+
He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
OlyMpN3MeSiS
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drewtecks
Nu Wa
16
3 / 2 / 12
10,225
787
13,622
8,200
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 0 / 3
11,036
849
14,259
11,883
5,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 3 / 8
9,498
731
5,217
14,041
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 6 / 2
8,813
678
10,029
10,223
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
13
2 / 6 / 3
8,372
644
9,659
13,614
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
0 / 4 / 4
7,843
603
6,461
14,288
14,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
6
2
0.67
L
Medusa
 
Medusa
2
6
3
0.58
W
Nu Wa
Drewtecks
Nu Wa
3
2
12
4.5
L
Vamana
0
4
4
0.5
W
12
0
3
13.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
26,149
34,124
Taken
38,125
23,277
Mitigated
22,383
13,283
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,029
454
0
0
10,223
2,854
0
3,824
6,399
31,198
0
L
Medusa
 
Medusa
9,659
3,843
0
657
13,614
5,168
0
5,063
8,551
0
40,107
W
Nu Wa
Drewtecks
Nu Wa
13,622
3,817
0
1,855
8,200
3,730
300
2,084
6,116
49,029
0
L
Vamana
6,461
2,934
0
3,494
14,288
14,361
0
4,823
9,465
0
28,265
W
14,259
8,122
0
4,588
11,883
5,986
2,487
5,052
6,831
0
50,752
W
5,217
2,972
1,798
5,042
14,041
13,561
142
3,411
10,630
0
11,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
25,028
165
Minions Killed
149
9
Camps Cleared
3
686,100
Distance Traveled
610,642
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,813
678
45
3
1
190,841
4
L
Medusa
8,372
644
72
6
1
189,551
3
W
Nu Wa
10,225
787
83
6
0
226,829
1
L
Vamana
7,843
603
32
2
1
230,250
2
W
Apollo
11,036
849
77
6
8
237,176
1
W
Horus
9,498
731
5
0
1
222,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role