Player Matchup

Kali
Kali
Gold IV
AWAKENED LUFFY
Kali
Gold IV
Level 157
God Stats
4W - 3L
1,726 SR
Queue Stats
70W - 54L
1,716 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
PrimeZone21
Cthulhu
Platinum III
Level 160
God Stats
2W - 0L
1,625 SR
Queue Stats
255W - 148L
2,721 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
YoUxDe9D
Zhong Kui
Diamond V
Level 156
God Stats
4W - 0L
1,947 SR
Queue Stats
135W - 148L
2,080 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,766 SR
2,172 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,557 SR
2,142 MMR
Da Ji
Da Ji
Diamond IV
HUED ENIGMA
Da Ji
Diamond IV
Level 116
God Stats
1W - 2L
1,316 SR
Queue Stats
216W - 250L
2,200 MMR
Solo
Chaac
Chaac
Gold II
MenChestHairUTD
Chaac
Gold II
Level 81
God Stats
8W - 8L
1,528 SR
Queue Stats
29W - 34L
1,565 MMR
Solo
Cupid
Cupid
Masters
lTh3l Punish3r
Cupid
Masters
Level 159
God Stats
44W - 31L
1,827 SR
Queue Stats
341W - 305L
2,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,778
698
10,719
12,942
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
PrimeZone21
Cthulhu
16
7 / 0 / 6
11,206
800
14,559
13,348
22,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
YoUxDe9D
Zhong Kui
15
3 / 1 / 6
9,992
714
11,355
7,936
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAh Muzen CabBastetAtlasFenrir

VS

Bans
AresThothOdinGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
8,479
606
7,522
17,554
11,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 4 / 1
8,382
599
5,362
14,176
8,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 2
8,265
590
5,748
11,422
5,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
2
7
0
0.29
L
0
4
1
0.13
W
Cthulhu
PrimeZone21
Cthulhu
7
0
6
10
W
Zhong Kui
YoUxDe9D
Zhong Kui
3
1
6
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,633
Damage
18,632
34,226
Taken
43,152
37,558
Mitigated
26,316
9,013
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,719
4,299
0
3,619
12,942
9,182
44
462
12,480
0
32,799
L
7,522
1,679
0
478
17,554
11,854
0
9,254
8,300
102
14,637
L
5,362
559
0
3,199
14,176
8,904
0
9,683
4,493
0
33,352
W
Cthulhu
PrimeZone21
Cthulhu
14,559
1,308
1,150
1,530
13,348
22,146
602
63
13,285
41,056
0
W
Zhong Kui
YoUxDe9D
Zhong Kui
11,355
827
0
2,714
7,936
6,230
2,183
34
7,902
42,162
0
L
5,748
2,573
1,590
4,778
11,422
5,558
0
7,552
3,870
0
37,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,976
Gold Earned
25,126
175
Minions Killed
132
13
Camps Cleared
1
874,590
Distance Traveled
736,706
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,778
698
40
3
8
314,678
1
L
Da Ji
8,479
606
17
1
1
228,274
4
L
Chaac
8,382
599
53
4
0
249,971
1
W
Cthulhu
11,206
800
52
4
2
284,106
3
W
Zhong Kui
9,992
714
83
6
3
275,806
5
L
Cupid
8,265
590
62
4
0
258,461
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role