Player Matchup

Cerberus
Cerberus
LunaNLR
Cerberus
Level 114
God Stats
7W - 7L
1,515 SR
Queue Stats
445W - 379L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
Moonlight230
Nu Wa
Level 67
God Stats
8W - 5L
1,569 SR
Queue Stats
455W - 391L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
MyNameIsNigel98
Yu Huang
Level 143
God Stats
1W - 1L
1,264 SR
Queue Stats
148W - 158L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nif6i4
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,480 SR
Queue Stats
566W - 559L
1,461 Elo+
Solo
Cupid
Cupid
onkzt
Cupid
Level 126
God Stats
3W - 2L
1,593 SR
Queue Stats
265W - 248L
1,542 Elo+
Solo
Team Averages
Level 115
1,484 SR
1,531 Elo+

VS

Team Averages
Level 134
1,415 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Monkey-D-Yoann
Anhur
Level 145
God Stats
0W - 5L
1,140 SR
Queue Stats
295W - 291L
1,445 Elo+
Solo
Chaac
Chaac
SentryFun
Chaac
Level 119
God Stats
1W - 1L
1,434 SR
Queue Stats
176W - 181L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LunaNLR
Cerberus
20
5 / 3 / 15
12,736
670
18,725
37,993
63,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 11
11,478
604
19,244
16,535
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
20
2 / 3 / 12
12,845
676
21,970
15,170
9,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Nif6i4
Ah Muzen Cab
20
6 / 3 / 13
13,688
720
24,972
18,801
10,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
onkzt
Cupid
20
5 / 2 / 10
13,031
686
17,949
15,953
8,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 5 / 5
12,824
675
27,749
27,912
11,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
 
Chiron
20
2 / 4 / 9
11,524
607
19,036
17,581
7,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
 
Shiva
19
1 / 5 / 12
11,132
586
13,752
34,489
27,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 1
8,712
459
3,370
5,772
1,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
SentryFun
Chaac
20
3 / 5 / 11
12,391
652
29,900
28,294
26,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
20
Kills
17
18
Deaths
20
61
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
5
5
2.3
L
Chiron
 
Chiron
2
4
9
1.63
L
Shiva
 
Shiva
1
5
12
1.4
W
Cerberus
LunaNLR
Cerberus
5
3
15
4.17
L
2
1
1
2.5
W
2
7
11
1.07
W
Yu Huang
2
3
12
2.67
W
Ah Muzen Cab
Nif6i4
Ah Muzen Cab
6
3
13
4.17
L
Chaac
SentryFun
Chaac
3
5
11
1.7
W
Cupid
onkzt
Cupid
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,860
Damage
93,807
104,452
Taken
114,048
100,301
Mitigated
74,430
46,887
Healing
52,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
27,749
11,246
3,566
12,920
27,912
11,202
114
16,226
11,102
0
65,113
L
Chiron
 
Chiron
19,036
6,983
3,007
5,429
17,581
7,522
389
8,868
8,506
0
52,630
L
Shiva
 
Shiva
13,752
1,496
2,858
11,433
34,489
27,158
0
16,312
17,603
323
30,793
W
Cerberus
LunaNLR
Cerberus
18,725
547
3,316
16,655
37,993
63,595
551
134
37,859
32,524
0
L
3,370
527
591
957
5,772
1,772
0
3,578
2,156
0
4,018
W
19,244
5,115
1,784
1,273
16,535
7,338
959
0
16,535
30,167
0
W
Yu Huang
21,970
1,475
1,312
1,620
15,170
9,828
794
0
15,170
49,516
0
W
Ah Muzen Cab
Nif6i4
Ah Muzen Cab
24,972
3,998
912
4,458
18,801
10,588
3,296
0
18,801
0
59,531
L
Chaac
SentryFun
Chaac
29,900
2,364
1,115
10,761
28,294
26,776
0
13,057
14,742
0
60,409
W
Cupid
onkzt
Cupid
17,949
10,650
7,749
7,808
15,953
8,952
4,339
189
15,764
0
41,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,778
Gold Earned
56,583
231
Minions Killed
256
0
Camps Cleared
0
1,816,841
Distance Traveled
1,411,885
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,824
675
78
4
0
297,020
3
L
Chiron
11,524
607
79
4
0
340,121
1
L
Shiva
11,132
586
40
2
0
343,640
0
W
Cerberus
12,736
670
44
2
0
381,709
0
L
Anhur
8,712
459
2
0
0
78,011
1
W
Nu Wa
11,478
604
13
1
0
338,286
0
W
Yu Huang
12,845
676
78
4
0
349,785
2
W
Ah Muzen Cab
13,688
720
51
3
0
384,474
0
L
Chaac
12,391
652
57
3
0
353,093
5
W
Cupid
13,031
686
45
2
0
362,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role